Speed-Shooter by coomzy

[raw]
made by coomzy for LD 42 (JAM)

A time-trial based FPS mini-game (with leader-boards!)

Theme Tie-in; We ran out of space on the brainstorming document, so we gave up and decided to make this instead.

Ratings

Overall 1071th 2.9⭐ 27🧑‍⚖️
Fun 593th 3.231⭐ 28🧑‍⚖️
Innovation 1224th 2.28⭐ 27🧑‍⚖️
Theme 1283th 1.364⭐ 24🧑‍⚖️
Humor 843th 2⭐ 21🧑‍⚖️
Mood 1048th 2.409⭐ 24🧑‍⚖️
Given 22🗳️ 23🗨️

Feedback

BlueBlu
14. Aug 2018 · 16:59 UTC
leader board is super cool but I would love to see this as a crazy assault course!!!
a333
14. Aug 2018 · 17:10 UTC
Surprisingly tight controls and good feeling for a quick-made speed shooter. Won't pretend I'm good at FPS those years, but still was fun to play. It's great that you didn't give up and made a game despite not being able to follow theme. Good job!
merdeboi
14. Aug 2018 · 17:14 UTC
Great leaderboard stuff going on, nice game, but don't really see how it fits the theme. Anyhow well done!
thsnr
14. Aug 2018 · 17:21 UTC
Leaderboard for level 1 seems to be a bit broken.

Otherwise quite fun game. Although not at all original, it had very tight controls, which I enjoyed very much. Also, for only having three levels, all of them were very well designed and provided different challenges.

Good job, guys.
p1nkmaria
15. Aug 2018 · 17:16 UTC
Wow! really loved your game :) I found it very cool and funny but I didnt see so much about the theme and the leaderboard was not working
Geckoo1337
15. Aug 2018 · 21:14 UTC
Really good game which has a real potential so as to become a full game. It reminds me the training level in COD, but you aded a new feature - penality. The levels are tense and the gameplay is very addictive. However, receiving a diamond reward (less than 10 seconds), I cannot see my name in the scoreboard (scoreboard online which is again a really good idea). I assume that with more time you could do an amazing project, focusing your work on aesthetic, level and other models... I would like to see some similar games somewhere. Think about it!

May I ask you? At start of each level, how do you manage the crosshair (mouse cursor) to get its position exactly at screen center? I tried to do that recently, but I couldn't find any way. Thank you to answer me at this adress when you will have time : 1337geckoo@gmail.com
Balka
18. Aug 2018 · 20:09 UTC
I liked it.
Carlos Giraldo
19. Aug 2018 · 19:49 UTC
Solid shooting and controls. Didn't have much to do with the theme, and the level design didn't flow that naturally from target to target. But it felt pretty gratifying to hit the targets and there could be room there for some interesting traversal options to spice things up.
Koala Squad
24. Aug 2018 · 23:25 UTC
Good job! Impressive work on the speedrunning design! The game feels great, and the controls are great for this game. I like the joke about the theme, but it isn't going to get you many theme points. The art is also rather lacking, along with the audio. The leaderboard design is cool though, and the game is fun. Overall, great job, and get some art that isn't placeholder art!

Cheers!
- The Koala Squad
Sn4pi
25. Aug 2018 · 19:41 UTC
The last level made me feel like a real James Bond ;D The controls were good and the graphics were very simplistic. Would've liked some action music in the background. Also the highscore system was a good way to keep the player in-game
adrisj7
26. Aug 2018 · 02:48 UTC
Hahah 5.12 seconds, on the leaderboard (for now) on Level 1! No idea how someone reached 3.84 seconds though, would like to see speedrun footage for that.

Do have to say, the first level was the best one imo. The targets were big enough and the level was open enough so that in addition to my aim (which kinda sucked), my movement also made a big impact. I didn't really get that feeling in the second and third level where the distances become bigger and/or the targets smaller.

While this doesn't really fit the theme imo, I loved the idea and I had tons of fun getting on the leaderboard for the first level! Keep it up.
Demn
31. Aug 2018 · 10:52 UTC
Bronze everytime, I suck :D !
Really liked your game idea, it's quite simple and indeed, doesn't really fit the theme. But that's a pretty neat concept and I had a good time. Good job !
pkenney
01. Sep 2018 · 18:08 UTC
Nice tight little game, well done! I like the greybox art assets, I think it fits well with what's happening here. The near-miss time penalty was another interesting choice that created a tension between blasting away and taking time to aim more carefully.

I got diamond on level 1 but WOW the best score on the leaderboard was so much better. Crazy, I wonder how it's even possible!!

Not exactly on target with the theme on this one, but well done nonetheless.
Luxetrix
04. Sep 2018 · 11:42 UTC
Very fun game! Could see myself speed running this. The time penalty system wasn't very consistent.