Catchey 2 (VR Only) by shadowbrain


The long-awaited sequel to my last LD entry!
This was actually supposed to be a proper sorta
You catch things!

Best played with Knuckles, but will work with any SteamVR compatible headset after you set bindings for it, the vive wands are already set.
You'll just need to set rotation buttons, Walking, Grabbing and "Arm Catch Cube" if you're not on Vive wands or Knuckles controllers.

Default bindings are left touchpad/joystick controls locomotion, right touchpad does rotation (through DPAD option in the bindings), grip button does the "Arm Catch Cube" which activates/deactivates the catch cubes (needed for actually catching things) and grabbing is just trigger.
On knuckles Grabbing does nothing since it's powered by the skeleton API! :D
Hope it's playable because I'm too tired to troubleshoot right now.

| Windows | https://shadowbrain.itch.io/catchey-2 |
| Original URL | https://ldjam.com/events/ludum-dare/43/catchey-2-vr-only |
Ratings
| Given | 7🗳️ | 0🗨️ |
@designernap it uses the new SteamVR input rebinding, try going into the steamVR overlay in VR, bottom right settings, lowest option should be "Controller binding", there should be a selectable binding there somewhere for Rift...
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/350109951
I was on a Vive but couldn't get the Grip or trigger to take any action. I am uncertain how to troubleshoot the game.
The white text was also very hard to read. It needed to have a gray/dark canvas background to make it easier to read the text with contrast to the buildings that were behind it.
Hopefuslly you can find others to rate, very cool you can do all of this in just 72 hours.