Space Depot by Laien Pathfinder

[raw]
made by Laien Pathfinder for LD 42 (COMPO)

SPACE DEPOT - A game created for Ludum Dare 42 by Leon-C. Steinbach

Move your tiny rocket through all the trash in space and collect as many pieces of junk as you can. Clean the space from all that junk, so that rockets can go through it without danger of colliding. Can you collect 30 pieces of junk with the front of your rocket?

Have fun!

Controls/Gameplay: - W, D for rotating - SPACE for starting your engines - Collect 30 pieces of junk with the front of your rocket - Don't collide with other parts of your rocket

Known bugs: - The collision detection isn't on point - The automated zooming is not really smooth

Tools used: - Visual Studio 2017 - C#, XNA - Aseprite - Inkscape - Gimp 2.0 - FL Studio 12 - sfxr

1.PNG

Ratings

Overall 589th 2.974⭐ 40🧑‍⚖️
Fun 600th 2.743⭐ 39🧑‍⚖️
Innovation 457th 3⭐ 39🧑‍⚖️
Theme 611th 2.932⭐ 39🧑‍⚖️
Graphics 448th 3.026⭐ 40🧑‍⚖️
Audio 187th 3.314⭐ 37🧑‍⚖️
Humor 410th 2.15⭐ 32🧑‍⚖️
Mood 492th 2.643⭐ 37🧑‍⚖️
Given 65🗳️ 3🗨️

Feedback

Mormert
13. Aug 2018 · 00:15 UTC
What if this would actually be a REAL WORLD problem. That'd be kinda intresting, and I mean... why not? Aren't
there satellites etc that's not being used anymore? :)

Graphics: Spot on.
Physics: couldn't be better for a good game experiance.
Fun: YEA!
Hard to play: In the beggining, till you understand how the ship moves and behaves.
Ramanujo
13. Aug 2018 · 00:29 UTC
I really like this! The concept and art/music are very nice. Some minor advice would be put a cap on the speed of the ship - when I went full boost for a while I think the collisions were failing. The other big thing is collisions, I think its important to get those feeling nice because it was a little frustrating to get destroyed by the junk that clearly didn't touch me. Great effort, well done.
ReiMari
13. Aug 2018 · 09:18 UTC
I like the idea, but it seems a bit random whether you get hit by something or collect it. In most cases I flew straight at a piece of debris with the front of the ship, but still got a game over.
RavenFlame
13. Aug 2018 · 09:36 UTC
There is a good game here, but the weird collisions are tricky.
Eric Kulbiej
13. Aug 2018 · 13:22 UTC
Nice game, enjoyed it very much. Keep it up!
earnso
13. Aug 2018 · 13:36 UTC
> The art + Music of this game are lit.
DrunkardWolf
13. Aug 2018 · 13:43 UTC
Good job. Art is amazing and gameplay is quite engaging. Well done man :)
Omniorcus
13. Aug 2018 · 13:56 UTC
A great idea, with both a setting and gameplay adherence to the theme. The graphics are pretty if simple, and the audio perfectly captures the mood of the game. There are however issues with the hitboxes of objects, resulting in many unearned deaths. The biggest issue with this is the spikes at the front of the ship, which don't count for catching space trash and are constantly getting hit. Also, the turning thrusters sound effect is horribly grating on the ears. Otherwise, this is a really fun little game. :)
jka
13. Aug 2018 · 13:57 UTC
Nice, I enjoyed the menu screen the most actually :grin:, the graphics of it and the music are great! The hitboxes are bit off though. I got destroyed a couple of times by trash that should have counted as a pickup.
jelbre
13. Aug 2018 · 14:21 UTC
Concept and art are dope, but the collisions really need work... Would be a great game if the colliders were improved :D
DangoGameDev
13. Aug 2018 · 20:06 UTC
I really liked the piano music for this one and the controls felt pretty good.
RustyCrow
14. Aug 2018 · 13:09 UTC
The game play is kind bugged, colliders are messed up and i kept dying for seemingly no reason. But when the game worked it was quite enjoyable with the beautiful music(with space ship sounds turned off :frog:). I was hoping for a better presence of the theme, but attaching it to the story is at least something.

Graphics well the 3d effect mixed with the 2d planet Was really cool. But this in my opinion pulled you down :frog: ![Hmmm.PNG](///raw/e62/91/z/19246.png) I have seen this planet before and well :frog: :gun:
Fenderbate
16. Aug 2018 · 15:43 UTC
I try to pick up stuff but as soon as I do, I die...
AnlaXix
27. Aug 2018 · 19:23 UTC
Well nice game
CristiHKJ
27. Aug 2018 · 21:33 UTC
Great game! Very cool and interesting! :D
Rahim_Pxr
27. Aug 2018 · 22:03 UTC
Nice game, Love how everything is balanced!
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
Lerc
27. Aug 2018 · 23:49 UTC
Good atmosphere
The pickupcollision distinction seemed a bit severe. It felt like I died when I should have collected several times. Having a tiny bit of forward thrust whenyou use the turning thrusters would be a nice touch.
block97
28. Aug 2018 · 04:16 UTC
Bit challenging at first with the controls but, but a cool design :)
ijskar
28. Aug 2018 · 12:16 UTC
Man I'm a sucker for 2D games where you fly around in space. Movement felt great. The music was charming, although the quite annoying sound of the rocket's boosters kind of meddled with the otherwise great experience. Also: I really like the idea of seeing the planet while flying, but once zoomed in and gameplay starts, the planet just disappears. What up with that? :) What sucks is that this is a compo game and you just took someone else's planet artwork, as another comment has shown.
khofez
28. Aug 2018 · 15:03 UTC
great game!
Aszu
29. Aug 2018 · 00:41 UTC
You should create *all* your assets in 48h in COMPO. @rustycrow is proving something else..