Insomnia - Dark Night by Kanishka_Dev

[raw]
made by Kanishka_Dev for LD 40 (JAM)

Fear. The more you have, the worse it is.

You need to go home, but it's pitch black. You can choose to keep going, but you can't help thinking that someone is following you. Will you dare to look back? Will you stop to investigate?

Insomnia delves on one of the most fundamental fears we have - the fear of the dark. Or rather, what's IN the dark.

This is a very short Android game, that is best played with headphones in a dark room.

Twitter: Kanishka_Dev

E-Mail: kanishka.developer@gmail.com

Ratings

Given 7🗳️ 0🗨️

Feedback

grizeldi
05. Dec 2017 · 09:46 UTC
You get stuck in an endless loop very fast. Portrait mode scaling messes 2 of action buttons up.
🎤 Kanishka_Dev
05. Dec 2017 · 12:29 UTC
@grizeldi, the game is over when:

a. You die.

b. You reach home.

It's actually impossible to be stuck in an endless loop.

Also, portrait mode is disabled; the game is designed for landscape, and preferably tablets.

Can you contact me to discuss the bugs you found?
grizeldi
05. Dec 2017 · 12:34 UTC
Then it just takes forever to get anywhere I guess.

On the second try me and my friend couldn't get it to rotate to portrait, however @negdo suceeded doing it, so contact him for more details :)
🎤 Kanishka_Dev
05. Dec 2017 · 12:37 UTC
@grizeldi you need to walk 10 units to reach Home. The fact that you couldn't get it to rotate is good, I'll try contacting @negdo.
vfabien21
08. Dec 2017 · 07:18 UTC
Interresting idea. I love that very simple interraction with the player. However I felt that we did not get enough feedback to fully enjoy the atmosphere (what our actions are doing, why we die...). But there probably is and interesting potential for that kind of game.

Also a remark about getting ratings : are you aware that to be on the first page to be rated you need to rate other games? For example, for me 11 games I rated brought me 10 who rated my game. It is more reliable than blog articles.
🎤 Kanishka_Dev
08. Dec 2017 · 18:00 UTC
@vfabien21 First off, thanks for the feedback. I'm working on adding more audio to the game, which should make things more lively (or deadly, whatever lol) Yes I should probably try working out the edges of the story (suggestions are welcome)

Secondly, the ratings. About that, I'm new here, so thanks for the advice!