Packboy by piece ofcheese

[raw]
made by piece ofcheese for LD 42 (COMPO)

Packboy is a game where you pack things - quickly! It's all about managing your space and keeping track of customers. How far can you get before you're fired? Good luck!

Screenshot_1.png

Ratings

Overall 255th 3.551⭐ 41🧑‍⚖️
Fun 277th 3.397⭐ 41🧑‍⚖️
Innovation 410th 3.115⭐ 41🧑‍⚖️
Theme 218th 3.833⭐ 41🧑‍⚖️
Graphics 489th 2.936⭐ 41🧑‍⚖️
Humor 161th 3⭐ 39🧑‍⚖️
Mood 434th 2.797⭐ 39🧑‍⚖️
Given 41🗳️ 27🗨️

Feedback

paraxite
13. Aug 2018 · 00:52 UTC
Not bad. The penalty for not filling the luggage to 100% is too harsh.
KRP
13. Aug 2018 · 00:53 UTC
Game is really fun! I wish it was a bit easier though.
psychead
13. Aug 2018 · 00:54 UTC
Good job, a fun take on the concept. The tutorial was quite charming.
The difficulty ramps up pretty quickly for my taste though, guitar cases seem pretty unbalanced.
jka
13. Aug 2018 · 01:16 UTC
Good stuff! The black and white art style is nice and game concept is cool. I got some unhappy customers while it looked like I had plenty of time left though. Not sure if that's a bug or if I'm doing something wrong. :)
Ajay.2002
13. Aug 2018 · 03:35 UTC
I like the art style and the concept is very nice, but it does get difficult hahaa
Serious07
13. Aug 2018 · 03:35 UTC
I really liked the game. The whole environment of the event perfectly conveys the atmosphere of the game. To make so many different forms for objects probably was not easy.
Swess
13. Aug 2018 · 03:49 UTC
Lovely game!
Nice game idea. Makes me think of those cookNServe games!
Nice mood.
The difficulty could be balanced by checking if the items could fit somewhere in the current luggages, I hit myself trying to fit a skate in 3 flower pot and a coffee stove XD
Also, a basic background music would make the experience even more lovely :)

Nice job!
Keep it up!
winnie33
13. Aug 2018 · 04:11 UTC
Tutorial was great, haha. The readme was a nice addition as well.

It felt a bit difficult though and I have no idea what I was doing wrong. What is more important, filling a suitcase completely, having all the stuff be together, or serving a customer in time? Wat if a suitcase got all the items of a customer but it isn't completely full yet? And so on. It was kinda hard to prioritize certain moves if you didn't know which were more important.

Anyway, the mood is definitely great and with some background music and perhaps difficulty changes this would make an awesome game!
🎤 piece ofcheese
13. Aug 2018 · 04:14 UTC
@jka customers are unhappy when you put their items in different bags. sorry if that was unclear.
Madar Games
13. Aug 2018 · 04:18 UTC
Love the art style! I wish there was a simple toon to go along with it. I also really like the color scheme and how clean it is. One thing I noticed though is that it seems people don't me packing their things with other peopel's things. Very unrealistic 0/10! Overall it was a very good submission and I don't have much negative to say besides the music thing. Very solid entry.
🎤 piece ofcheese
13. Aug 2018 · 04:20 UTC
Also regarding the difficulty, I definitely agree that the game gets too hard around shift 4. I will try to rebalance it after the jam and make more content.
Endurion
13. Aug 2018 · 04:32 UTC
Neat game :)

As others said, the penalty for not filling the bags 100% is way too harsh. Having unhappy customers costs a lot less!

You might want to make sure that there actually is a bag that can fit all customers items.
Nehvis
13. Aug 2018 · 04:40 UTC
Really like the concept!
khaotom
13. Aug 2018 · 05:19 UTC
Very harsh bosses at this job. I get fired after 2 days everytime, the penalties are very harsh!
🎤 piece ofcheese
13. Aug 2018 · 05:21 UTC
Added a download for a version with the following nerfs:
- Reduced penalty for shipping containers that aren't full
- Longer time limit on the customers
- Better system for choosing which items and containers to spawn (e.g. no more than one guitar at a time)

This should make the game a lot more enjoyable to play. Nonetheless, it should still be judged based on the original version.
Erendelous
13. Aug 2018 · 05:45 UTC
Lol, it seems REALLY, REALLY fun to play(maybe should be a little faster?) Good job, anyway.
Mazzletov
13. Aug 2018 · 06:25 UTC
It looks so easy but it is so hard. I couldn't manage to keep my job even after 5 shifts. During the first shift, I didn't knew that I could right click to ship/discard my cargo. Great job!
Noah J
13. Aug 2018 · 11:40 UTC
Pretty fun ! Linke the concept, the tutorial is a pretty dope thing, pretty tough with the player tho...
Eric Kulbiej
13. Aug 2018 · 13:12 UTC
Nice game, enjoyed it very much. Keep it up!
jbarba109
13. Aug 2018 · 15:40 UTC
Enjoyable! I would have like to get to the tutorial first, tho... I got miserably fired like 4 times before I understood the game :sweat_smile:
XCVZXC
13. Aug 2018 · 17:24 UTC
Quite difficult game (as many other out there haha), The simplest looking games are usually the hardest (flappy bird :p )
Gaoyuan Chen
14. Aug 2018 · 02:59 UTC
Like the design, and the details.

Would like to shift the box automatically when it is full.
andreymust19
14. Aug 2018 · 18:46 UTC
Ooooo, that what me need. I long time thinking about 3D-game with tetris-packing stuff in boxes/cases, but not have idea good gameplay for that. Your variant more interest.
turbo.torbo
14. Aug 2018 · 19:04 UTC
Really liked your game! The graphics where fitting and overall the visual style was cool. And the tutorial was funny :) nicely done!
Void Productions
26. Aug 2018 · 17:52 UTC
@piece-ofcheese A different idea of game and nice music style but found a bit tough to make money in the game. Overall the game is pretty good.Do try our game too and share your experience in the comment box.Hope you'll like it.