Stutter by Jisam

Inside of a brain of a boy who stutter, you experience the boy's tragic, yet hopeful school life.
While feeling the boy's emotion from the closest perspective, you also help him say words, by shooting words he wants to say.
This game is the mixture of a simple FPS and an text-based adventure, which makes you sympathize with the boy, and help him through struggles.
Left Click = Shoot Red Word
SpaceBar = Jump
WASD = Move
Shift = Run (Not recommended)
F = Next Line (Not recommended)
| Windows | https://jisam.itch.io/stutter |
| macOS | https://jisam.itch.io/stutter |
| Original URL | https://ldjam.com/events/ludum-dare/41/stutter |
Ratings
| Overall | 926th | 3.079⭐ | 21🧑⚖️ |
| Fun | 1157th | 2.361⭐ | 20🧑⚖️ |
| Innovation | 668th | 3.25⭐ | 20🧑⚖️ |
| Theme | 932th | 3.053⭐ | 21🧑⚖️ |
| Humor | 992th | 1.824⭐ | 19🧑⚖️ |
| Mood | 276th | 3.658⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 3🗨️ |
What I loved
* Great atmosphere & overal vibe
* The world
My Thoughts
* Controls could use some work
* The english narration was weird :smile:
* No azerty mode :confused:
* Level design could use some work
* I got stuck a couple of times
I’d love to see additional work on this game as I thoroughly enjoyed the whole vibe I got from it! I’d love for you to review my submission as well.
## https://ldjam.com/events/ludum-dare/41/keyboard-warrior
The gameplay was a bit lacking though, jump across platforms wasn't very easy and the walking felt quite clunky. Also the words were very hard to find and hit in time, maybe that's what you wanted to fit the story? I don't know.
The story is an interesting one, and it is definitely helped a lot by the mood of the environment, but the english is not perfect.
The concept is really cool though, and again, that environment is great. Good job!
Jumping could use a bit more work since its easy to miss your jumps.
But good stuff :)
Mine doesn't have much better jumping controls but it has a kick-ass machinegun :)
https://ldjam.com/events/ludum-dare/41/sam