Disassembly Line by Borja

[raw]
made by Borja for LD 43 (JAM)

Disassembly Line is a game about love, passion and sacrifice. You will control a bunch of freak robots trying to get away from the mother factory, but it’s not that simple.

This game will test your reaction and aim skills but especially, your ruthlesness.

Is your heart cold enough to throw your beloved minions into walls just so that others can survive?

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SS1.png ss2.png

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Controls

You only need your mouse, click and drag your robots like a slingshot.

Rules

  • Disassembly Line is an endless game.
  • Destroying the enemy robots or opening walls provides you with 100 gears.
  • Every 80 gears you get a new robot on refills.
  • Disassembly line gets faster over time.
  • If you lose all your active robots at any time, it's game over.

Twitter: https://twitter.com/DisassemblyL

Ratings

Overall 184th 3.828⭐ 92🧑‍⚖️
Fun 249th 3.606⭐ 92🧑‍⚖️
Innovation 162th 3.667⭐ 92🧑‍⚖️
Theme 153th 4.038⭐ 93🧑‍⚖️
Graphics 158th 4.198⭐ 93🧑‍⚖️
Audio 282th 3.476⭐ 86🧑‍⚖️
Humor 213th 3.489⭐ 92🧑‍⚖️
Mood 369th 3.5⭐ 91🧑‍⚖️
Given 32🗳️ 65🗨️

Feedback

BJ Pucci
03. Dec 2018 · 21:38 UTC
Fun Endless runner
Simone
03. Dec 2018 · 21:40 UTC
A true Jewel :) Congratulations!
I was only missing some sort of end-game. Is there a way to finish or it's just an endless game?
DrunkardWolf
03. Dec 2018 · 21:42 UTC
Love it, nice twist on a usual endless runner. Artwork is great too, well done
frostByte4k
03. Dec 2018 · 21:45 UTC
Amazing all across the except in on area. Game feel or juice is the audio and visual feedback to players actions, the exploding robots are a step in the right direction but some sound effects and screen shake would give this game a big step up. As I said though everything else is stellar.
Manpos
03. Dec 2018 · 22:57 UTC
Really cool aesthetics and BGM, also the menus feel really originals and easy to use. Even though the controls would really fit much better mobile devices. Nice work!
arnau
03. Dec 2018 · 23:19 UTC
Came here for the lols, stayed here for the bots. Seriously, that little robot dancing at the sound of the music in the main menu... can't stop watching it. Love the Menusss and most of the UI.
Lucc
03. Dec 2018 · 23:22 UTC
Amazing low poly graphics, fun, silly endless runner style gameplay and some good sound design. Not forgetting the menus! You guys should get this on mobile!
Kirke
04. Dec 2018 · 00:26 UTC
Your menu is so cool! :D
Ripoll97
04. Dec 2018 · 10:01 UTC
Wow, great jobs guys! What a beautiful art!
David Sierra Gonzalez
04. Dec 2018 · 10:10 UTC
I came for the lolz, and I left with too many so I had to give a few away to other people. Great Job guys! I love the robot throwing noises, the art and the menu!
BoopsGames
04. Dec 2018 · 10:21 UTC
This game looks amazing! Great job! I couldn't get very far, couldn't figure out how to improve.
vojtiman
04. Dec 2018 · 11:24 UTC
Pretty insane how good game you made in such a small time frame, good job! :)
sickybricky
04. Dec 2018 · 14:26 UTC
Awesome endless runner. Looks a bit like our game, but the gameplay is completely different https://ldjam.com/events/ludum-dare/43/sacpac-inc
thunderkerrigan
04. Dec 2018 · 14:26 UTC
Pretty fun and amazing in every aspect. all in 72 hours ? damn...
adriagonzalez
04. Dec 2018 · 14:30 UTC
Nice endless runner game, very funny and addictive game. The art is fantastic and the originality of the menu impressed me. Nice job!
LluisMG
04. Dec 2018 · 14:35 UTC
Really cool graphics. This game would be really good for mobile devices.
tpamir
04. Dec 2018 · 14:38 UTC
Impressive! Loved the mechanic. I would have been nicer if we could see a larger are! Great work!
Hydrogenium
04. Dec 2018 · 14:38 UTC
Fun game :) only took me a few seconds before I knew that i had to drag the robot in the play box. :P great fun and worked well with the theme. I hope you enjoyed partaking in ludum dare
Lizouille
04. Dec 2018 · 14:42 UTC
The mechanics work perfectly, it's really fun to play. The music is nice too, and the menu is cute and fun with the little robot dancing. Well done!
Tamas Turi
04. Dec 2018 · 14:50 UTC
Wow, it's really fun game, good job! :)
JuDePom
04. Dec 2018 · 14:51 UTC
Nice one! It lacks of sounds when the robots breaks, but is fun !
666
04. Dec 2018 · 15:06 UTC
A little bit disappointed by low frame rate in browser. Game is fin and pretty.
Ancalagon
04. Dec 2018 · 15:09 UTC
Great game overall, the use of the theme was really well made, great idea ! Art is cool and funny (dancing robot in the menu). Side note, I dragged my last robot before getting a refill then threw it. Even if there was 6 other robots left, the game was over.

All in all, good job !
Zalexe
04. Dec 2018 · 15:32 UTC
Impressive game, the way you played with the theme kinda surprised me! The art is great and the sound is very fitting
Baktillus
04. Dec 2018 · 15:40 UTC
Cute idea and generally very well made! I am not a big fan of the aim mechanic, I couldnt figure out the height.. that might just me though!
Super cool
Chinmay Yagnik
04. Dec 2018 · 16:32 UTC
Really Cool Game. Great Graphics
Finn Truman
04. Dec 2018 · 17:37 UTC
The presentation is absolutely stellar, I think more effort was put into the main menu than was necesarry :stuck_out_tongue:
Lucidus
04. Dec 2018 · 18:05 UTC
Wow! That menu is awesome! The game has also nice atmorphere and intuitive gameplay! :D
pantoufle
04. Dec 2018 · 18:16 UTC
Really good and polished game! Nice job guys :-)
Gludo
04. Dec 2018 · 18:39 UTC
That's a good game ! I see myself play this on my mobile !
Yoshim
04. Dec 2018 · 19:07 UTC
Super solid gameplay! Big fan of the menu and robot voice lines :D
jharler
04. Dec 2018 · 19:11 UTC
Very nice graphics and sound. Reminds me a bit of my LD39 entry with the flinging of robots, although your game is much more polished. I found aiming a little bit tricky, but that might be because I'm playing on a 4k monitor and the game window was rather small. Overall, it's a fun game. Nice work!
owl and jackalope
04. Dec 2018 · 22:27 UTC
Very nice little game! I love the slow-mo effect that takes over whenever you approach one of the buildings. Very nicely polished and well done. One improvement I might suggest is to make the whole group selectable rather than the individuals. Later on, when the game had gotten faster I found I had more difficulty selecting a robot to fling than I did actually aiming.
eldogg
04. Dec 2018 · 22:27 UTC
Great menu scene to introduce the idea of picking up robots.

I like the bad robots preview with their lights so you know they are coming.

Good job.
arkiruthis
04. Dec 2018 · 22:28 UTC
Quite tricky, and took a while to get used to the mechanic of firing them. But when I did I found it a good, nicely-rounded game. Well done!
arc1llusion
04. Dec 2018 · 22:28 UTC
So sad when you lose :'(

Love the concept and game! Well polished!
jfraser314
04. Dec 2018 · 22:30 UTC
I don't know why, but I really liked those title screen menu mechanics. It made it a little more fun right away. Simple, easy to understand game mechanics and an adorable shaking (dancing?) robot make for a pretty fun (albeit short with how bad I was) game. Great job!

![robot.gif](///raw/d93/c/z/1ee80.gif)
CaptainCorgistan
04. Dec 2018 · 22:48 UTC
Wow! Just WOW ten out of ten!
Eddie Li
04. Dec 2018 · 22:48 UTC
Amazing game, very well polished. Good job! It was a lot of fun to play. Honestly, consider making mobile controls and releasing it to the public, it's well worth sharing.
der_finski
04. Dec 2018 · 22:55 UTC
actually genius
David Lo
04. Dec 2018 · 22:57 UTC
Love the intro
Arktas
04. Dec 2018 · 23:05 UTC
Love the dancing robot and the music. Even if the concept is simple and "déjà vu" it's a good Idea to fit the rules even if the refill make sacrifices less important.
I like the graphics, but really I'm in love with the little dancing boy !
Antoine Vion
04. Dec 2018 · 23:45 UTC
Ahha cool game, the music is cool, the graphisms are simple but super cool! it works well, I didn't go too far but i liked it ;)
Bingdom
05. Dec 2018 · 07:10 UTC
Solid entry!

I'd suggest distribute the enemies out a bit more. There were periods where I'd wait for something to happen, and times where a sudden swarm of enemies appeared x).

I liked that the pace slowed down whenever I approached the buildings.

Seriously, this is a good entry! Well done. :)
garagones
05. Dec 2018 · 08:15 UTC
¡Really nice game! Love it 10/10
Nalah
05. Dec 2018 · 10:21 UTC
I didn't understand how to avoid or destroy the big robots =(
xPheRe
05. Dec 2018 · 10:28 UTC
Nice twist to the infinite runner genre, loved the slowmo time and the robot dance. It's hard to now where you're directing the robot, but it adds up to the game... Good job!
royur
05. Dec 2018 · 18:11 UTC
I like the graphic. hard to destroy big robot if they come twice in a row. my mouse isn't fast enough to do that. maybe if it is mobile/touch based would be able to do faster.
Donitz
05. Dec 2018 · 21:30 UTC
Looks really great! Very polished and the gameplay is solid.

There seems to be a significant slowdown when encountering the enemy robots with the purple lights. A wild guess is that you're using forward rendering with too many light sources.
kambing
06. Dec 2018 · 02:18 UTC
3D Angry birds, nice

Good
- Amazingly polished for a 3D game in 72 hours
- Gameplay is smooth and intuitive
- Sacrifice mechanic is front and center

Could be improved
- Why does the slow mode kick in for the factory-like things but not the large robots?
- Hard to gauge height of trajectory from an isometric view
Artur Hawkwing
06. Dec 2018 · 03:36 UTC
Just phenomenal!!! This is one of my favorite LD games I have played this round. And you should keep developing this—it could get to be awesome, especially as a phone app. I’d download it for sure on my phone!!

My favorite moment: “It’s okay, I still have one left. I’ll just shoot him at...oh. Crap.”

Great work!
Gri-Bel
06. Dec 2018 · 10:06 UTC
Amazing game with cool graphics!)
hadesfury
07. Dec 2018 · 14:25 UTC
Really cool visuals :) Well done
Trigork
07. Dec 2018 · 23:38 UTC
Very original! The robot dancing at the main menu made me chuckle!
MyFriendTames
11. Dec 2018 · 01:28 UTC
One of the mos epic games a have seen on this event! :joy:

I really like it, is awesome! :smile:

Incredible game, very good job! :thumbsup:
Ivan Garcia Filho
13. Dec 2018 · 20:26 UTC
Juicy to see all that those gears and screws flying hahah.... i would just improve the cone of light from the giant robots, since they are not helping the user to predict the robot position, it's getting a lot laggy when facing the robots, decreasing the precision of the user due to the slowdowwn, and the vfx used to trace the line when you drag a robot is of the same color of the ground, increase the contrast by using another color...
Since the camera is ortographic, and the camera is fixed, i would record those robots into spritesheets to improve your peerformance issues (too many skinned mesh renderers on WEBGL isn't a good idea since it's single threaded);
MarcRuiz
20. Dec 2018 · 14:14 UTC
Nice
Ethan Kennerly
25. Dec 2018 · 06:01 UTC
Perfect! 5-stars. When I pulled back and shot big robots in the way and buttons on top of hangars, I felt excited! If you continue to develop this, on the title screen, I tried to pull back the robot to the right, which ended up with the robot offscreen.