Lightswitch by DragonFyZex
Instructions in game.
Source Code: https://drive.google.com/file/d/0B2R7pn5QS_n9aDFUcG0yN0pFb0k/view?usp=sharing
| Windows | https://dragonfyzex.itch.io/lightswitcher |
| Original URL | https://ldjam.com/events/ludum-dare/39/lightswitch-no-sound |
Ratings
| Given | 3🗳️ | 2🗨️ |
Firstly. The music. Oh my, the music. I know how crazy tricky it is to make something that sounds good, but...just pressing random keys piped into FL Keys isn't even close.
Then there's the movement system. Something about it just...doesn't work. It's simultaneously too sticky, and not sticky enough; in the difficult terrain you've built, the player controller you've got *really* doesn't work out. It's too hard to parkour, too hard to even just get where you're going.
Then there's the lack of feedback; the simplest sound can do wonders for adding feedback to actions. A little bling made in BFXR or something of the sorts for activating keys, a tick for flipping lightswitches. It'd make it so much better.
Finally, your power loss is WAY too punishing for the difficulty of finding lightswitches. I was barely able to make it three rooms in before throwing in the towel because I simply was unable to find power switches fast enough.
The idea could work with tons of polish, and some stuff being cut or rebuilt, but as it stands right now...it's pretty bad.