Conveyor Belt Hero by MugenMagnus

[raw]
made by MugenMagnus for LD 41 (JAM)

ConveyorBeltHeroDemo.png Conveyor Belt Hero is a mix between an infinite runner and a RPG. Enemy encounters don't last long with the hero constantly on the move!

How to play: Use the mouse to interact with the menus and to pick up coins after you defeat an enemy.

Ratings

Overall 971th 3.025⭐ 22🧑‍⚖️
Fun 954th 2.85⭐ 22🧑‍⚖️
Innovation 717th 3.2⭐ 22🧑‍⚖️
Theme 658th 3.5⭐ 22🧑‍⚖️
Graphics 798th 3.1⭐ 22🧑‍⚖️
Given 26🗳️ 8🗨️

Feedback

HKoisumi
24. Apr 2018 · 00:26 UTC
Freaking amazing! Excelent work, wanna check ours too??

https://ldjam.com/events/ludum-dare/41/hype-time
kodachi
25. Apr 2018 · 04:43 UTC
Awesome!
Linky439
25. Apr 2018 · 13:21 UTC
Great idea! I think that with a bit more polish, no doubt it could be a standalone game :)

Too bad there's no sound though! But overall, it looks good, the idea is nice and fun. Congrats!
Amazura
27. Apr 2018 · 23:00 UTC
I like the gameplay and the idea, unfortunately there's no sound :( try to add it, that would be cool!
Hisfantor
28. Apr 2018 · 17:53 UTC
interesting genre combination, sad that there is no sound, but the art style is cute
riordan
28. Apr 2018 · 19:08 UTC
It's a bit short and the art is a bit lacking but with more work put into it, I'm sure the idea could work.

The character designs were interesting. Perhaps animating them a little bit could have flaired the presentation up. Still, the concept got across just fine.
tweedle
28. Apr 2018 · 19:10 UTC
i really enjoyed this, replayed it even! art and mechanics shined - wish the coins were bigger and easier to pick up :smile: WELL DONE
smbe19
28. Apr 2018 · 19:54 UTC
Audio would have been great. Found the game a bit boring and it was annoying to have to pick up the gold myself. There was very little feedback when fighting other than small numbers appearing. I did not even notice I was losing health until I was almost dead.
gafblizzard
30. Apr 2018 · 05:41 UTC
I won! Interesting concept but I felt like I was going to get carpal tunnel with all the clicking. :P
Kainkun
30. Apr 2018 · 05:48 UTC
really nice concept. a little sound and just two frame animations would add alot
puppetmaster
30. Apr 2018 · 10:04 UTC
A great mixture and well implemented.
Collecting the coins is sometimes difficult but the shop to spend them always came at the right moment. Yeah!! Killed the boss!!
Keep up the good work.
Whirlwind
01. May 2018 · 04:28 UTC
Real nice theme mix, however I think you missed the concept of 'infinite.' I would've like to keep going for as long as I could! The fact you had to click each piece of gold was a little tough, but manageable. Ofc sound, but other than that I enjoyed the graphics.
SraBatata
01. May 2018 · 05:59 UTC
I liked the concept! It was fun and interesting. Good job!