Inner World by negativice

[raw]
made by negativice for LD 38 (COMPO)

screenshot1.png

Description

This is a SHORT game about a little world.
Controls: WASD or Arrow keys for movement and Mouse or Space for attack.
Download:here
Source:here

Little bit about development

Normally i like to focus a lot more on game mechanics in my games, but this time, since i wasn't very happy with the theme, i decided i would just try to make a bit more artistic game. Usually the artistic side is something i struggle with, so i decided to dive into the deep unknown. This was first time i drew sprites by hand without using shapes, first time i animated sprites, first time creating audio,music and narration. To say the least i still have a lot to learn.
Since i spent most of the time figuring things out with art i didn't really had much time to work on gameplay or game mechanics. Thats pretty much why the game is like 30 seconds short and has some unused game mechanics like jumping and removing resources.

Tools

Gamemaker:Studio
drawing - paint.net
recording narration - Audacity
sound efects - bfxr
music - bosca ceoil

You can find all of these tools and more here: http://ludumdare.com/compo/tools/

Ratings

Overall 514th 2.55⭐ 22🧑‍⚖️
Fun 524th 2.105⭐ 21🧑‍⚖️
Innovation 410th 2.684⭐ 21🧑‍⚖️
Theme 203th 3.579⭐ 21🧑‍⚖️
Graphics 369th 2.947⭐ 21🧑‍⚖️
Audio 207th 3.111⭐ 20🧑‍⚖️
Humor 96th 3.333⭐ 20🧑‍⚖️
Mood 399th 2.75⭐ 18🧑‍⚖️
Given 9🗳️ 14🗨️

Feedback

Aviland
28. Apr 2017 · 19:45 UTC
SpeedRun WR: 0m3s :smile: SGDQ here i come!
cerno-b
01. May 2017 · 20:57 UTC
Overall the idea of the inverted world is awesome and would be a good starting point for a fantasy story.

I really love how you actually recorded narration for your game. That's something I always wanted to do in my projects but never got around to. I also appreciate how the camera has some inertia. This makes the game feel very smooth.

Now on the downside, I think you know this, but the game is really short and you cannot die. Also the jumping mechanics don't seem to have a real purpose.

It seems like you ran out of time, which is unfortunate because I can totally see how this game could have become a neat little experience with a bit more fleshed out story and actual things to accomplish.

Maybe you can spend some more time on a post-compo version with more narration and adventures. I would revisit it. Tag me if you do.
🎤 negativice
02. May 2017 · 14:30 UTC
@cerno-b You pretty much summed it all, thanks for the feedback! I am still pretty green when it comes to making games and still have lots to learn. Now i don't know if will iterate on this game as i have some other projects that are waiting to be done, but who knows, maybe i might do it at a later time.

@aviland Thanks for the good laugh! :smile:
cerno-b
02. May 2017 · 17:11 UTC
Yeah, maybe write a post mortem and be sure to include a section about "lessons learned". Read it before you participate next time and pick one or two things that you want to improve most. That seems to work pretty well for me.
batmanasb
04. May 2017 · 00:02 UTC
lmao
Breno_M
04. May 2017 · 14:58 UTC
Like @cerno-b has mentioned, the game is extremely short, but the narration is nice. And there's a lot of potential for a narrative.
Skruffye
07. May 2017 · 21:03 UTC
The obvious comment is that the game is brief, but I have to say that the abrupt end kind of made me chuckle. :P
I know it didn't really matter too much in such a short game, but I would note that having the enemies move at the exact same speed that you do could cause problems in your future games.

Congrats on taking a shot at something you're not comfortable with (concerning the art) and keep it up!

-Skruffye
Headmade
13. May 2017 · 22:46 UTC
The abrupt ending made me chuckle. It's a bit of a shame that you did not do more with the nice assets you created. Everything has a good amount of polish so if there would have just been more of it, that would have been great.

I like that you recorded narration it was a nice touch.
husky
15. May 2017 · 06:53 UTC
This is a very interesting idea, I just hope there is more! :D
csanyk
16. May 2017 · 02:26 UTC
I guess it's better than nothing... congrats on completing a game!
jk5000
18. May 2017 · 19:46 UTC
Okay the game is super short, but I love the excellent humour.
Nicai
18. May 2017 · 21:12 UTC
It was short but it made me laugh! Good job!
mwcz
18. May 2017 · 21:16 UTC
Very funny, especially when the Game Over screen popped up. I didn't mind at all that it was short. It was a funny disruption of expectations for the game to end so quickly. The inverted world was extremely cool and was the main reason I clicked on the thumbnail.
SimplePotential
18. May 2017 · 22:04 UTC
Short, but kinda sweet :) I like the inverted world idea.
OccultOne
19. May 2017 · 01:54 UTC
Short, but funny. Worth the 20 Seconds I put into it. Thanks for the submission!