Its Time To Stop Running by tinykidtoo

[raw]
made by tinykidtoo for LD 42 (JAM)

When buying things from shady websites maybe you should read the description more carefully. Fight aliens to reclaim what is yours.

Ratings

Overall 1122th 2.825⭐ 22🧑‍⚖️
Fun 912th 2.9⭐ 22🧑‍⚖️
Innovation 1185th 2.4⭐ 22🧑‍⚖️
Theme 1188th 2.45⭐ 22🧑‍⚖️
Graphics 1085th 2.525⭐ 22🧑‍⚖️
Audio 723th 2.425⭐ 22🧑‍⚖️
Humor 777th 2.211⭐ 21🧑‍⚖️
Mood 960th 2.611⭐ 20🧑‍⚖️
Given 20🗳️ 18🗨️

Feedback

wrimo
14. Aug 2018 · 20:30 UTC
Nice game. I enjoyed the gameplay. I like the plot element about buying stuff from shady websites. My two mains problems are with the games weapons. The light flash when you shoot is super bright. Maybe turn down the opacity. Also, there isn't an ammo counter and the gun sound affect is made even when I am out of ammo, so it can be hard to tell if I am shooting or not. All in all, well done.
max6333
14. Aug 2018 · 20:30 UTC
The shooting animation felt quite good. Graphics were fine and the audio worked with the gameplay. I had some issue with the text, it wasn't rendered properly for my resolution, you should consider scaling it according to selected resolution.
Gabsep
14. Aug 2018 · 20:34 UTC
I actually like this game! Lol it was fun to make them into a train and get a bunch of them
riperieri
14. Aug 2018 · 20:51 UTC
Plot is pretty funny, I do always like a good throwaway story for LD games. The shooting is quite satisfying, though it's a bit weird only having 2 shots in the gun before it reloads.

It took me a while to figure out the tables in the top room gave me more ammo, but it usually ended up not giving me enough to deal with the onslaught of leeches. It probably would have helped a little to have a minimap of the ship, to make it clearer how it's structured.

Was satisfying to complete! The completion message showed for about half a second on my screen though - might be an issue with my refresh rate messing with a timer. (144hz)
the-tophat-demon
14. Aug 2018 · 21:07 UTC
It's a neat concept. However, the graphics and sound are quite bland and unpolished. The big alien dies very quickly, and the slugs just kind of follow you around, so I found the game to be much too easy. I did find it neat how the enemies could travel through the ventilation system (I'm assuming that's what it is). I would love to see this game in a more fleshed out form. It would be better if, perhaps, the slugs could try to flank you from different ends of the ship, or if the player started out with no weapon and had to find it, or maybe just give the player less ammo and the alien more health. Still, jamming is hard, so good work! Hopefully you had fun.
Nozgart
14. Aug 2018 · 21:36 UTC
thats kinda fun
Killing kitty
16. Aug 2018 · 18:19 UTC
it's an ok game, but it would be nice if you could see the amount of health the boss still has, and I feel that bgm would help a lot with setting the mood. Also adding some image to the main menu and the game over scrren would be a good improvement!
Team Infernus
17. Aug 2018 · 02:46 UTC
At first I didn't know what the low pitched beep then I saw it was giving me more ammo. The first time I ran out and didn't know how to get more. Also the worms have a bit of trouble getting around the table so I just camped by the ammo and watched them dash by me. Pretty fun twin stick shooter
Brandon Napky
17. Aug 2018 · 21:57 UTC
I liked the pathfinding of the worms and how they went through the holes when doors closed. With some polish on the assets this would be a lot better.
deniskazantsev
20. Aug 2018 · 08:03 UTC
Interesting concept (defending spaceship as only crew member). I like shooting, nice feeling of double barrel shotgun.
Maksime
20. Aug 2018 · 19:59 UTC
I... I don't get it.

Clearly, based on the other comments I must be missing something but from what I experienced, I'm just running around, shooting endless waves of leeches until the armory's doors close and I found myself helpless and ammoless.

I could use a little guidance to fully appreciate the game.
mapedorr
20. Aug 2018 · 20:55 UTC
It was hard for me to see where I was shooting, maybe because I'm accustomed to other kinds of feedback on top-down shooting games. I found it pretty difficult to survive, and for some reason, playing with the graphics at Very low makes the PC move slower. UI can be polished, and background music is a need. Sound effects are fine.

You already played our game: The legend of the looter and the incredible backpack that never runs out of space, so we can't do anything but thank you.​ 」( ̄▽ ̄」)
Kruemelkatze
20. Aug 2018 · 22:00 UTC
I really enjoyed the shooting feedback, especially the splatter effect!