Far Field by Besm

Far Field is a small puzzle platformer. The goal of this game is simple: Go right. You can become any creature on your screen by clicking on it.
Controls
A - move/jump left
D - move/jump right
Left click - become the being that is being hovered.
| Windows | https://besm.itch.io/far-field |
| Source code | https://besm.itch.io/far-field |
| Original URL | https://ldjam.com/events/ludum-dare/40/far-field |
Ratings
| Overall | 259th | 3.524⭐ | 23🧑⚖️ |
| Fun | 194th | 3.571⭐ | 23🧑⚖️ |
| Innovation | 80th | 3.786⭐ | 23🧑⚖️ |
| Theme | 382th | 3.357⭐ | 23🧑⚖️ |
| Graphics | 177th | 3.725⭐ | 22🧑⚖️ |
| Mood | 265th | 3.225⭐ | 22🧑⚖️ |
| Given | 30🗳️ | 2🗨️ |
Collision boxes sometimes feel a bit off though. Or maybe it's that the cube looses horizontal velocity. But sometimes it gets stuck when it seems like it should be able to go further. There's a gif of what I mean:

Gread job overall!
EDIT: Just beat it, lot's of fun!
Thank you for your feedback!
This behavior is intentional. The player can't control the character when it is in the air.
In hindsight I could have approached this differently.
First I didn't know how to to anything and randomly clicked everywhere. First "wow" moment when I clicked the cube.
The puzzles were ok, it was more like get them in the right position so your jump doesn't cancel while jumping against a wall. I really really liked the distortion (?) effect that happens when you release other cubes out of their static state, really really cool.
I got to the green cubes and then I didn't know how to advance since I couldn't get any more over with me. Also having the cubes go wild after not interacting with them is really crazy, but in a good way :)
If you don't mind check out my game: https://ldjam.com/events/ludum-dare/40/just-another-space-game
I didn't like the movement of the boxes and the jumping, it felt slow. Also you sometimes you couldn't reach. It felt quite slow.
This could be a great game with more polish :smile:
Still, what's here isn't bad. And you worked well with the minimal art style.