{"author_link":"\/users\/jasperarmstrong","author_name":"jasperarmstrong","author_uid":"1006309","comments":[{"author_name":"Silvae","author_uid":"1034040","time":"2018-08-13T00:08:41Z","epoch":1534118921,"modified":1534118921,"text":"I like your game name!  I also named my entry \"Too Many Boxes\" but you beat me to it :).  Anyway, enjoyed the game.  Had a couple issues with the movement (on Windows, fyi) but had a laugh at some of the packages that your roommate was ordering!","likes":1,"format":"md"},{"author_name":"jasperarmstrong","author_uid":"1006309","time":"2018-08-13T01:35:48Z","epoch":1534124148,"modified":1534124148,"text":"@silvae Yeah, the movement code could definitely be better. I have noticed it feels much worse if the game starts lagging. Also if you're holding a box, it's pretty easy to get stuck on walls.","likes":0,"format":"md"},{"author_name":"nikki93","author_uid":"1112303","time":"2018-08-13T02:08:50Z","epoch":1534126130,"modified":1534126130,"text":"Nice! :D Interesting mechanic and I like how the story unfolds. Could do with change over time (new levels? npcs? narrative? not sure). Good job. :)","likes":1,"format":"md"},{"author_name":"Omniorcus","author_uid":"1008016","time":"2018-08-13T02:09:59Z","epoch":1534126199,"modified":1534126199,"text":"This was surprisingly compelling. Average graphics, and no audio work, but weirdly fun. The package names were a  good touch, and it was oddly exciting to see what new thing had been 'delivered'... I think I have just learned something about myself. :confused: ","likes":1,"format":"md"},{"author_name":"AdonisDevs","author_uid":"1049711","time":"2018-08-13T02:40:00Z","epoch":1534128000,"modified":1534128000,"text":"After serving a couple of prison sentences for littering, I scored 6! This game has hilariously bad physics, but they're good, like in a Goat Simulator sort of way. So it was fun to figure out how to store boxes in this wacky world were boxes are heavier than steel but can go through walls :)","likes":1,"format":"md"},{"author_name":"mike_inPrinciple","author_uid":"1101411","time":"2018-08-13T19:43:30Z","epoch":1534189410,"modified":1534189410,"text":"I think you should turn off colliders for things you carry. The game wasn't very enjoyable for me, hitting walls with the stuff I carry all the time. Also, you should likely apply a transparent shader to your object when you carry it. Couldn't see the bin behind taller flattened boxes.","likes":1,"format":"md"},{"author_name":"erebus","author_uid":"1041553","time":"2018-08-14T02:59:35Z","epoch":1534215575,"modified":1534215575,"text":"Nice job! Thanks for bringing it by the stream!","likes":1,"format":"md"},{"author_name":"tigerj","author_uid":"1073193","time":"2018-08-14T20:31:36Z","epoch":1534278696,"modified":1534278696,"text":"Winner of the TigerJ 2018 most realistic LD42 game award!  \nHere is the segment from the stream with all my feedback: https:\/\/www.twitch.tv\/videos\/297300090?t=02h35m51s  \nThere is now a link to your game on my channel page under the Hall of Fame section. Congratulations!","likes":1,"format":"md"},{"author_name":"Ajay.2002","author_uid":"1036660","time":"2018-08-15T02:53:28Z","epoch":1534301608,"modified":1534301608,"text":"Very creative and enjoyed it alot! No I take it back, this was extremely creative :thumbsup: ","likes":1,"format":"md"},{"author_name":"Paulo Augusto","author_uid":"1103788","time":"2018-08-15T02:57:08Z","epoch":1534301828,"modified":1534301828,"text":"nice man, i love it","likes":1,"format":"md"},{"author_name":"GuardHei","author_uid":"1099850","time":"2018-08-15T03:27:30Z","epoch":1534303650,"modified":1534303650,"text":"Creative work and elegant models! But I am quite confused by the judgement of gameover. Despite littering, I am not sure why I suddenly lost in the room.","likes":1,"format":"md"},{"author_name":"shp","author_uid":"1083802","time":"2018-08-15T03:47:15Z","epoch":1534304835,"modified":1534304835,"text":"Very literal interpretation of the theme, fun little game! some sound would be nice and not getting stuck in the geometry so easily!","likes":1,"format":"md"},{"author_name":"dcrdro","author_uid":"1005851","time":"2018-08-15T11:14:18Z","epoch":1534331658,"modified":1534331658,"text":"Interesting idea, but realisation is not good enough :\/ If you fix bugs, it will be pretty good game ! :)","likes":1,"format":"md"}],"format":"md","images":["ld42\/108703-c5184447b45ac12bc6498e7f970651de.png"],"links":[{"url":"https:\/\/github.com\/jasperarmstrong\/LD42","text":"Shockk"},{"url":"https:\/\/jasperarmstrong.itch.io\/ld42-too-many-boxes","text":"Windows"},{"url":"https:\/\/jasperarmstrong.itch.io\/ld42-too-many-boxes","text":"macOS"},{"url":"https:\/\/jasperarmstrong.itch.io\/ld42-too-many-boxes","text":"Linux"}],"metadata":{"g_key":"45939","g_author":"1006309","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"228568","g_title":"Too Many Boxes","g_status":"USEAR3","g_place":"437","g_commentcount":"13","g_site2_node_id":"108703","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"108703","n_urlkey":"228568","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/too-many-boxes","n_slug":"too-many-boxes","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"6309","n_created":"1533943051","n_modified":"1534217494","n_version":"338280","n_status":"COMMIT"},"node":{"id":108703,"parent":97793,"superparent":9,"author":6309,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T22:43:00Z","created":"2018-08-10T23:17:31Z","modified":"2018-08-14T03:31:34Z","version":338280,"slug":"too-many-boxes","name":"Too Many Boxes","body":"In Too Many Boxes, you have a roommate that will not stop ordering things online. You have to figure out ways to dispose of the boxes before your house is overrun. \n\nThere's a lot that I wanted to put in the game but didn't have time for, and there's only one way to get rid of the boxes, so you likely won't need to play the game very long to see everything in it's current state. Planned if I continue to work on the game, are things you, the player, can buy on the computer in the office to help get rid of the boxes (such as wood for your fireplace, some sort of shredder, etc.). The catch there would be that those items would come in boxes of their own, which you would have to weigh the cost of in terms of the space available in your house. Also I would want it to have something in the ui that shows how close you are to losing, but I didn't get around to it. There is a debug menu that shows how close you are to losing, though, if you want to see. I think it's a decent idea for a game and wanted to finish it, I just had other things come up that I needed to do and couldn't finish it.\n\n![screenshot-1.png](\/\/\/raw\/5a8\/1\/z\/16c4f.png)\n\n![screenshot-2.png](\/\/\/raw\/5a8\/1\/z\/16ca1.png)\n\n![screenshot-3.png](\/\/\/raw\/5a8\/1\/z\/16ca3.png)\n\n![screenshot-4.png](\/\/\/raw\/5a8\/1\/z\/16ca6.png)\n\n![screenshot-5.png](\/\/\/raw\/5a8\/1\/z\/16ca8.png)\n\n### Controls\n- **WASD** to move\n- **Mouse** to move camera\n- **LMB** to pick up\/drop boxes\n- **F** to fold boxes\n- **F3** to open\/close the debug menu\n- **.** to spawn a bunch of boxes quickly (no actual gameplay purpose, just there if you want to see a bunch of boxes)\n\n### Tools\n- Unity 2018\n- Visual Studio Code\n- Blender \/ ProBuilder\n- PhotoShop\n\nI put a link to the source code, but it's not showing it for me, so here's the link: https:\/\/github.com\/jasperarmstrong\/LD42\n\nAlso, I was only able to test the Mac and Windows builds, but the Linux one should work fine too since it's a Unity game. My computer might just not be good enough, but the game can get kind of laggy when there are a lot of boxes, try turning down the settings in the Unity launcher if that happens.\n\n### Known bugs:\n- Janky collisions.\n- Boxes sometimes clip through the floor and the game will yell at you for littering.\n- The menu doesn't work after a game over, so you have to alt-f4\/cmd-q to exit the game when you're done playing.\n- Where the mouse is detected on the menu is slightly off.\n\nI opted out of audio ratings because the game has no audio.","meta":{"author":[6309],"cover":"\/\/\/content\/5a8\/1\/z\/16bf4.png","allow-anonymous-comments":"1","grade-06-out":"1","link-01":"https:\/\/github.com\/jasperarmstrong\/LD42","link-01-tag":"50","link-02":"https:\/\/jasperarmstrong.itch.io\/ld42-too-many-boxes","link-02-tag":"42337","link-03":"https:\/\/jasperarmstrong.itch.io\/ld42-too-many-boxes","link-03-tag":"42339","link-04":"https:\/\/jasperarmstrong.itch.io\/ld42-too-many-boxes","link-04-tag":"42341"},"path":"\/events\/ludum-dare\/42\/too-many-boxes","parents":[1,5,9,97793],"love":0,"notes":13,"notes-timestamp":"2018-08-15T11:14:18Z","grade":{"grade-01":26,"grade-02":27,"grade-03":27,"grade-04":27,"grade-05":27,"grade-07":26,"grade-08":26},"magic":{"cool":107.83883105425,"feedback":19,"given":25.875,"grade":26.571428571429,"grade-01-average":3.25,"grade-01-result":437,"grade-02-average":2.86,"grade-02-result":552,"grade-03-average":3.18,"grade-03-result":371,"grade-04-average":3.98,"grade-04-result":143,"grade-05-average":3.04,"grade-05-result":443,"grade-07-average":3.417,"grade-07-result":80,"grade-08-average":2.625,"grade-08-result":497,"smart":15.382719863118}},"text":"In Too Many Boxes, you have a roommate that will not stop ordering things online. You have to figure out ways to dispose of the boxes before your house is overrun. \n\nThere's a lot that I wanted to put in the game but didn't have time for, and there's only one way to get rid of the boxes, so you likely won't need to play the game very long to see everything in it's current state. Planned if I continue to work on the game, are things you, the player, can buy on the computer in the office to help get rid of the boxes (such as wood for your fireplace, some sort of shredder, etc.). The catch there would be that those items would come in boxes of their own, which you would have to weigh the cost of in terms of the space available in your house. Also I would want it to have something in the ui that shows how close you are to losing, but I didn't get around to it. There is a debug menu that shows how close you are to losing, though, if you want to see. I think it's a decent idea for a game and wanted to finish it, I just had other things come up that I needed to do and couldn't finish it.\n\n![screenshot-1.png](\/\/\/raw\/5a8\/1\/z\/16c4f.png)\n\n![screenshot-2.png](\/\/\/raw\/5a8\/1\/z\/16ca1.png)\n\n![screenshot-3.png](\/\/\/raw\/5a8\/1\/z\/16ca3.png)\n\n![screenshot-4.png](\/\/\/raw\/5a8\/1\/z\/16ca6.png)\n\n![screenshot-5.png](\/\/\/raw\/5a8\/1\/z\/16ca8.png)\n\n### Controls\n- **WASD** to move\n- **Mouse** to move camera\n- **LMB** to pick up\/drop boxes\n- **F** to fold boxes\n- **F3** to open\/close the debug menu\n- **.** to spawn a bunch of boxes quickly (no actual gameplay purpose, just there if you want to see a bunch of boxes)\n\n### Tools\n- Unity 2018\n- Visual Studio Code\n- Blender \/ ProBuilder\n- PhotoShop\n\nI put a link to the source code, but it's not showing it for me, so here's the link: https:\/\/github.com\/jasperarmstrong\/LD42\n\nAlso, I was only able to test the Mac and Windows builds, but the Linux one should work fine too since it's a Unity game. My computer might just not be good enough, but the game can get kind of laggy when there are a lot of boxes, try turning down the settings in the Unity launcher if that happens.\n\n### Known bugs:\n- Janky collisions.\n- Boxes sometimes clip through the floor and the game will yell at you for littering.\n- The menu doesn't work after a game over, so you have to alt-f4\/cmd-q to exit the game when you're done playing.\n- Where the mouse is detected on the menu is slightly off.\n\nI opted out of audio ratings because the game has no audio.","title":"Too Many Boxes"}