Plug And Shoot by Hagge

Made by: Cursor Studios
Code: Albin Haglund @hagge
Art: Michael Karlsson @YummyYeti
Music: Emil Rosenkvist @EmBro0404
Intro:
Plug and shoot is a strategy game similar to the classic defend the castle games.
You have just started working at one of those rich person houses as a security manager. But unfortunately its a zombie apocalypse at the moment so you got a lot to do. You control four turrets with help of plugging and unplugging their power cords. There are only three power outlets so you have to manage which one to power at the same time. It gets harder and harder for every day that goes. Let us see how many days you will make it until you get fired.
Controls:
Mostly just mouse left click
Sometimes Keyboard (F, G, B, O, T, V, Q)
Info:

Common Zombie:
90 health 2 speed 15-35 $

Baby Zombie:
50 health 8 speed 35-50 $

Giant Zombie:
500 health 0.6 Speed 100-150 $
Upgrade info:
Bullet penetration: The bullet will penetrate one more common zombie and hit another behind it. The giant zombie takes three penetration levels and the baby need zero(the bullet will go thru it whatever level).
Bullet speed: The bullets speed. Hit targets faster. Every level will result in one more speed point(every bullet starts with 10).
Bullet dmg: The bullet will do 10 more dmg to the target. (Every bullet starts with doing 30 dmg)
Turret speed: The turret will shoot 0.1 second faster(The turrets starts with shooting every 1.5 seconds)
Tips from beta testers:
"Unplug the plugs as fast as possible"
"Penetration is OP so upgrade it"
"Look out for the Baby Zombies they are really fast"
Gifs and Screenshots:



Comment down below too what day you made it to!
Edit(The screen resulution is wierd on Webgl and you have to turn of your anti virus program when downloading the program! The anti virus program dosnt recognize the company and the file has too few downloads so it will think virus and its not)
Ratings
| Overall | 239th | 3.73⭐ | 78🧑⚖️ |
| Fun | 167th | 3.711⭐ | 78🧑⚖️ |
| Innovation | 180th | 3.678⭐ | 78🧑⚖️ |
| Theme | 571th | 3.527⭐ | 75🧑⚖️ |
| Graphics | 531th | 3.533⭐ | 77🧑⚖️ |
| Audio | 440th | 3.174⭐ | 74🧑⚖️ |
| Humor | 239th | 3.345⭐ | 73🧑⚖️ |
| Mood | 347th | 3.397⭐ | 70🧑⚖️ |
| Given | 42🗳️ | 12🗨️ |
Can't play :(
play my game too! https://ldjam.com/events/ludum-dare/42/pre-alpha-build
Also you can drag and drop the power cords outside of the screen, making them unattainable, resulting in unavoidable death.
Keeping in mind that last phrase of protagonist's employer (when one looses the game) why can't he just build a wall
Yeah, btw, F, G, B, O, T, V, Q? Seriously? Where have good old QWERTY gone? :smiley:
Got some comments though:
- While the music wasn't a bad tune there was no feeling of pressure and just seemed to peaceful, it got a bit annoying for me
- The text did some weird rescaling when appearing in the text at the start and at the stage results
- The game was too easy. Sure you are not gonna start with a whole horde right from the start, but something more difficult would have been great. It just seemed like it dragged on for a while till day 8 or 9 that things started to get more challenging.
But I don't see any benefit in increasing the bullet speed because each bullet in the field is a defence against a potential spawning zombie and the slower the bullet leaves the field the better for me especially with bullet penetration. For each upgrade in bullet speed I minimize the chance of a zombie spawning in the line before the bullet disappears, so I lessen my chance to do damage. Maybe this is the secret? :D
Another thing is that by the time you reach damage 6 you only need 1 bullet for a normal zombie and from there on it was pretty easy for me.
And if I constantly click on the plugs while in the outlet the outlet never fails. I don't know if this is intended.
Overall really fun game and well made. :)
It fits really well with the theme, and was satisfying to use the plugs, so overall great job!
The music got a bit repetitive, but overall was good.
Good Job! :)
Well done!