Geomatrix by remiv

[raw]
made by remiv for LD35 (COMPO)
A ball cannot go everywhere. But when your form change, the way you move change with it...

Use the arrows to move, enter to restart a level.

Tanks to Shiro Game and Motion twin for hosting me for the the compo.

Ratings

Coolness 69% 3
Overall 3.14 532
Audio 2.49 522
Fun 3.14 459
Graphics 2.47 753
Humor 1.86 581
Innovation 3.22 389
Mood 2.69 618
Theme 3.44 416

Feedback

AscendedLudumDare
18. Apr 2016 · 14:02 UTC
your game wont load, its jusr a black colored page
Marsouin
18. Apr 2016 · 14:02 UTC
Good concept, gg !
hugheth
18. Apr 2016 · 14:18 UTC
You have a syntax error in the shapeShift function due to a missing curly brace after the function() on line 37 of play.js. Fix it soon please, I really want to try this game :D
Saymon
18. Apr 2016 · 14:21 UTC
game isn't loading for me
🎤 remiv
18. Apr 2016 · 14:30 UTC
hugheth: thanks. It seem it depend of browsers...

It should work now.
Red15
18. Apr 2016 · 14:35 UTC
Was able to play by fixing manually in play.js:37 to
game.time.events.add(Phaser.Timer.SECOND * .25, function() {this.blocked = false}, this);
Red15
18. Apr 2016 · 14:38 UTC
Good fix
knason
18. Apr 2016 · 20:40 UTC
Cool idea, i really like puzzle games and this had a new interesting touch to it. Thx! great job!
Multiplexor
18. Apr 2016 · 20:46 UTC
Really nice game! :) The controls are neat and the puzzles well done!

Keep up the good work!
TP2k
18. Apr 2016 · 20:47 UTC
Nice puzzles and good mechanics for the different shapes.
sol_hsa
19. Apr 2016 · 17:19 UTC
Worked fine for me on firefox. *shrug*.
spiffl
19. Apr 2016 · 20:24 UTC
WOW THIS IS GOOD!!! great concept and very well executed. if i had a criticism, it might be that in my opinion the most interesting form (the square) is introduced in the first level! on one hand that makes the game immediately interesting, but on the other hand it means all the future transformations are underwhelming. regardless, great job!
kostasvs
20. Apr 2016 · 10:30 UTC
Well designed and interesting game! Music got tiring after a while for me, but had fun playing overall
Fakirgnome
20. Apr 2016 · 17:49 UTC
Pretty fun mechanic, which would make for some great puzzles! I feel like the levels itself could be compacter, so the player has to think more and wait less. I enjoyed it!
JOK
20. Apr 2016 · 18:05 UTC
Cool concept and well executed. Nice feeling in the gameplay and smart level design! Keep up the good work!
pixel_maniacs
22. Apr 2016 · 10:42 UTC
It#s quite challanging, I really like the gameplay! Nice
Oliver_MB
22. Apr 2016 · 16:51 UTC
It's realy difficult!
Feng
22. Apr 2016 · 16:53 UTC
Good concept, the real challenge is my browser scrolls if I press up/down keys :D
grayhaze
22. Apr 2016 · 16:58 UTC
Interesting spin on the "shapes with powers" theme. I had a lot of fun, but found myself struggling to progress on the third level. Really good for a competition entry though, and definitely something I'd play if it were expanded into a full game. Well done! :)
pjimmy
23. Apr 2016 · 15:31 UTC
It's challenging, took a while to master the controls, but cool
Khaoz_Fang
23. Apr 2016 · 15:39 UTC
Nice concept. Sometimes really hard, need both skill and strategy.
Frozen Fractal
24. Apr 2016 · 10:36 UTC
Wow, this is really clever. The music and sound effects are a bit annoying, but the concept and the puzzles are great. Minor gripe: it's hard to tell from the coloured rectangles what effect they will have; perhaps some kind of icon would have been better.
davor10105
02. May 2016 · 18:39 UTC
good stuff, really enjoyed that!