Finding the Path by poohshoes
Use your mouse to carry the objects to their homes.

| HTML5 (web) | http://hernblog.com/ld42/index.html |
| Source code | http://www.hernblog.com/ld42/LudumDare42.zip |
| Original URL | https://ldjam.com/events/ludum-dare/42/finding-the-path |
Ratings
| Overall | 613th | 2.889⭐ | 29🧑⚖️ |
| Fun | 627th | 2.655⭐ | 31🧑⚖️ |
| Innovation | 628th | 2.586⭐ | 31🧑⚖️ |
| Theme | 360th | 3.569⭐ | 31🧑⚖️ |
| Graphics | 678th | 2.089⭐ | 30🧑⚖️ |
| Audio | 541th | 2.077⭐ | 28🧑⚖️ |
| Humor | 399th | 2.2⭐ | 22🧑⚖️ |
| Mood | 583th | 2.175⭐ | 22🧑⚖️ |
| Given | 36🗳️ | 2🗨️ |
I'd recommend the hit box of the player sprite being the actual size of the sprite. I'm guessing it's registering a hit when the center of the sprite hits the wall? Or maybe just the mouse's position? Feels a bit off when seeing the sprite clipping into the wall.
Keep coding :)