Space Depot by Laien Pathfinder
SPACE DEPOT - A game created for Ludum Dare 42 by Leon-C. Steinbach
Move your tiny rocket through all the trash in space and collect as many pieces of junk as you can. Clean the space from all that junk, so that rockets can go through it without danger of colliding. Can you collect 30 pieces of junk with the front of your rocket?
Have fun!
Controls/Gameplay: - W, D for rotating - SPACE for starting your engines - Collect 30 pieces of junk with the front of your rocket - Don't collide with other parts of your rocket
Known bugs: - The collision detection isn't on point - The automated zooming is not really smooth
Tools used: - Visual Studio 2017 - C#, XNA - Aseprite - Inkscape - Gimp 2.0 - FL Studio 12 - sfxr

Ratings
| Overall | 589th | 2.974⭐ | 40🧑⚖️ |
| Fun | 600th | 2.743⭐ | 39🧑⚖️ |
| Innovation | 457th | 3⭐ | 39🧑⚖️ |
| Theme | 611th | 2.932⭐ | 39🧑⚖️ |
| Graphics | 448th | 3.026⭐ | 40🧑⚖️ |
| Audio | 187th | 3.314⭐ | 37🧑⚖️ |
| Humor | 410th | 2.15⭐ | 32🧑⚖️ |
| Mood | 492th | 2.643⭐ | 37🧑⚖️ |
| Given | 65🗳️ | 3🗨️ |
there satellites etc that's not being used anymore? :)
Graphics: Spot on.
Physics: couldn't be better for a good game experiance.
Fun: YEA!
Hard to play: In the beggining, till you understand how the ship moves and behaves.
Graphics well the 3d effect mixed with the 2d planet Was really cool. But this in my opinion pulled you down :frog:  I have seen this planet before and well :frog: :gun:
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
The pickupcollision distinction seemed a bit severe. It felt like I died when I should have collected several times. Having a tiny bit of forward thrust whenyou use the turning thrusters would be a nice touch.