Octo Blossom by toiletsnakes

[raw]
made by toiletsnakes for LD 40 (JAM)

The more credits you have, the more crazy the enemies become. Press ESC to open the menu / pause (You can mute the music there too..) cover.png

Ratings

Given 9🗳️ 0🗨️

Feedback

cortexdeveloper
05. Dec 2017 · 02:33 UTC
Not bad. Gl in rates
05. Dec 2017 · 02:40 UTC
Simple concept, but the more enemy you have the worse it is is the norm outside. Can have something more unique! Keep it up!
Leticinios
05. Dec 2017 · 02:58 UTC
I really like the aesthetics and the music. But I miss some context. Who is this person in the spaceship? Who are the other ones? But I know that's because I really enjoy narratives in videogames. I like it! Good job! <3
🎤 toiletsnakes
08. Dec 2017 · 04:29 UTC
thank you for all your comments!! they mean a lot. and thank you for playing our game :)

@leticinios @cortextdeveloper @Anonymous
MarioBarone
08. Dec 2017 · 05:46 UTC
I'm not sure if the upgrades are supposed to work or not? I feel like the execution was fine, but it was just that. Solid game, just could have used a bit more to it
🎤 toiletsnakes
13. Dec 2017 · 02:48 UTC
@mariobarone thank you for playing it! the upgrades do """work""" (or at least they should)
it can take a while to see the affect of the upgrades so it can seem a little slow at first. then quickly you become over powered and the game ends (at 20,000 points)

There are bugs related to upgrades, and not a whole lot of features I'm afraid.
For what it's worth, we are re writing it in Godot, using 3d graphics:

![Screen Shot 2017-12-12 at 4.31.39 PM.png](///raw/466/1/z/e8b5.png)

For this being our first ludum dare, we really just wanted to "finish" something.