Fart Squirrel by Pandakipu
You are Farty, the skunk. Always looking for more power... maybe eating beans can increase you power...
Instruction :
Move with "arrows"
Jump with "space", you can double jump if you have enough bean power. It uses a lot of power.
You can float holding "space". It uses a little power.
Feel free to die and die again, the bean will respawn, but will it really help you at the end ? ;)
Tools :
- Game Maker
- Audacity
- Bfxr



Ratings
| Overall | 301th | 3.367⭐ | 32🧑⚖️ |
| Fun | 195th | 3.433⭐ | 32🧑⚖️ |
| Innovation | 461th | 2.8⭐ | 32🧑⚖️ |
| Theme | 469th | 3.233⭐ | 32🧑⚖️ |
| Graphics | 329th | 3.267⭐ | 32🧑⚖️ |
| Audio | 142th | 3.4⭐ | 32🧑⚖️ |
| Humor | 29th | 3.862⭐ | 31🧑⚖️ |
| Mood | 264th | 3.107⭐ | 30🧑⚖️ |
| Given | 37🗳️ | 23🗨️ |
1 question though: are you supposed to be able to pick up the same powerups over and over?
Is it possible to beat the game, start to finish without dying? (meaning no farming the starting bean.)
The gameplay is really nice!!
Good job.
Ho mon dieu cette moufette est en train de peter!
Haha, il pète ^^
@phlip45 yes, it's possible to finish it in one life :)
Seriously though, this made me laugh, specially at the end, so good job on that!
The game itself is short and sweet, and its mechanics are fun to play around with. I would only change the first part that requires you to float with spikes over and under you: it's just long enough that one jump is not enough to float all the way (without going all frame-perfect), but it's not high enough that you'd need two jumps to try to make it through.
Overall, good job!
Actually a pretty good side-scroller mechanic. Two complaints: one, the game started out *really* hard and unforgiving. Two, there were not enemies to fart-kill. I'm very happy I found this, my day is complete.
The mechanic is fun. You can farm the beans if you restart (even in the first room there are 3 to get, so it's nice.)
There are also very tricky jumps and multiple paths at the end.
But I managed it and it was good fun!
Great game overall, although it became easy after if figured out that i could use restart and continue to increase my power bar, I still had a lot of fun overall. The music also matched the setting well and the art style while simple and common, was still interesting. I also loved the double jump and hover mechanics, they suited the game well.
Good Job!
This was a really fun entry. I found an exploit in picking up power ups and then dying. The game never removed the gained powerups so I could amass an infinite amount of power.
And thanks for music and cool idea it made me laugh
Overall, I einjoyed this a lot, good job!
I haven't played a lot of playformers this LD, to my surprise, so this was a breath of fresh air :), so to speak.
The graphics, sounds and music are good. Though the controls steal the show. As they should. The controls feel simple and tight, so dying feels like a mistake on your own part, exept the cheap death traps.
Eventhough I'm not a fan of flat fart-humor, you used its theme throughout consistently. I liked playing the game to the end!
As others have said the controls were good and the checkpoint was a really good thing because it was annoying to have to restart from the beginning. One thing that was a bit annoying was that there was no way to descend quickly so you would have to wait for the character to slowly descend. But I suppose the game might have been too easy if you could descend quickly because there would be a very low risk of dying.
Also the fact that your "power bank" increased after dying many times made it less frustrating and motivated me to keep playing. Great job!