Humanity Hero by Guilb

The year is 2134. In 2107 the government detected a meteor coming to earth.
This is where you start, in this chamber will enter two candidates for your evaluation, remember our goal, and keep it in mind when choosing the candidate.
Whoever is chosen will have a free pass to the bunker, the other candidate will also serve a noble role.
Remember, the future of humanity is in your hands.
Tools!
- Unity 3d
- Audacity
- Adobe Creative Cloud
Team
- Felipe Padilha - Developer @amigopadilha
- Guilherme Lourenço - Developer @guilb
- Kevin Lourenço - Developer @kebo
- Nayara Lourenço - Developer @naya-rangel
- Pedro Miranda - Artist @pedro-miranda




| Windows | https://digitalsynapsis.itch.io/humanity-hero |
| HTML5 (web) | https://digitalsynapsis.itch.io/humanity-hero |
| Original URL | https://ldjam.com/events/ludum-dare/43/humanity-hero |
Ratings
| Overall | 346th | 3.619⭐ | 103🧑⚖️ |
| Fun | 658th | 3.089⭐ | 103🧑⚖️ |
| Innovation | 410th | 3.277⭐ | 103🧑⚖️ |
| Theme | 179th | 3.995⭐ | 103🧑⚖️ |
| Graphics | 354th | 3.837⭐ | 103🧑⚖️ |
| Audio | 354th | 3.318⭐ | 98🧑⚖️ |
| Humor | 492th | 2.9⭐ | 92🧑⚖️ |
| Mood | 336th | 3.546⭐ | 100🧑⚖️ |
| Given | 42🗳️ | 55🗨️ |
System is really cool !
We would like to see more punishement threw level up as maybe some variations in the mood.
Nice job !
In General, the game looks cool, but there are some technical problems with the sound. Sometimes the music volume was increased several times causing "bassbuster" version.
Felipe Padilha - Developer @amigopadilha
Guilherme Lourenço - Developer @guilb
Kevin Lourenço - Developer @kebo
Nayara Lourenço - Developer @naya-rangel
Pedro Miranda - Artist @pedro-miranda
This was a lot of fun. I failed on the first level 3 times in a row because I was trying to figure out what the meta pattern was. Once I beat it, I then didn't fail at all except once. I was kind of disappointed there wasn't one super final level where you had to get 50 of every stat, plus 3 of every gender, plus 3 of every profession.
The attention to detail was brilliant. The little people (though there seems to be a graphical glitch where it looks like there are 2 people left when the level ends), the bios, the vault doors, the gorgeous icons for the stats and the professions. All really good!
One complaint: I would have it so that two clipboards will NOT take away from the same stat. If I'm struggling for one stat and I get two clipboards come through that both subtract from it and I've only got a few more people to go, I'm screwed. There's nothing I can do about it because the RNG wasn't kind to me.
The "Papers Please"-like gameplay fits the theme and leads directly to some interestign social commentary. On that note I particularly enjoyed the nodds towards the divercity of the given population.
The amount of polish in regards to graphics, audio and gameplay is likewise shocking for a Jam title.
As someone who likes to read texts and learn as much as possible in these games I really enjoyyed the character descriptions, especially in the begining. The fact that they start to repeat is understandible given the amount of people vs the amount of time in a jam and while I would have loved to read individual descriptions for everyone the number of unique discriptions is allready really high.
There were a couple of bugs in relation to this thought that I did mention: In at least one case the secriptiontexts seemmed to be swapped when comparing attributes, proffesions and texts. Quite often the discription texts would not fit onto the page and jsut stop mid-stence. And finally the right form seemed to be a tiny bit blurry when compared to the left.
In spite of these few nitpicks (for a jam game more than excusable!) this is the first game this year that got an overall 5 from me. Really anjoyed it and on my way to play a bit more right away =]
Thanks for playing!
We wanted to make nice end game images but there was no time to make it right
The not fitting texts unfortunatelly was due to randomness and kinda helps with gameplay (though not with the story/character stat).
The low resolution was a problem that we found too late. If you're playing in the browser, we added it in a hurry didn't test it too much, sorry for that.
Besides, the introduction/tutorial could be integrated into the first level gamplay.
Keep up the good work!
I know it would probably have been way longer, but you could have made some random events linked to these backstories, so reading them would have been part of the gameplay much more ?
I don't know, it's just a thought ^^.
Good work overall !
After playing for a while I wouldve loved to make it speed up, the animations start to take long and it becomes quite cumbersome.
It was such an interesting game though, I loved playing it!
I would have liked if the early rounds would have been a little shorter. The clean interface makes it quite easy to grasp the concept, but all of the different factors come into play a little too late for my taste.
Other than that I enjoyed it!
I can't say much on how to improve the pace and make the decisions feel more dire other than maybe making the candidate's backstory stand out more and then seeing the outcome of maybe allowing someone true that is known to go postal occasional just because I was trying to get more number.
Know what I mean? Like, this one is a husband of 2 but we need another doctor and not a builder, or this one gives me more health but could potentially steal money. Something that makes each decision mean more than increasing the bar.
Having said, I think this game is super well polished and shows great love and dedication towards the craft of making games. Nicely done
And I think that's where this entry really shines.
The graphics are fine, audio is also fine, the story is simple and the gameplay is decent.
But it's the mood and emotional aspect of the game that other games struggle to create.
Maybe I'm just weird and getting into it too much but hey, great job anyways.
Thanks for playing our game! We appreciate very much your kind comments and we'll keep improving our games with your tips and ideas! We're really happy (or sad) here with this game!
I would have loved to see what this better society looks like :D !
* I liked how the voices and the dark soundtrack fit the dark mood of the game.
One Concept That I Did Not Like:
* I have played the game for a little bit of time and I did not see any clear win/lose conditions of the game.