Big Chickies by Alex Brull

[raw]
made by Alex Brull for LD 42 (JAM)

Keep your giant chicken healthy and try to gather as much eggs as you can !

Sans titre-2.jpg

Team :

Cédric Staes - Game Developer

Alexandre Brull - Game Artist

Mollie Schietecatte - Music & SFX

More information

Ratings

Overall 363th 3.6⭐ 27🧑‍⚖️
Fun 638th 3.18⭐ 27🧑‍⚖️
Innovation 320th 3.46⭐ 27🧑‍⚖️
Theme 868th 3.14⭐ 27🧑‍⚖️
Graphics 134th 4.222⭐ 29🧑‍⚖️
Audio 80th 3.917⭐ 26🧑‍⚖️
Humor 161th 3.5⭐ 26🧑‍⚖️
Mood 229th 3.563⭐ 26🧑‍⚖️
Given 18🗳️ 26🗨️

Feedback

mobiusdisco
14. Aug 2018 · 16:12 UTC
Hey guys, I found your game by searching for zero rating games. just fyi "These are often new users that didn't understand you should rate games. Leaving them some feedback is greatly appreciated."

play and rate other games to show up higher in rating, and like people's comments to give them bonus points etc.

anyways, I really enjoyed the game and would love for more people to find it! good luck
Ryunigia
15. Aug 2018 · 10:08 UTC
Didn't get that the guns weren't background scenery i the beginning x)
Also not being able to jump through the little platforms with the eggs on it is kinda annoying ^^" guess you want players to use the other panels but does it have to be that way?

Music is nice and fitting, not sure how the theme fits in here?
Still art is nice as well
Oneiros
15. Aug 2018 · 10:13 UTC
A pretty and fun game! Although this type of game is not among my favorites, we can see that this one is well done. Bravo :)
SachaY
15. Aug 2018 · 10:36 UTC
Very enjoyable game, easy to learn, with great graphisms and audio. Basically spend my times doing trickshots, was cool :smile:
Yami no tenshi 8
15. Aug 2018 · 10:54 UTC
Whaoooo ! That's a great entry ! The art is amazing, the mood and music so good ! It was really enjoyable !

If I must complain about a few things it would be :
- The controls are a bit complicated, it would be easier if the jump was made with W and going down with S, so that you don't have ton deal with the mouse + the directions + the space bar to jump (and pressing S + space to go down).
- I don't feel that there is a difficulty increase during the game, and when there is only one chicken remaining it's nearly impossible to loose. I went until 100 as a score and then tried to see if your chicken can die from illness, apparently not :grin: (anyway, don't let your chicken die from illness at home !)

But there are so many good ideas in this game, the ill chicken giving rotten eggs that would decrease your score, the way of dealing with fox, food... Brilliant ! Congratulations !

![Chickies.png](///raw/c60/3/z/19b5a.png)
🎤 Alex Brull
15. Aug 2018 · 11:00 UTC
@yami-no-tenshi-8 Thank you for your feedback :) indeed , we have some bugs to fix including the difficulty-raise that don't work for now ^^
foxserranu
15. Aug 2018 · 13:12 UTC
What a fun game! The difficult-raise could be a little smoother but all the other things are so well done. Loved the music and the art, and the sound effects are perfect. Great job!
Crafty mine
16. Aug 2018 · 11:15 UTC
A cool enjoyable game for all kind,no matter how many wings;)
Good luck🍀
Odin
17. Aug 2018 · 09:43 UTC
Amazing graphics and very funny gameplay ! I'd like to play with ! Very good entry
WetBox
17. Aug 2018 · 10:14 UTC
Great game, played almost an hour :) Everything is done very well, nice graphics and sounds. Good job!
MooseHat
17. Aug 2018 · 10:17 UTC
Was fun to play! When it gets to the last chicken it could ramp up a little faster in difficulty but was well made none-the-less.
Cydouzo
17. Aug 2018 · 10:52 UTC
Solid game, really pretty and inventive. But I got bored of it pretty quickly for two reasons: The fact that you can't see your cursor made the aiming really hard. At last 80% of my eggs missed the box. No increasing difficulty. Anyway, it's a very good job!
Anna Petrova
17. Aug 2018 · 12:11 UTC
Nice art:)
Wheffle
18. Aug 2018 · 19:44 UTC
Really nice art, really nice audio, seems like a polished game, especially for LD! I think the only gripe I had was that the controls were a bit wonky sometimes- it took me a while to figure out how to drop down from platforms, and I'd rather have had a mouse cursor in the game window so that aiming wasn't such a guessing game (I also kept clicking out onto my second monitor accidentally). Really solid concept though and well-executed. I had a lot of fun!
yuigoto
18. Aug 2018 · 20:06 UTC
I really liked the presentation and overall style of the game, the graphics are really well done, sound effects and music do blend in with the style and set up a really great mood in general.

It is quite challenging too, in fact, even more challenging because of how it plays. Use of keyboard and mouse is not the problem here, but more the placement of each of the "stations" for interaction, allied with the really limited range for the crosshair.

Besides the control thingy, it's pretty well polished! :D

Nice work there! :)
Quetzakol
18. Aug 2018 · 20:08 UTC
Fantastic graphics and audio, really well done. Like others said, the difficulty could be improved: in the beginning it's way too hard to keep all the chicken alive, but when there is only one, it becomes too easy. That was still fun though, good job :)
Rayne
18. Aug 2018 · 20:43 UTC
The art is amazing, I really liked it!
I hope you keep working on this game!
great submission
Andrei9
18. Aug 2018 · 20:59 UTC
Very good game! funny gameplay! :thumbsup:
rainysolar
19. Aug 2018 · 12:09 UTC
My best score is 30. Very interesting gameplay. A great idea for the theme. :laughing:
SpaceMonkey
20. Aug 2018 · 13:29 UTC
The art and music are amazing! Not a huge fan the gameplay though. Controls don't feel very good either. I really like your take on the theme, having chicken run out of space because of their own eggs is very original. I will quote another game dev (who thought me a lot) by giving this small tip for LD : What doesn't fit 100% with the theme, don't do it. This tips helps me a lot when scoping. This is only my opinion but for me shooting was not necessary and it hurts the gameplay even. With that time you could have polished the controls and the rest of gameplay. I know first hand how hard to work as a team though, so these are only ideas to improve, of course you did an awesome job overall! Keep making games guys ;-) <3
Vekstr
21. Aug 2018 · 09:02 UTC
Nice looking game! But some tutorials for how the game works, ie. the challenge, the goal, etc. would be awesome. The first time I played it I didn't quite get either how the game should be played or its connection to the theme.
SadDayStudio
31. Aug 2018 · 07:24 UTC
Hello @alex-brull , as you said in our Slime Running post, I come to give you my opinion of your Big Chickies.
I have to acknowledge some of the comments of the post read here. Yes, it is complicated to "understand" at the beginning, but I liked the originality, the graphics, the sound...

You just need to add a little "tutorial" or something that "explains the basic functions of the 4 corners "of the game", and will win the essence that I saw that it was missing.

Congratulations, good job! :medal:
gil4
01. Sep 2018 · 13:42 UTC
Very polished and enjoyable to play. I won't be echoing other comments on the tutorial and stuff, since you were probably aware of such problems from the start and simply had no time left due to other priorities in development, so all I wanna say is well done, guys!