{"author_link":"\/users\/callumlturner","author_name":"CallumLTurner","author_uid":"1049428","comments":[{"author_name":"icecoldsombrero","author_uid":"1011946","time":"2017-12-05T22:52:29Z","epoch":1512514349,"modified":1512514349,"text":"Hitting the skeletons with the sack is pretty satisfying!\n\nI knocked the skeleton king off the edge of the cliff with my enormous sack.","likes":1,"format":"md"},{"author_name":"CubicTimeline","author_uid":"1007007","time":"2017-12-05T22:59:18Z","epoch":1512514758,"modified":1512514758,"text":"A little rough around the edges but a fun beat-em-up sorta game. I couldn't seem to deposit loot at the spawn location and there were definitely some oddities with collision detection but as far as games go this is a fun one and manages to have some decent beat-em-up game play.","likes":1,"format":"md"},{"author_name":"banan","author_uid":"1052412","time":"2017-12-05T23:05:10Z","epoch":1512515110,"modified":1512515110,"text":"It's an interesting project, and you definitely got the mood and the theme right. The gameplay feels rather janky and unresponsove, but swinging the sack is quit satisfying and rolling with a full bag is just plain hilarious. You can also jump infinitely, which is probably not as intended, and for a game about loot it's rather awkward that I still don't know how to deposit it. If you iron out some of the bugs, make the game feel more responsive and less confusing, it will surely have some potential.","likes":1,"format":"md"},{"author_name":"CallumLTurner","author_uid":"1049428","time":"2017-12-06T00:18:42Z","epoch":1512519522,"modified":1512519522,"text":"Thanks for the feedback so far everyone, some great and very valid points. I'll be sure to check out your games later tonight!\n\nOn a side note the loot deposit system was definetely an after thought when I was running out of time so definetely did need some work, you deposit by throwing your loot at deposits but the collisions on them can be a bit tight.","likes":0,"format":"md"},{"author_name":"Nilsson","author_uid":"1056650","time":"2017-12-06T23:34:16Z","epoch":1512603256,"modified":1512603256,"text":"Interesting game, nice first solo gamejam, i liked the game overall, it was a bit wonky on how you dodge\/roll and attack at the same time, i diden't really know how to score points, but i really liked beating the skeletons with the giant sack xD! Great game Callumturner.","likes":1,"format":"md"},{"author_name":"mooncalf","author_uid":"1000845","time":"2017-12-07T00:55:12Z","epoch":1512608112,"modified":1512608112,"text":"The attack felt great. The dodge not so much, I would have really liked a jump. Great art and animations. Awesome  jam! Thanks.","likes":1,"format":"md"},{"author_name":"Vincent","author_uid":"1052096","time":"2017-12-07T18:18:20Z","epoch":1512670700,"modified":1512670700,"text":"*spoiler* The huge king scared me, but then he killed himself by walking into the abyss :)","likes":1,"format":"md"},{"author_name":"GameDevMumin","author_uid":"1012265","time":"2017-12-07T18:33:02Z","epoch":1512671582,"modified":1512671582,"text":"@vincent Yup, my one also walked into the abyss. Wait, i've thrown him there, hihi! Nice game, but i think it would look better if it was just 2D not 2.5D. I laughed a lot when i realized that our knight fights using his sack :D ","likes":1,"format":"md"},{"author_name":"megabrutal","author_uid":"1003718","time":"2017-12-08T01:28:08Z","epoch":1512696488,"modified":1512696488,"text":"I could not beat the undead lord at the end of the level, nonetheless the atmosphere and mood are excellent. Awesome job, thank you! :)","likes":1,"format":"md"},{"author_name":"t8rh8r","author_uid":"1005776","time":"2017-12-14T03:50:40Z","epoch":1513223440,"modified":1513223440,"text":"The feeling of impact was great. It did seem a little too dark, graphics-wise. The play factor was there though. Great concept. ","likes":0,"format":"md"}],"format":"md","images":["ld40\/53014-50f2404b5409cc8f113f5e5268280d82.png"],"links":[{"url":"https:\/\/callumlturnr.itch.io\/sackknight","text":"HTML5 (web)"},{"url":"https:\/\/callumlturnr.itch.io\/sackknight","text":"Windows"}],"metadata":{"g_key":"45656","g_author":"1049428","g_event":"LD40","g_eventkey":"70","g_subevent":"JAM","g_urlkey":"228266","g_title":"SackKnight","g_status":"USEAR3","g_place":"606","g_commentcount":"10","g_site2_node_id":"53014","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"53014","n_urlkey":"228266","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/sackknight","n_slug":"sackknight","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"49428","n_created":"1511544183","n_modified":"1512614480","n_version":"203289","n_status":"COMMIT"},"node":{"id":53014,"parent":49883,"superparent":9,"author":49428,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-12-04T21:38:47Z","created":"2017-11-24T17:23:03Z","modified":"2017-12-07T02:41:20Z","version":203289,"slug":"sackknight","name":"SackKnight","body":"\n![lowqualgif.gif](\/\/\/raw\/411\/c\/z\/dbaf.gif)\n\n\nSack Knight uses his trusty loot sack to take on the undead king. Collected loot can be sold to upgrade his health, however carrying loot comes at a cost, the more loot you collect the bigger Sack Knights loot sack becomes, having a direct effect on movement and combat.\n\n\n![2017-12-04_20-36-00.png](\/\/\/raw\/411\/c\/z\/bd0a.png)\n\n[WARNING, AUDIO MIGHT BE LOUD]\n\n**Controls **\n\n**Keyboard & Mouse**\n\n Attack \u2013 M or RMB\n\nSelect Weapon- N or LMB\n\nMovement \u2013 WASD\n\nDodge - Space \n\nQuit to Menu - R\n\n**Controller (only tested DS4, no menu support **\n\n\nAttack \u2013 Right bumper\n\nSelect Weapon \u2013 Left bumper\n\nMovement \u2013 Left Thumbstick\n\nDodge \u2013 X\n\nQuit to Menu \u2013 Options\n\n\n\nThis game was my first attempt at a solo gamejam, everything is mine but the music,sound effects and some particles, and I\u2019m happy with the results. Unfortunately I had to rush this out and doesnt have much content and has some notable bugs, but this may be a project I pick back up in the future.\n\n\n**Some Known Bugs**\n\n-Sometimes the player can get stuck in roll.\n\n-Sometimes clicking to get a new item instantly throws them.\n\nPressing R to return to menu and jumping back in will hopefully fix these.\n\n\n\nCome tell me about how broken my game is: **@CallumTrnr** \u200f\n\n\n[Imgur](https:\/\/i.imgur.com\/iG4OVOT.gifv)\n\n[Imgur](https:\/\/i.imgur.com\/OnSGyYa.gifv)\n\n![2017-12-04_20-37-09.png](\/\/\/raw\/411\/c\/z\/bdf2.png)\n","meta":{"author":[49428],"cover":"\/\/\/content\/411\/c\/z\/bdbb.png","allow-anonymous-comments":"1","link-01":"https:\/\/callumlturnr.itch.io\/sackknight","link-01-tag":"42336","link-02":"https:\/\/callumlturnr.itch.io\/sackknight","link-02-tag":"42337"},"path":"\/events\/ludum-dare\/40\/sackknight","parents":[1,5,9,49883],"love":0,"notes":10,"notes-timestamp":"2017-12-14T03:50:40Z","grade":{"grade-01":21,"grade-02":20,"grade-03":20,"grade-04":20,"grade-05":20,"grade-06":20,"grade-07":19,"grade-08":20},"magic":{"cool":98.006444471242,"feedback":17,"given":18.25,"grade":20,"grade-01-average":3.421,"grade-01-result":606,"grade-02-average":3.111,"grade-02-result":745,"grade-03-average":3.139,"grade-03-result":600,"grade-04-average":3.306,"grade-04-result":675,"grade-05-average":3.694,"grade-05-result":450,"grade-06-average":3.111,"grade-06-result":476,"grade-07-average":2.971,"grade-07-result":544,"grade-08-average":3.583,"grade-08-result":324,"smart":15.650335062204}},"text":"\n![lowqualgif.gif](\/\/\/raw\/411\/c\/z\/dbaf.gif)\n\n\nSack Knight uses his trusty loot sack to take on the undead king. Collected loot can be sold to upgrade his health, however carrying loot comes at a cost, the more loot you collect the bigger Sack Knights loot sack becomes, having a direct effect on movement and combat.\n\n\n![2017-12-04_20-36-00.png](\/\/\/raw\/411\/c\/z\/bd0a.png)\n\n[WARNING, AUDIO MIGHT BE LOUD]\n\n**Controls **\n\n**Keyboard & Mouse**\n\n Attack \u2013 M or RMB\n\nSelect Weapon- N or LMB\n\nMovement \u2013 WASD\n\nDodge - Space \n\nQuit to Menu - R\n\n**Controller (only tested DS4, no menu support **\n\n\nAttack \u2013 Right bumper\n\nSelect Weapon \u2013 Left bumper\n\nMovement \u2013 Left Thumbstick\n\nDodge \u2013 X\n\nQuit to Menu \u2013 Options\n\n\n\nThis game was my first attempt at a solo gamejam, everything is mine but the music,sound effects and some particles, and I\u2019m happy with the results. Unfortunately I had to rush this out and doesnt have much content and has some notable bugs, but this may be a project I pick back up in the future.\n\n\n**Some Known Bugs**\n\n-Sometimes the player can get stuck in roll.\n\n-Sometimes clicking to get a new item instantly throws them.\n\nPressing R to return to menu and jumping back in will hopefully fix these.\n\n\n\nCome tell me about how broken my game is: **@CallumTrnr** \u200f\n\n\n[Imgur](https:\/\/i.imgur.com\/iG4OVOT.gifv)\n\n[Imgur](https:\/\/i.imgur.com\/OnSGyYa.gifv)\n\n![2017-12-04_20-37-09.png](\/\/\/raw\/411\/c\/z\/bdf2.png)\n","title":"SackKnight"}