Climate Clicker by Burgee

[raw]
made by Burgee for LD 39 (JAM)

Climate Clicker

LDss2.png

Please note: This is a bit of an experimental concept: This is a game where the player takes a passive role in the game world - your actions have consequences, but not right away!

Play as a Deity watching over a new civilization on a hostile world full of rain, bears, tornadoes, wildfires, lightning storms, and more!

Control the climate with your handy remote control that recharges its batteries on pure faith alone from the independent people of your randomly generated world!

Don't let your batteries over charge or go dead though... or else you're going to have issues.

Watch your loving citizens build homes, marry, have children and grow older. (Or get struck by lightning, mauled by tornadoes, caught by bears or freeze to death in the harsh winters...)

All in a day's work.

HINT: Lightning can KILL BEARS + YOU can cast Lightning = YOU can KILL BEARS (Right mouse button)

FIX: Updated game to a version that forces vsync off for performance - no other changes made

FIX: Fixed a bug causing bears to spawn 96% of the time on an event, vs 9.6% of the time. Decimals, man. Decimals.

Ratings

Overall 230th 3.657⭐ 37🧑‍⚖️
Fun 182th 3.571⭐ 37🧑‍⚖️
Innovation 138th 3.6⭐ 37🧑‍⚖️
Theme 242th 3.771⭐ 37🧑‍⚖️
Graphics 339th 3.743⭐ 37🧑‍⚖️
Audio 191th 3.543⭐ 37🧑‍⚖️
Humor 270th 2.771⭐ 37🧑‍⚖️
Mood 354th 3.343⭐ 37🧑‍⚖️
Given 43🗳️ 26🗨️

Feedback

Cataractar
01. Aug 2017 · 03:33 UTC
Ha, we had a similar idea when we were brainstorming! Great to see somebody had the same idea. Cool game!
greysphere
01. Aug 2017 · 04:07 UTC
Wow quite an involved sim for a game jam. Really good job showing all the effects of my actions (and in-actions). So many bears! - i didn't know what to do for a while, but eventually found the ? tooltip. Nice work!
cnoble
01. Aug 2017 · 04:11 UTC
That was a lot of fun! I didn't know how to kill the bears for a while then suddenly they burst into a ball of flame. I can get behind that :) Good game!
wrexialmt
01. Aug 2017 · 21:09 UTC
As I said in stream, people dying at 42 Degrees should come live here, too funny. Good job! Gameplay wise, I wouldve liked if the game was a bit slower or had a pause feature. I like reading what the game says but it scrolls too fast
Zeriver
01. Aug 2017 · 22:03 UTC
That's really well developed game with a lot of mechanics and well designed. There is a lot to do and a lot to pay attention to but interface is really easy to read, changelog in bottom left helps especially in early stage of game. Art style i really cute, reminds me of Prison Architect / RimWorld. Gameplay has this multitasking vibe and difficulty increases as you progress. Really well done game.
Fireshake
01. Aug 2017 · 22:19 UTC
Lots of cool mechanics+Nice idea=Very cool Game!
PixelFormedStudios
01. Aug 2017 · 23:03 UTC
Really liked the management strategy in this game. Found it a little bit hard at first, but it is a very cool game!
cudabear
02. Aug 2017 · 01:14 UTC
The game felt really good to play, but it would be nice if the pace was a little slower so that I can have more of an indication of what i'm doing is making an impact.
Yirggzmb
02. Aug 2017 · 04:40 UTC
Really well done. Adding this one to my list of games to look at a little more later. :D Was a little confusing at first to figure out what the thought bubble symbols meant, but definitely a lot of fun.
XAVIER_INDIE_GAMEDEV
02. Aug 2017 · 05:32 UTC
Climate Clicker, Cosmic Cleaner... you sure like the letter C :P

Looking forward to playing this one!
Togis
02. Aug 2017 · 05:57 UTC
I uploaded my gameplay of this game on youtube, you can find it here

**the quality is not great on this on, for 3 minutes we lost the image as twitch glitched... the sound is still there but a bit poor**

https://www.youtube.com/watch?v=bGKYQtkF1O8

Thanks for being part of the stream :)
drazil100
02. Aug 2017 · 07:03 UTC
This game was a really interesting concept. I had fun playing god and messing with my worshipers. That unfortunately makes me a terrible god and thus bad at this game but at least it was fun!
Syl-WhatsUpDesign
02. Aug 2017 · 12:42 UTC
Really complete game ! For a game Jam, it's amazing ! Well done man
Wheffle
03. Aug 2017 · 12:19 UTC
Awesome, really well done! Really great graphics, superb audio, engaging gameplay, lots of tips and help, you guys did everything! It was a lot of fun taking care of the people at first, and then killing them all later. I'd say that the only criticism I have is that it wasn't entirely clear to me what increased my remote's power exactly (did I need to perform miracles to generate faith, or was it based on population, or neither?). Very impressive though, excellent work!
Artur Hawkwing
03. Aug 2017 · 16:14 UTC
An incredible creative game! I love the concept, it is very different while being true to the theme. Great audio, too! The in-game tips were very useful, as well.
Robber
03. Aug 2017 · 20:55 UTC
very solid game, impressively well balanced, really enjoyed playing it. music did get repetive after a while, maybe different tracks for different seasons, this would also help out the player get notification for the seasons. I blessed a bear a couple of times in stead of using the lightning, maybe use the same button but it would have different actions depending on the situation.
PeachTreeOath
04. Aug 2017 · 04:38 UTC
Really impressed with the underlying engine for simulating the world, even the mere attempt at doing it. The art and UI is really pleasant, and admittedly the reason I clicked the page in the first place. Although I took a look at all the ? hints, it was still overwhelming in the beginning because a lot of things were happening, like the bear attacks. I didn't notice how to beat them until I came back to this page. Overall a decently polished entry to LD.

PS. lol @ the decimal bug
jahndis
05. Aug 2017 · 03:14 UTC
Not too shabby! Sims are always super hard given a time limit like this. I had fun just smiting things :D
Aurel300
07. Aug 2017 · 14:04 UTC
We streamed your game with Danae plays on Twitch. :) Here's a link:

[Danae streams Ludum Dare 39: Day 2, part 1: Climate Clicker](https://youtu.be/bhOEvC7XxZo?t=2h38m44s)

Sim games are not my forte, but I could still enjoy this game. It is a nice mixture of cute, chill, and terrifying (when everything is going wrong and you have no idea why). The game reminded me of Populous for obvious reasons. I think I would appreciate a tutorial level (as well as a more goal-oriented campaign mode) to learn the mechanics slowly. As it is, it is quite confusing at the beginning – even though the tooltips are helpful and quite clear, I feel like I should be saving my people, not waste time reading the tooltips.

The simulation itself seems to have many facets (temperature, wind, water, bears), but the map is too simplistic to let this show. Maybe add mountains, forests, biomes? Also, while there are families which have names and their own little stories, I have no time to investigate this or connect with them emotionally (though maybe that's good, considering their unavoidable fate). I wish there was a speed setting, including a pause mode, to strategise, and to explore the world.

All in all, good job! :)
vkmicro
07. Aug 2017 · 21:48 UTC
**Overall game impression:** I enjoyed your LD38 entry and I definitely enjoyed your LD39 entry as well. This is such a cool little game. The sound effects are great and very fitting. Graphics are very smooth and pleasant to the eyes. Gameplay is very nice and entertaining. Difficulty is just right. Very good game, very fun and interesting. I enjoyed it.

**Suggestions and comments on improvement:** A little more natural elements phenomena's would be a cool addition, but time limit in LD doesn't allow that. Other than that I think the game is already really cool and fun and doesn't need any changes, only additions.
HuvaaKoodia
12. Aug 2017 · 09:43 UTC
I would call this an interactive simulation. There is no way to win and seemingly no way to lose either so it ain't a game for sure. Instead you play to achieve your own goals, for instance: keep people alive for 500 years, reach 100 population or get everybody killed!

This is most certainly not a clicker either. In clickers (or idle "games" or time wasters or passive experiences, whatever you wish to call them) things (numbers) never to down. You wait and click to reveal more content. Calling your entry a clicker nearly made me skip it all together.

*I'm glad I didn't!*

The simulation is robust. Little people live their little lives on a little plot of land. Weather, bears and age their only causes of grief. They even get married and have children, that is just *perfect*.

The player then acts as a god of sorts. Not omnipotent, but clearly in control and responsible for this land. Running out of power creates all sorts of nasty weather effects so this god is keeping the harm at bay.

The simulation update speed is quite fast. A bit too fast in fact. There's no way to pause either (escape hides the view for some reason) to take in the information and read the log. *That log!* It ain't very good at relaying information. There are only 3 rows of text and due to the high speed of the simulation it fills up way too fast. Scrolling with the mouse wheel only helps slightly as text just *keeps coming in*.

I tried to keep a single person (called Jared) alive as long as possible, but after three rebirths I had to choose between reviving him and smiting a rampaging polar bear... Sorry Jared, see you in the afterlife after party.

If you had ample power to save everyone this would become very boring very fast. Adherence to the theme really makes this *click*. That doesn't usually happen.

Great work!
Jupiter_Hadley
16. Aug 2017 · 18:36 UTC
Neat idea! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=Jtt-Piir6X0
Jakub Gonera
16. Aug 2017 · 21:12 UTC
really fun gameplay and core mechanics but it would be nice if you'd have some clearer alerts. All in all pretty good game!