Desert island... or dessert island? by darkfrost

[raw]
made by darkfrost for LD 43 (COMPO)

A plane crashes near a desert island. Luckily, 4 of the passengers survive. Unluckily for them, they're stranded on a desert island, with few resources, and help won't make it to them for 5 days. Will they work together and make the best use of their resources, or will they resort to cannabalism and murder?

You'll control the 4 passengers and will have to try and survive the 4 days...


I kinda ran out of time on this one :( Didn't get to do as much as I'd like, mood/temperature didn't make it in properly so they're disabled.

Controls: Left mouse selects characters. You can click either on the character, or on their character infoon the left Right mouse selects from a list of actions on a target. You'll need to have a character selected, but if you right click on say, a coconut tree, you'll get choices like Shake the tree, or chop it down. (Hint: Right click on the ground to sleep) To use items, drag from the panel on the right to their character info on the left, not onto the actual character. I.e. Drag a water bottle onto a players name to use it on them.


There's a bunch of weird graphical bugs that didn't happen in the editor.. I blame using unity 2019a/webgl!

All content made by badly by me! :D

Tools used: Art: Blender, Affinity Photo Audio: Bfxr, Audacity Everything else: Unity, Visual Studio

It is possible to win btw.

Ratings

Given 6🗳️ 4🗨️

Feedback

Nikolay Zapolnov
03. Dec 2018 · 21:33 UTC
I didn't understand how to drink fresh water from the inventory. Tried to drink sea water and Paula has died. So I had to eat her, muahahahaha.
chrismcmath
05. Dec 2018 · 21:28 UTC
Oh god it was all kumbaya then everyone but Anna died in the last few hours of the final night of dehydration. Anna is going to be haunted for life.
Bernhard
21. Dec 2018 · 16:28 UTC
I won with 4 survivors, yay! Ended up mostly shaking trees, haha. Pretty cool mechanics, they work quite well.
phi
28. Dec 2018 · 19:53 UTC
Huh... :thinking:

![asdf.png](///raw/182/z/1fd48.png)

The Jeff is an autocannibal.

The game has a really cool vibe, and it's fun to explore all the functions. It's good that you kept the interface informative and simple. The controls could use some work though (especially because the framerate on my computer is quite crappy, which makes 3D camera movement with the mouse particularly annoying...). Also, not being able to deselect someone (or did I just not figure out how?) kind of bothered me. I would have liked a more zoomed out overview. Otherwise, nice graphics, simple but entertaining gameplay, perfect for a compo game! Great job! :)
cdunham
29. Dec 2018 · 02:52 UTC
I didn't win, but I got close both times I played! I like the different actions you can make the characters take, it adds a lot to the overall feel of the game. I wish it played more like a strategy game where you use the mouse to maneuver around the map and click and drag to select which character you want to move. In this I felt like the camera was fighting me more than working with me. Also there's a couple glitches where the characters fall through the floor when they die, your character gets stuck doing a task forever if they don't finish it by the time the next day rolls around, and a couple smaller things with how things move. I think you did a good job overall though!
cdunham
29. Dec 2018 · 02:52 UTC
I didn't win, but I got close both times I played! I like the different actions you can make the characters take, it adds a lot to the overall feel of the game. I wish it played more like a strategy game where you use the mouse to maneuver around the map and click and drag to select which character you want to move. In this I felt like the camera was fighting me more than working with me. Also there's a couple glitches where the characters fall through the floor when they die, your character gets stuck doing a task forever if they don't finish it by the time the next day rolls around, and a couple smaller things with how things move. I think you did a good job overall though!
cdunham
29. Dec 2018 · 02:52 UTC
I didn't win, but I got close both times I played! I like the different actions you can make the characters take, it adds a lot to the overall feel of the game. I wish it played more like a strategy game where you use the mouse to maneuver around the map and click and drag to select which character you want to move. In this I felt like the camera was fighting me more than working with me. Also there's a couple glitches where the characters fall through the floor when they die, your character gets stuck doing a task forever if they don't finish it by the time the next day rolls around, and a couple smaller things with how things move. I think you did a good job overall though!
cdunham
29. Dec 2018 · 02:52 UTC
I didn't win, but I got close both times I played! I like the different actions you can make the characters take, it adds a lot to the overall feel of the game. I wish it played more like a strategy game where you use the mouse to maneuver around the map and click and drag to select which character you want to move. In this I felt like the camera was fighting me more than working with me. Also there's a couple glitches where the characters fall through the floor when they die, your character gets stuck doing a task forever if they don't finish it by the time the next day rolls around, and a couple smaller things with how things move. I think you did a good job overall though!
cdunham
29. Dec 2018 · 02:53 UTC
Uhh, my thing wasn't supposed to post three times? And I can't delete them as far as I can see :sweat: Sorry about that...