A Trip to Madness by Bonzlei
Hi everyone!
I made the game "A trip to madness". In principle, the game involves the fight of gladiators.
We can choose a character class, armor, weapons, healing potions, teleportation scrolls.
/game/img?e=LD40&gid=46020&u=content/8e2/c/z/bab1.png
controlls: Player 1: WSAD - moving E - Scroll of Teleportation R - Healing Potion X - Move For Player 2 Q - Madness Potion Player 2 IKJL - moving P - Scroll of Telepotation O - Healing Potion C - Move For Player 1 U - Madness Potion
Recomended to play game with window bufor (100 x 40 y) :P
Unfortunately, I did not manage to add everything, that's why I write what is and what will be :)
In the version v0.0.057 Pre Alpha of Alpha Beta Gamma I added:
- Madness indicator making the game difficult
- English sounds (sorry I did not have time to research)
- Working potions of Madness
Ratings
| Given | 3🗳️ | 0🗨️ |
Appart from this it is fun to see an old school ascii game. However, It is not really fun yet : I am not sure that enough mecanism have been implemented to develop any kind of strategy. I am curious : what do you plan to implement with madness potions ?
And it's not my music. I forgot to add it to description.