Slime Janitor by bradur
Took out the WebGL build since it was way too buggy.

Prevent the slime from taking over the world. Blow it up!
About the builds:
- Best working build is Windows.
- Works best in 16:9 resolution from 1280x720 onwards.
- Linux & Mac builds NOT tested.
Keys
| Key(s) | Action | | ----------------- |:-------------:| | Arrows | Move | | Spacebar | Use tool | | 1, 2, 3 | Switch tools | | Esc | Pause | | M | Mute music | No mouse controls.


Ratings
| Overall | 226th | 3.587⭐ | 25🧑⚖️ |
| Fun | 195th | 3.543⭐ | 25🧑⚖️ |
| Innovation | 183th | 3.522⭐ | 25🧑⚖️ |
| Theme | 272th | 3.739⭐ | 25🧑⚖️ |
| Graphics | 499th | 2.913⭐ | 25🧑⚖️ |
| Audio | 156th | 3.413⭐ | 25🧑⚖️ |
| Mood | 117th | 3.522⭐ | 25🧑⚖️ |
| Given | 25🗳️ | 17🗨️ |
The only "con" I can think of is that I wish diagonal movement was a thing... :)
bradur: "Hold my beer"
of course 10/10
A good idea. Try a variety with different types of obstacles
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)