Galactic Wars by jondalnas
It's the year 20XX, the Big Crunch has begun and now everyone is fighting to stay alive. In two and a half minute, space as we know it will collapse in on itself. Can you stay alive for that long? Play it now in your arcade, on the new Blast Precision Electron Beam™ arcade, for better graphics and faster action.
Blast Precision Electron Beam, can you handle the action?
--Controls--
Use WASD or arrow keys to control the space ship
Use space to shoot the laser
Use R to insert coin
Use keyboard to write 3 letter name when the round is over and press enter to confirm
| Source Code | https://github.com/jondalnas/LudumDare42 |
| Windows | https://gamejolt.com/games/galacticwars/360836 |
| Original URL | https://ldjam.com/events/ludum-dare/42/galactic-wars |
Ratings
| Overall | 528th | 3.105⭐ | 21🧑⚖️ |
| Fun | 451th | 3.079⭐ | 21🧑⚖️ |
| Innovation | 637th | 2.553⭐ | 21🧑⚖️ |
| Theme | 621th | 2.895⭐ | 21🧑⚖️ |
| Audio | 374th | 2.842⭐ | 21🧑⚖️ |
| Mood | 367th | 2.921⭐ | 21🧑⚖️ |
| Given | 27🗳️ | 0🗨️ |
The sound however gets annoying pretty quickly.
I'm not a fan of this type of controls, I cannot maneuver y ship like I want: for instance the up arrow (or W) always make the ship go toward the direction it is currently facing, this is counterintuitive for me. I prefer traditional controls scheme where up makes you go up whatever direction your facing, but this means you cannot fire in any direction. Games like Binding of Isaac handles it by giving a bit of the character velocity to the bullet he is firing, so you can fire in almost any direction. But I'm not really complaining, just trying to give you other options :)
Also the games lack a few more mechanics (but that's a jam), items or type of ship / asteroids.
Anyway, great job :)
Pros:
- Cool Neon/Arcade style
- Controls feels nice
Cons:
- Feels very empty, maybe too few enemies? And only feel the closing walls by the end game
Obs:
Since the bullets don't have lifetime, I just rotated and kept shooting, destroying a bunch of things, or at least I think since I heard the sfx and my points increased
Cheers!
Great job and keep on it!!!
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)