Sunpoint Salvage by Mike Cullingham

[raw]
made by Mike Cullingham for LD 39 (JAM)

Instructions: Pick up the square wire ends things and put them on the blue spiky plugs. Use the switch to open the door and leave the level.

Ratings

Overall 634th 3.042⭐ 26🧑‍⚖️
Fun 417th 3.16⭐ 27🧑‍⚖️
Innovation 232th 3.4⭐ 27🧑‍⚖️
Theme 403th 3.5⭐ 26🧑‍⚖️
Graphics 595th 3.04⭐ 27🧑‍⚖️
Humor 416th 2.409⭐ 24🧑‍⚖️
Mood 694th 2.652⭐ 25🧑‍⚖️
Given 26🗳️ 19🗨️

Feedback

AFlatThrasher
03. Aug 2017 · 19:13 UTC
Fun little idea for a puzzler. Have to admit I got stuck on the first post-jam level (maybe it had something to do with the extra tether, but I just couldn't figure out how to get out of there), but even so, liked the idea and think you could get a good number of levels using just these basics.
Surovyi
03. Aug 2017 · 19:14 UTC
I like the mechanics! Lacks animations and sounds - would be nice to see them in here. Anyway, good job! :upside_down:
Lamm
04. Aug 2017 · 04:38 UTC
I like the game, you made a grat job, keep doing games, Good Luck
tehphen
05. Aug 2017 · 19:37 UTC
I gave it a try and it was was great! I can feel this can make a awesome puzzle/platformer or as a small mechanic in a larger platform. I felt like the rope got in the way of my jumping sometimes. Also I had to restart since I misread the controls. I got stuck in the room with the death platforms.
stevenjmiller
06. Aug 2017 · 02:21 UTC
Great game! I beat all three levels, and I really like the mechanics. The last level was especially clever, and I would love to see more levels added. As for suggestions, I do agree that the rope physics sometimes get in the way, especially on the third level. Other than that, adding an indicator showing what piece you will pick up and an indicator showing when you are in range to plug a piece in would make the game feel a bit cleaner. Adding in animations and audio would also help with polish. It is great to see another game from you (I think the last time I played one was back in miniLD 62 when I made Child Hood)!
pilly
07. Aug 2017 · 05:46 UTC
Tried on Mac and only got the message "Unable to find game!!". Oh no! Haven't rated this one, but will come back to it if I remember!
pcmaster
07. Aug 2017 · 07:29 UTC
A very interesting mechanic! Good that you added more levels afterwards!
RarefactionQ
07. Aug 2017 · 07:32 UTC
It doesn't appear to work on Mac! I can't even launch the game.
🎤 Mike Cullingham
07. Aug 2017 · 16:49 UTC
@pilly and @rarefactionq: thanks for the heads up on the Mac build. Not sure what's going on but I appreciate someone telling me.
herniewise
08. Aug 2017 · 03:20 UTC
Nice take on the theme with those mechanics! :)
Kubenexion
08. Aug 2017 · 06:08 UTC
Nice puzzle game with interresting mechanics.
HuvaaKoodia
08. Aug 2017 · 11:55 UTC
Pretty good puzzle this. Funky physics too!

Even more post-jam levels would be nice indeed.

Good job.
SoKette
08. Aug 2017 · 20:02 UTC
Nice little puzzle game :)

The door animation was a little hard to notice, I waited a long time in the first level for something to happen once I activated the switch :P
EdwinGameDev
10. Aug 2017 · 03:46 UTC
Great game, i also liked the mechanics on the post ldjam level! Take me a while but i figured out how to pass it. Good job!
Rothens91
15. Aug 2017 · 22:15 UTC
I loved the concept, the plugs are working a bit funky tho.
GalaxStudios
19. Aug 2017 · 07:51 UTC
It's good and it reminds me of jetpack joyride and portal combined for some reason. Keep it up!