SubAttack by RustyRobotGames

[raw]
made by RustyRobotGames for LD 38 (COMPO)

Your mission: Some tiny submarine pilots have taken over the control over your lovely aquarium. You need to jump in your tiny submarine, fight the attackers and rescue your fishes.

:fish: :fish: :fish:

Controls

  • Forward, Backward: W, S
  • Up, Down: E, Q
  • Rotate: A, D
  • Shoot: Space, Left Mouse
  • Move Camera: Right Mouse

:fish: :fish: :fish:

Download

  • The game: https://rustyrobot.itch.io/subattack
  • The code: https://github.com/RustyRobotGames/subattack_LD38

How to play: Move your submarine above a fish to hook him up. Bring all fishes to the rescue area in the top right corner. Refill your ammo and health by collecting support crates. Try not to die. RESCUE THE FISHES!!

Tools used: - Unity 5.6 - Photoshop - Blender - OneNote - Audacity - jfxr.frozenfractal.com

ScreenShot<em>636285835671083306.jpgScreenShot</em>636285835105741204.jpgScreenShot<em>636285835852085250.jpgScreenShot</em>636285837989577551.jpg

Ratings

Overall 146th 3.632⭐ 21🧑‍⚖️
Fun 293th 3.105⭐ 21🧑‍⚖️
Innovation 168th 3.421⭐ 21🧑‍⚖️
Theme 147th 3.737⭐ 21🧑‍⚖️
Graphics 85th 4⭐ 21🧑‍⚖️
Audio 205th 3.118⭐ 19🧑‍⚖️
Humor 307th 2.375⭐ 18🧑‍⚖️
Mood 190th 3.316⭐ 21🧑‍⚖️
Given 13🗳️ 2🗨️

Feedback

Jupiter_Hadley
24. Apr 2017 · 17:35 UTC
Lovely world, challenging game. I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/kvZnj9d9GIA), if you’d like to take a look :)
vladik-plays
05. May 2017 · 18:50 UTC
Nice game! The controls are a bit hard. It's a shame the fish don't swim around on their own. You could've added some rotation to the propeller for the sub. Great take on the theme :)
Here is my game: https://ldjam.com/events/ludum-dare/38/fixville
Meaty McLazerPantz
09. May 2017 · 19:00 UTC
Pretty impressive all around given the time constraints. Pros were definitely graphics and the fun of dragging fish around, particularly the crazy eyed ones. lol Sometimes I was driving into the sides of the aquarium and couldn't tell which way I was facing, and then being cornered by soooo many submarines. Hahaha. Good job!
ToonTeamJ
10. May 2017 · 21:13 UTC
The concept is great, but the controls are too hard for me to master. Too many buttons to keep track of.
BlackRose
12. May 2017 · 14:52 UTC
Its a lovely game :3 so beautiful and fun
internetpaulicy
14. May 2017 · 04:29 UTC
Its a little tricky to control but my only gripe is that the enemies come on a bit too strong right out of the gates. I think they just need to ramp up starting with only a few easy to kill enemies that are not such good shots. I like all of the assets and the undersea atmosphere. Its nice that you had time to build such a fun little world its very true to the theme. There are a lot of nice touches in the game overall I think its pretty well executed.Good show!
doppelgunner
17. May 2017 · 04:28 UTC
A good game but so hard. Also, it's so hard to aim for other submaries it feels like they can kill in no time
Zorongo
17. May 2017 · 14:41 UTC
You deserve more votes, definitely. You have to get used to the controls (maybe moving the camera with the mouse movement instead of RMB?) but it's a really fun game. Congrats!
If you want to check out our game: https://ldjam.com/events/ludum-dare/38/dr-zorongo
GoZz
17. May 2017 · 15:55 UTC
Fun little game :)

I hope you will get the last votes you need, you did a great job. Graphics and sounds are pretty cool.
One thing I noticed : The propeller is not moving :p
novodantis
17. May 2017 · 16:51 UTC
A nice looking game with challenging gameplay. The controls were quite tricky, but the concept of saving the fishes being the main objective made it feel more varied than a straightforward shooter.
jk5000
17. May 2017 · 16:52 UTC
Great idea, and super good graphics. The controls is okay, but I think it would have been better if the camera have followed the submarine in a 3 person perspective. But overall a good LD game.
Alexandr Rum
17. May 2017 · 16:56 UTC
Excellent management, and a beautiful aquarium. I play badly and I'm always killed by other submarines, but I liked it.
Remco
17. May 2017 · 17:08 UTC
I my addled brain dreamt up that the RMB was for photographing the fish instead of moving the camera :sweat_smile: I guess I should read the description first, huh?

Anyway, I think part of the difficulty of controling the sub is that it looks more or less the same, no matter what direction (mostly forwards or backwards) it's facing, it looks more or less the same, despite the stellar graphics.

Good job on finishing this within compo-time... you could've told me it was a jam entry with a team behind it and I wouldn't have raised an eyebrow.