Far Field by Besm

[raw]
made by Besm for LD 40 (COMPO)

232.PNG ezgif.com-video-to-gif (2).gif ezgif.com-video-to-gif (3).gif

Far Field is a small puzzle platformer. The goal of this game is simple: Go right. You can become any creature on your screen by clicking on it.

Controls

A - move/jump left

D - move/jump right

Left click - become the being that is being hovered.

Ratings

Overall 259th 3.524⭐ 23🧑‍⚖️
Fun 194th 3.571⭐ 23🧑‍⚖️
Innovation 80th 3.786⭐ 23🧑‍⚖️
Theme 382th 3.357⭐ 23🧑‍⚖️
Graphics 177th 3.725⭐ 22🧑‍⚖️
Mood 265th 3.225⭐ 22🧑‍⚖️
Given 30🗳️ 2🗨️

Feedback

zooi
03. Dec 2017 · 17:50 UTC
Cool
Jaloko
04. Dec 2017 · 08:34 UTC
Nice entry, I enjoyed the graphics style. I was confused at first but got there at the end. Some audio could have made this so much better!
meskaline
04. Dec 2017 · 08:48 UTC
Nice game! Challenging and fun! :D
11tomi12
04. Dec 2017 · 08:48 UTC
I didn't first know that you have to click on those cubes to control them. Controls could need some fine tuning, other than that, cool game!
NoeTheLazyDev
04. Dec 2017 · 08:48 UTC
Could you please make a Linux build, I really wanna play it :(
The_BM
04. Dec 2017 · 08:58 UTC
sound was the only thing missing.
Lawrence
04. Dec 2017 · 09:34 UTC
Interesting idea & combined with block's behavior fits with theme very well. :slight_smile:

Collision boxes sometimes feel a bit off though. Or maybe it's that the cube looses horizontal velocity. But sometimes it gets stuck when it seems like it should be able to go further. There's a gif of what I mean:
![2017-12-04_11-28-48.gif](///raw/8c1/8/z/b47e.gif)

Gread job overall!

EDIT: Just beat it, lot's of fun!
🎤 Besm
04. Dec 2017 · 10:18 UTC
@lawrence
Thank you for your feedback!
This behavior is intentional. The player can't control the character when it is in the air.
In hindsight I could have approached this differently.
Terryd98
04. Dec 2017 · 14:28 UTC
really nice idea, dont really see a huge connnection with the theme but i like it, Thomas was alone inspired?
rincewind-cz
04. Dec 2017 · 16:03 UTC
Ok, this is a masterpiece! I got to the end in about 10 to 15 minutes and I'm not sure If I always solved the puzzle in intended way.. but hey, I had so much fun while trying! I also like this simple and clean visuals, controls seems odd sometimes but I got used to those misbehaving squares :smile:. Also solid game and level design -- most of the level parts/objects/mechanics were intuitive but still challenging. Really good job here. On the side note, Linux version would be cool. I managed to run it under Wine though.
nizlow
04. Dec 2017 · 16:09 UTC
Wow that was a really intersting concept.

First I didn't know how to to anything and randomly clicked everywhere. First "wow" moment when I clicked the cube.
The puzzles were ok, it was more like get them in the right position so your jump doesn't cancel while jumping against a wall. I really really liked the distortion (?) effect that happens when you release other cubes out of their static state, really really cool.

I got to the green cubes and then I didn't know how to advance since I couldn't get any more over with me. Also having the cubes go wild after not interacting with them is really crazy, but in a good way :)

If you don't mind check out my game: https://ldjam.com/events/ludum-dare/40/just-another-space-game
AcsiD
04. Dec 2017 · 17:11 UTC
really like the idea. good puzzler. jump against wall are little bit frustrating to get over some obstacle. but overall i liked it
Gris
04. Dec 2017 · 19:16 UTC
Loved the simplistic graphics, a pitty you couldn't fit some ambient music. The idea is super cool.Congrats!
SilvervaleGames
04. Dec 2017 · 19:49 UTC
This game has a lot of potential. Good job!
Siarhei Rakuts
04. Dec 2017 · 20:51 UTC
good work)
bitsandcrafts
05. Dec 2017 · 11:47 UTC
great game! <3 love it
zooi
05. Dec 2017 · 21:03 UTC
cOOL
Sand-Gardeners
06. Dec 2017 · 20:58 UTC
Fun little platformer, got stuck near the end but was fun and great looking!
LeonLaci
07. Dec 2017 · 13:23 UTC
It's a fun game.

I didn't like the movement of the boxes and the jumping, it felt slow. Also you sometimes you couldn't reach. It felt quite slow.

This could be a great game with more polish :smile:
finbobby123
07. Dec 2017 · 18:36 UTC
Being able to control other objects made the game quite interesting. I kind of liked the box movement however it can be slightly hard to move accurately (e.g. to jump up onto stuff). Overall, it seems unique and a good game.
Logan
08. Dec 2017 · 00:11 UTC
It's a pretty neat idea. I think I understood what you were going for, and how much you could reasonably do in a short time, but I would have liked to see some more puzzles that weren't just stacking.
Still, what's here isn't bad. And you worked well with the minimal art style.