Space Drifter TD by Skosnowich

Controls
W, S, A, D - control your spaceship
Shift - Afterburner (short boost)
Space - brakes
F - transmit power to a tower
N - mute/unmute sounds
M - mute/unmute the music
Description
You live in a habitat Station somewhere in the space. It was a calm life, until now. You detected some asteroids targeting your and the neighbouring stations. An easy task for the defence towers. If they only would have power...
Gameplay
Your goal is to protect the stations. To achieve this, you have to power the towers with energy. You get energy by finishing rounds on the racetrack. The faster the better. If you finish enough rounds and there are at least some stations left, you're victorious.
Technical Details
The game was made in Unity (https://unity3d.com/). This was our second time with Unity. We made all the graphics and models ourselves, using GIMP (https://www.gimp.org/) and Blender (https://www.blender.org/). All the sound effects were created with assets of the ‘The #GameAudioGDC Bundle’ (Part 3) (http://www.sonniss.com/gameaudiogdc2017/) or by ourselves. The music was created using Cubase (https://www.steinberg.net/de/shop/cubase.html).
Made by
Skosnowich and Matjes
Video of the first level
https://youtu.be/y_5eRG915aM
Screenshots




Download
Ratings
| Overall | 1008th | 2.977⭐ | 24🧑⚖️ |
| Fun | 1069th | 2.659⭐ | 24🧑⚖️ |
| Innovation | 992th | 2.833⭐ | 23🧑⚖️ |
| Theme | 1026th | 2.886⭐ | 24🧑⚖️ |
| Graphics | 502th | 3.591⭐ | 24🧑⚖️ |
| Audio | 465th | 3.194⭐ | 20🧑⚖️ |
| Mood | 793th | 3.028⭐ | 20🧑⚖️ |
| Given | 26🗳️ | 9🗨️ |
Overall enjoyable. Good job.
Keep working on games to make even better ;)
[My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
The drifting mechanics were a bit hard to get but then it's really exciting!
Thw tower defense part was confusing. It was hard to tell wich one was being attacked, just saw the destroyed ones.
Excellent gameplay!
Come and try mine! https://ldjam.com/events/ludum-dare/41/tactical-hydra
Good job! :smile:
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
I wish the powering stations up was faster/instant so it wouldn't pause the "racing" component of the game, though