Super Hyperspace Rythm Plus Ultra by Kichex
For LDJam 41!
From the "two incompatible genres" theme we mixed rhythm game and bullet hell.

About the game:
This game was created during the Ludum Dare #41, the theme being "Combine 2 incompatible genres", thus giving birth to (hopefully) the first bullet-hell rhythm game came into this world. Everything form the enemy movement, to the bullets shoot by both player and enemies, the lights, and enemy spawns are dictated by the rhythm of the music, this was achieved using "Apollo" (https://kikep.itch.io/apollovisualizer), a pretty nifty sound processing system created by our team member Enrique Perez (Kichex), which made streamlining the creation of the game a lot more easier, additional features include a global score system (created by Camilo Monsalve (Beren)), so anyone that plays the game can try and immortalize his 3 letter nickname for the world to see :D.
How to play:
Move your ship using the WASD keys, aim with the mouse, bullets will shoot automatically as the music plays. can you survive till the end of the song and rack a high score ?

Credits:
Art, Programming: Enrique Perez (Kichex). Programing, Menu stuff : Andres Mrad (Q-ro). Server setup, programming: Camilo Monsalve (Beren).
Music by:
I'm the Internet by Hellotrip Color (Deep Trip) 2014 http://jamen.do/t/1159412
Work It Out by Rockit Maxx Rockit Maxx 2015 http://tiny.cc/crzysy
Updates:
Sup hoomans, people, Apache helicopter, plants and cats, specially cats, I'm pleased to announce that after a long heated debate that may or may not have involved table flipping and chair throwing we have decided to update the game taking into consideration all the feedback received, and so, without further ado, please enjoy the new and improved "Super Hyperspace Rythm Plus Ultra DELUX" !

About the Post-jam (Delux) version:
It features several changes and improvements, added effects and player feedback as well as some balance changes which should make the game a lot more enjoyable (if that was even possible!).
Ratings
| Overall | 241th | 3.808⭐ | 75🧑⚖️ |
| Fun | 218th | 3.753⭐ | 75🧑⚖️ |
| Innovation | 815th | 3.089⭐ | 75🧑⚖️ |
| Theme | 830th | 3.253⭐ | 75🧑⚖️ |
| Graphics | 310th | 3.905⭐ | 76🧑⚖️ |
| Audio | 147th | 3.814⭐ | 72🧑⚖️ |
| Mood | 328th | 3.586⭐ | 72🧑⚖️ |
| Given | 92🗳️ | 103🗨️ |
actually pretty well made. had surprising amounts of fun. the music and visuals were really nice
It looks like you're using object pooling for the projectiles. which is fine, until the trails get drawn from wherever the bullet blows up and your ship, then it just kinda muddies the visuals.
not entirely sure how to fix that though? maybe theres a way to restart the trail and remove all previous segments, but then whenever the projectile gets destroyed the whole previous trail just... disappears instantly. if you're using a queue to store all the projectiles, maybe once one is destroyed, you leave it at the location where it blew up, and only turn off the trail, move it over the ship, then turn it back on, the very frame that you fire it.
Also, the suggested donation price is :ok_hand:
https://ldjam.com/events/ludum-dare/41/hype-time
The music is good and the graphics are really pretty! Thought the shooting effect of the player looks a little weird and the bloom can get a little distracting.
Overall, really fun game! and interesting concept.
I had a little freeze when I hit the game over but nothing too important.
Well done guys :)
Great job!
I normally wouldn't link my own game in a comment, but we also did a rhythm game and so I thought you might like to give it a try. [Elite Beat Zombygons](https://ldjam.com/events/ludum-dare/41/elite-beat-zombygons)
@Archimagus I'll definitely check your game out.
@blobo it's alright, i'm also not very good at it, people already blew my score off of the leader board :P.
@Borodar Thanks a lot man, really appreciate it :D.
I’d love for you to review my submission as well.
## https://ldjam.com/events/ludum-dare/41/keyboard-warrior
**Positive**
- I love music and I love your idea and the realization. The music is catchy and have a good groove.
- The game is very polished. The controls felt smooth and good.
- The visuals are great!
**Negative**
- Nothing to say 😄 Maybe the missing Web Version ^^ I am glad that i made a exception and downloaded your game.
One of my favorite entries so far!
Just one thing, couldn't get the genres that don't match...
I love retro games and navy games.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
https://ldjam.com/events/ludum-dare/41/witchs-escape