Rainer by okeedokeben

[raw]
made by okeedokeben for LD34 (COMPO)
Make it rain!

Cultivate the best land possible by balancing sunshine and rain. Press Space to rain and Right to move on to the next plot of land. Try not to flood or burn your land!

Tools used:

Unity
Reason (music)
cfxr (sound effects)

This was my first try at a 3D jam project in Unity. I hope you enjoy it! :)

Feedback

pluberski
14. Dec 2015 · 16:18 UTC
Really really nice! Great job! :)
tanjent
14. Dec 2015 · 22:24 UTC
A meditative peace. Good music. Kept trying to crack the ultimate press/hold ratio to get to a 100% green but it was very easy to burn/flood the level once you got over 80% :) I think this mechanic can be a real good component in a "bigger" setting, but I just can come up with something right now. Have to think about that one for a while, but it is a very inspiring entry for me. Good job.
kabel
15. Dec 2015 · 17:24 UTC
Nice music and simple two-button gameplay... Not much else to see here.
MrJoshuaMcLean
15. Dec 2015 · 18:16 UTC
Love the minimalism here. Could be a little more visual cues on the different states - I found I was watching the meters more than the actual game art. But there's also a certain "zen" to the mood that I really like. Good work!
GGraca
22. Dec 2015 · 22:11 UTC
It was cool if there was any kind of interaction with the previous crops
mahalis
25. Dec 2015 · 04:14 UTC
Clever - there's more to this than appears at first glance. It would be cool if the appearance of the land were more clearly linked to its quality / "green" level. Good music.