Plag by OiledOwl
You cant run from Plag forever. One day you will become its part.
Made with: - C++/SDL - Photoshop - Paint - Couple of genius heads
For Ludum Dare 42 Jam.
Feel free to give high rates!!!

OiledOwl squad
| Windows | https://drive.google.com/open?id=1-5UMhc1-slkLKMZmY9c1pGvEkkd38l0_ |
| Original URL | https://ldjam.com/events/ludum-dare/42/plag |
Ratings
| Overall | 899th | 3.1⭐ | 27🧑⚖️ |
| Fun | 926th | 2.886⭐ | 24🧑⚖️ |
| Innovation | 564th | 3.205⭐ | 24🧑⚖️ |
| Theme | 212th | 3.957⭐ | 25🧑⚖️ |
| Graphics | 728th | 3.239⭐ | 25🧑⚖️ |
| Mood | 600th | 3.119⭐ | 23🧑⚖️ |
| Given | 30🗳️ | 7🗨️ |
I recommend adding a web build. People like myself don't want to risk running native code from a bunch of strangers. Even assuming no one in the community would make something malicious there is still the potential of a virus infection on their machine. Web builds also have the benefits of being cross platform, and convenient.
You're actually in a good position to port your game to the web because you use C++/SDL. As long as you are using SDL or OpenGL to do your rendering. Take a look at http://emscripten.org/ to find out how.
You are allowed to add additional platforms after the jam phase. Let me know if you do and I will be happy to play and rate your game.
Since you shamelessly self-promoted I will too:
Go check out my game as well!
Thankyou
The controls could be a bit more smooth, and perhaps give the player a little bit of thinking time at the beginning of a level so they don't have to die, restart the entire game, and reach the same place before they can actually give a level a proper try.
Otherwise, very nice game. Good job!
I'd have loved to restart a level after getting caught, I got tired of seeing the first two levels quickly. Otherwise, nice. :)
Good job on your game. I feel the main issue with the game are the long restart times, they kept me from playing very far to be honest, as it quickly became tedious. I do like the mechanic a lot, though. It has great potential.