WizarDwarf by Sinnis

[raw]
made by Sinnis for LD 42 (JAM)

Push the rocks against the runes to make them explode. Try not to finish burried in that cave !

That game was made for 42th edition of the Ludum Dare. We were two people working on the project, and we used Unity3D (personnal license) to make it. We used Krita for graphics art.

Graphic arts and code were made from scratch, this is not the case for the sounds, musics and fonts :

Fonts : PixelSix by Cal Henderson (on dafont.com for scoring and Game Over) Sounds : Tamagotchi on GameBoy, Kaptn Blaubar Die Verruckte Schatzsuche on GameBoy Color, Falling Rock by Spookymodem (OpenGameArt.org) Game Intro : Green & Gray by Pugly (OpenGameArt.org).

Cause we're not professional in procedurally generated level design, you may be stuck sometimes. So be carefull, anticipate, and click "retry" if you are !!

https://www.youtube.com/watch?v=nLlflhzAwt8

If azerty : z, q, s, d to move and push block.(azerty)

If qwerty : w, a, s, d to move and push block.(qwerty)

Hold then release space bar to push block harder or throw them in line.

You can teleport yourself between the two yellow runes.

Ratings

Overall 678th 3.304⭐ 25🧑‍⚖️
Fun 805th 3⭐ 25🧑‍⚖️
Innovation 767th 3⭐ 25🧑‍⚖️
Theme 288th 3.848⭐ 25🧑‍⚖️
Graphics 792th 3.13⭐ 25🧑‍⚖️
Humor 800th 2.132⭐ 21🧑‍⚖️
Mood 748th 2.952⭐ 23🧑‍⚖️
Given 26🗳️ 15🗨️

Feedback

JustinSix
13. Aug 2018 · 16:33 UTC
Pretty cool little game. Randomly generated stuff always fascinates me.
Pixels Everywhere
13. Aug 2018 · 16:35 UTC
Neat idea! I like the game, and the concept
Pixels Everywhere
13. Aug 2018 · 16:35 UTC
Neat idea! I like the game, and the concept
JohnyF
13. Aug 2018 · 16:42 UTC
Haven't figured out what am i suposed to do, but it looks nice.
NULLandKale
13. Aug 2018 · 17:46 UTC
The game is great and a bit of a challenge which is great for puzzle games! My only wish was that there was a way to detect when you are stuck and then cause a game over, instead of the retry button. But I have no idea how that would work lol.
teo989
13. Aug 2018 · 17:52 UTC
Great idea, forks fine I like it :) Nice to have a puzzle game for a change.
TinyNerd
13. Aug 2018 · 17:52 UTC
Great game! It fits almost perfectly with the theme. Well done!
AddVector
13. Aug 2018 · 18:03 UTC
Wow! Really enjoyed this one! Love the chain reaction mechanic!
🎤 Sinnis
13. Aug 2018 · 18:05 UTC
@nullandkale It's my biggest wish too !! We need some pathfinding or other similary advanced algorithm :/

Thanks everybody for your feedback !
🎤 Sinnis
13. Aug 2018 · 18:05 UTC
@nullandkale It's my biggest wish too !! We need some pathfinding or other similary advanced algorithm :/

Thanks everybody for your feedback !
wheybags
13. Aug 2018 · 18:58 UTC
I didn't get any audio? Also, you could maybe explain how to play, it took me a while to figure that out.
🎤 Sinnis
14. Aug 2018 · 05:23 UTC
@wheybags sorry for the audio, that s weird. On what platform are you playing ?
Skreed
14. Aug 2018 · 12:58 UTC
I love the retro style, gg!
luxdark
14. Aug 2018 · 18:02 UTC
Very-very bad controls: to slow
Shafournee
14. Aug 2018 · 19:17 UTC
This was great! The game felt fun and challenging. The spawns could be a little frustrating at times, but the rest of the game was good enough to distract me from that. Graphics were amazing, and overall the game is awesome! Good job!
hatchet
15. Aug 2018 · 18:46 UTC
Oh man I love these gameboy aesthetics! The SFX of the movement and rocks exploding is also very satisfying!
GreenAndSubmarine
22. Aug 2018 · 23:02 UTC
Fun game, clever use of the theme! Ambient sounds fitted the overall art style very well. My only gripe would be movement speed, it's quite slow.