Medieval Comedy DefJam : Heckler Edition by kyperbelt

[raw]
made by kyperbelt for LD 41 (JAM)

Being a Standup Comic in Medieval times was hard. Specially when you had to deal with hecklers!

Choose A comic and build your material deck in order to defeat those nasty hecklers into submission. See how many rounds you can go before your Will Is broken.

ey.png

Joke Natures

Each joke can be 1 of 4 natures:

  • Fart
  • Mom
  • Dad
  • Wiener

All crowds have a joke nature they hate and one that they LOVE so be sure to keep that in mind. Hated natures have a higher chance to fail and Loved natures have a higher chance to land.

Joke Types

There are 4 types of Jokes:

  • Setup - these are high cost/low power. Using them successfuly will grant you setup bonus that builds up until you use a punchline, fail a setup, or use any other type other than setup.
  • Punchline - punchlines are low cost/low power, but their usefulness lies in following up setups. The setup bonus is applied to the punchlines and if the nature of the punchline matches that of the last setup you used it is furthered amplified.
  • Oneliner - low cost/low power - but can be chained for extreme bonuses. Online bonus is applied when you use Oneliners back to back. Using two oneliners of the same nature back to back will break the chain.
  • Comeback - low cost/high power , These are the bread and butter to your heckler battling ability. They have a high chance to fail if used out of context, but If the heckler has just heckled you: It gains an advantage that will increase its success rate.

Credits

programming and design: Jonathan Camarena
art and design: Ricardo Camarena
sound design: Elliot Lash

Ratings

Overall 826th 3.211⭐ 21🧑‍⚖️
Fun 765th 3.105⭐ 21🧑‍⚖️
Innovation 510th 3.447⭐ 21🧑‍⚖️
Theme 806th 3.289⭐ 21🧑‍⚖️
Graphics 749th 3.211⭐ 21🧑‍⚖️
Humor 293th 3.447⭐ 21🧑‍⚖️
Mood 857th 2.947⭐ 21🧑‍⚖️
Given 20🗳️ 16🗨️

Feedback

Bradalli
24. Apr 2018 · 19:30 UTC
I really liked the gameplay, good effort!
Rapter
24. Apr 2018 · 20:59 UTC
Good art , nice game with good gameplay 5/5!!!
🎤 kyperbelt
25. Apr 2018 · 02:54 UTC
@Rapter @Bradalli Thank you very much :)
WalkDiGidong
25. Apr 2018 · 07:21 UTC
nice graphics and concept, love it)
mrPenguin
25. Apr 2018 · 18:57 UTC
Fun, but please next time don't use this BIP as sounds, it destroyed my ears xD
MarkoPoloDev
27. Apr 2018 · 14:19 UTC
Playing the mac build, the enemies never actually said jokes, just what looked like error messages:

* [NotFound: Wizard-interrupt-dwarf]
* [NotFound: Wizard-comeback-dwarf]

and other things like that. Not sure that's intentional =\
🎤 kyperbelt
27. Apr 2018 · 15:20 UTC
@MarkoPoloDev unfortunately due to time constraints i was unable to finish the jokes for the enemies. Spend a whole day developing a joke generator but didnt have enough time to fill its grammar rules. xD so yes it is an error message.
Damienp
27. Apr 2018 · 19:05 UTC
Oooh, I thought that was the joke. Surreal humor is always effective.
Nice mix there! One cool addition would have been the jokes written on the cards, and matched to comebacks, a bit as in Monkey Island...
🎤 kyperbelt
28. Apr 2018 · 00:02 UTC
@Damienp Writing the jokes on the cards was actually the initial intention but with the time constraints i had to scale back the whole idea. The plan was to actually randomly generate jokes on to cards so even though the card types\natures are confined to a set amount, there could be a limitless amount of unique cards you could collect, and crafting a "good" material deck would be possible. Maybe something to do post jam lol thank you for the feedback.
Synedraacus
01. May 2018 · 04:00 UTC
Runs on linux just fine, but deckbuilding for the bald guy seems broken (buttons don't respond). The entire run log is [here](https://gist.github.com/SynedraAcus/25108f2e28016fce2445356e91cbf1a8). And I'm not sure I fully understood the rules: for example, what's the success chance and where it comes from?
Synedraacus
01. May 2018 · 04:01 UTC
Also you have a typo in the game title here.
🎤 kyperbelt
01. May 2018 · 16:48 UTC
@Synedraacus thanks for the feedback man, Yeah the ldjam build is actually broken and breaks after a first go without a restart(you cant click anything after you play through once), I didnt upload a fix because It works enough and i didnt know if it was against the rules to upload fixes haha.

Success Chance is based on comic confidence stat which is completely obscured right now since i didn't have time ti implement it in the ui. Also based on the type of jokes you use and the likes/dislikes of the crowd(at the bottom of the screen).
Tim Ruswick
05. May 2018 · 01:45 UTC
I like the concept, The mood and whole game world is hilarious.
Arqcenick
05. May 2018 · 15:29 UTC
The concept is nice, I could not understand the mechanics fully, but the AI is very competent and it feels like a challenge. The jokes are great, good humor and mood. Well done!
Zombie Virals
06. May 2018 · 20:15 UTC
Had some bugs(basically all were mention so I know you are well aware), but I don't think there are many if any of us jammers who's games didn't. Very original though, you basically mixed the genre of cards with, I would guess kind of game showish, I remember playing game show games on NES as a kid, and this kind of reminds me of how that goes. But mixing a medieval setting with def comedy jam was definitely a brilliant move, I think you did well on the theme. I'm a fan of pixel art graphics, so that was definitely nice to see. Good job man!
sandsower
08. May 2018 · 16:47 UTC
I really like the concept and the whole execution is great! It's a shame you couldn't finish up all the responses (as indicated by the error messages) but what I played was pretty good. I hope you expand on it in the future, great job!
🎤 kyperbelt
09. May 2018 · 04:06 UTC
@sandsower @Zombie Virals Thank you :) Yes there are some parts that are unfinished and minor bugs but i didnt want to update anything post jam since i didnt know if it was allowed. Ive heard its ok to update bugs by some but cannot get solid answer.

Thank you for the feedback - I really appreciate it.
sandsower
09. May 2018 · 10:45 UTC
Usually what some people recommend doing is to upload a different, post-jam version to keep the competition fair. As long as you make it clear to the players on the main post I think it should be fine.