The SACCULOS Saga by s-ol

[raw]
made by s-ol for LD 42 (JAM)

SACCULOS is a game about the relationship between the owner and the owned; an interactive essay on the perpetual sadness of our generation. Created by a trans-continental artist collective, SACCULOS aims to project the inherent quality of chronological processes in tangible entities.

[CW: graphic(s), holes]

Gallery of Sacculi:

SACCULOS II</a> SACCULOS 3D</a> SACCULOS 3D (HD Remaster)</a> SACCULOS IV: The Return of Sacculos</a> Sacculus V: Ghost in the Sacculos</a> Sacculus V DIRECTORS CUT</a> SACULLUS OPEN WORLD</a> Sacculos: Textulus</a>

Ratings

Overall 1120th 2.826⭐ 25🧑‍⚖️
Fun 903th 2.909⭐ 24🧑‍⚖️
Innovation 436th 3.341⭐ 24🧑‍⚖️
Theme 1261th 1.974⭐ 21🧑‍⚖️
Graphics 982th 2.818⭐ 24🧑‍⚖️
Audio 729th 2.386⭐ 24🧑‍⚖️
Humor 33th 4.114⭐ 24🧑‍⚖️
Mood 541th 3.19⭐ 23🧑‍⚖️
Given 26🗳️ 17🗨️

Feedback

DrEvilBrain
11. Aug 2018 · 02:34 UTC
Beautiful. Brought a single tear to my eye.
FigJig
11. Aug 2018 · 02:39 UTC
Why not 2 tears? But thank you !
Bungalow
11. Aug 2018 · 08:25 UTC
this ended to fast I wanted to touch the banana
secretstage
11. Aug 2018 · 11:04 UTC
@bungalow you can! High replay value!
Bungalow
11. Aug 2018 · 11:17 UTC
this is the best game ever I got to touch a banana
YuKey0
12. Aug 2018 · 13:16 UTC
The banana made me smug, lol. Agree with the comment above, and I think the apple hates me :c
Anyways, cool game you made while short.
RoachMan
12. Aug 2018 · 20:20 UTC
Tractatus logico-philosophicus and deadly apples


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Jole
13. Aug 2018 · 10:29 UTC
What version are we supposed to rate?
Jole
13. Aug 2018 · 10:32 UTC
I give these games a score of 0.5 each but wait there is 10 games that means a total of 5! Well its to late to change it now!
FigJig
13. Aug 2018 · 11:08 UTC
@jole you play them all simultaneously and rate that experience
Jole
13. Aug 2018 · 11:33 UTC
@figjig All right. Thats what i did!
Angela K.
14. Aug 2018 · 10:00 UTC
At first I was like :confused: , then I was like :slight_smile: . I played Sacculus V: Ghost in the Sacculos, then I played the directors cut. Nice.
kr4ft3r
14. Aug 2018 · 20:21 UTC
Quite inventive and deep. It is only in Sacullos 3D that I managed to get the banana. Sacullos V is my favorite. Sacullos Open World was a shameless money grabbing hurried release riddled with bugs that made it unplayable, it seems you guys sold out.
gurkenlabs
16. Aug 2018 · 12:51 UTC
Are you even a little sorry for making this?
FigJig
16. Aug 2018 · 14:18 UTC
@gurkenlabs We're sacculos for making it actually.
secretstage
16. Aug 2018 · 14:26 UTC
@gurkenlabs are you even a little sorry for playing this?
Angel Felix
16. Aug 2018 · 18:58 UTC
we got a GOTY contender over here. you know... I'm not gonna lie I didn't think sacculos was gonna work as an open world game so I was honestly surprised to see you guys actually re-innovated the genre pushing it further than its ever been pushed before!
gurkenlabs
17. Aug 2018 · 18:02 UTC
@secretstage a little.
CristiHKJ
21. Aug 2018 · 17:19 UTC
Great game! Very cool and interesting! :D
DreamingDice
21. Aug 2018 · 17:45 UTC
![Dk-71MMU8AEsbNs.jpg](///raw/f23/1/z/1a5d0.jpg)
Gaming Night
21. Aug 2018 · 20:39 UTC
Really love the idea, very orginal <3
MerpADer
21. Aug 2018 · 20:44 UTC
I have no idea what I just played but I've finally found meaning in life
Omiya Games
21. Aug 2018 · 20:58 UTC
I...Well...Um...

Ya know, I always thought I liked absurdist humor a lot. There's a lot of appeal to the philosophy that we humans will always be seeking for meaning in things that clearly has none. This game series, which gives me the Soda Drinker Pro vibe is...quite a bit much for me to swallow. I mean, I guess it's a commentary on our obsessions with sequels?

I rated high in innovation, though. There's a lot of potential in the concept. If anyone in the team plans to pursue this implementation further in future games, I'm all for it.
erikiene
21. Aug 2018 · 23:14 UTC
Right... First things first - this belongs in Tate modern.

Favourite things (going beyond the fact that the whole thing as a unit is my favourite thing):
- the soundtrack of part 3 (and some sequels)
- the art of part 5
- the narration and story telling of Textulus
- the falling through floor and going for a wild infinite ride through the absurd emptiness of it all in Open World (screencapped below)

I bow to you, great sirs, for letting me experience this.

![2018-08-22 00_08_44-Clipboard.png](///raw/d8a/1/z/1a5fd.png)
🎤 s-ol
22. Aug 2018 · 01:06 UTC
@omiya-games

> I mean, I guess it’s a commentary on our obsessions with sequels?

There is more to it. In fact there is an infinite series of infinitely large things, and another, separate, infinite series of infinitely small things within each Sacculus.
Omiya Games
22. Aug 2018 · 03:57 UTC
@s-ol
So...you're saying another sequel is coming?
Tannimun
22. Aug 2018 · 07:29 UTC
Mind blown! Insane game, great idea! First I was unsure which version I was supposed to play, then I realised THAT was the game. Amazing!