Card Grangers by verysoftwares
Random encounter rush with a stylish interface.

| HTML5 (web) | https://verysoftwares.itch.io/card-grangers |
| Source code | https://verysoftwares.itch.io/card-grangers |
| Original URL | https://ldjam.com/events/ludum-dare/43/card-grangers |
Ratings
| Overall | 396th | 2.983⭐ | 31🧑⚖️ |
| Fun | 388th | 2.845⭐ | 31🧑⚖️ |
| Innovation | 369th | 2.845⭐ | 31🧑⚖️ |
| Theme | 340th | 3.19⭐ | 31🧑⚖️ |
| Graphics | 195th | 3.534⭐ | 31🧑⚖️ |
| Audio | 321th | 2.69⭐ | 31🧑⚖️ |
| Mood | 252th | 3.125⭐ | 30🧑⚖️ |
| Given | 33🗳️ | 18🗨️ |
+ The sounds are great and nostalgic, I would love to hear more of those, but different ones
+ An MIDI song would be nice too
+ I wasted some time trying to understand the UI when the game started
Good job, keep the great work! :clap::sparkles:
@caspercaper17 i noticed 3 graphical bugs which were quick-fixed on compo time.
@pxlucasf unfortunately tic-80's sound system does not support midi..
I liked everything else though.
Loved the style and sounds, really nice retro feel.
A downside for me was probably that it feels very slow to progress, but as @lenny-sirivong have mentioned, it's a very strong foundation to build out.
The graphics were very appealing, and immediately caught my eye. The sounds unfortunately did not match the cute and appealing visuals, and ended up turning me off from playing longer due to their volume and grating tone.
good observations too, i've made the same ones but never articulated them like you.
I really liked it, the speed of the cursor is making it a bit too slow for me :3
the game is a little bit difficult but its really fun.
:thumbsup: I did not mind the keyboard to move the mouse, it gave me something to do while the sound effects were playing, and I found it fun to watch it skate around the screen. The audio style and graphics style meshed super well into a retro theme.
:point_right: Having to wait while it played a (fairly long) sound for each monster that hit be was a bit tedious. Eventually I had to stop playing because it didn't seem like anything was going to change (engage me), and I was pretty sure I had seen all the enemies.
:star: Overall good job, and thank you for making this.
What I liked the most:
- Art! Everything looks so good (except the mouse cursor).
- Drafting! I like it a lot and I was happy to see that on video games as well.
- Easy to understand, cards do what you expect them to do.
Biggest problems for me:
- It felt like a math game to me after a while. Since there was no randomness involved (except for cards drawn) or skills, I was just doing the math for each round. This made it repetitive quite quickly (but most games get repetitive to me quite quickly).
- A little balance could make the game more fun. Make the battles go faster, I'm sure the game will be more fun. Add some granularity (go from 1 damage per spell to 10, that will give you the ability to make the attack 25, for instance, or 2.5x the damage of spell). And a few randomness on the effectiveness of each card would be cool too!
That's it. Huge congrats!