Tomb Walker by herinque
This is supposed to be a rogue like game, where you play as a robot. You have been deployed into these drone ridden ruins, what is awaiting you inside? Are you capable enough to escape this place? If you answered yes, then go in and enjoy and make sure you don't run out of space.
Controls:
- Space - Open doors/Jump
- W,A,S,D - Move
- Right Mouse Button - Punch

Btw my steam -- https://www.twitch.tv/thecoffeeharry :))
| Windows | https://1drv.ms/f/s!ApAwUgpt0wnotBZiJYnz3CyAgoRI |
| macOS | https://1drv.ms/f/s!ApAwUgpt0wnouQ3mxi_fiJv7asDP |
| Original URL | https://ldjam.com/events/ludum-dare/42/tomb-walker |
Ratings
| Overall | 1020th | 2.974⭐ | 40🧑⚖️ |
| Fun | 1229th | 2.347⭐ | 38🧑⚖️ |
| Innovation | 1086th | 2.597⭐ | 38🧑⚖️ |
| Theme | 1089th | 2.729⭐ | 37🧑⚖️ |
| Graphics | 534th | 3.527⭐ | 39🧑⚖️ |
| Humor | 607th | 2.567⭐ | 32🧑⚖️ |
| Mood | 653th | 3.061⭐ | 35🧑⚖️ |
| Given | 48🗳️ | 3🗨️ |
There is some really good things and some really bad too.
Good:
- Graphics really nice and charming. Liked the character model and NPC's
- Music is nice and add mood to your game
- Like the global concept of your game and made nice little secrets room
Bad :
- The camera angle is really not good and make every movement in the scene really hard. Maybe you should center the camera on the player above his head and rotate it in order to see more forward.
- Controls are hard, it's like i'm controlling a tank and it's very annoying. But this is the consequence of the camera angle i guess and the fact that you block the movement when the player hit a wall (making the player release and repushing the key). Also avoid to put trees with big colliders juste near the doors, it make it practically impossible to reach the door.
- The global lighting is too low making every door impossible to see.
- Make a little tutorial or display a bubble when the player is near a door. I was stuck at the very start of your game until i figured out that you need to press space to open the door
I also don't know if limiting the number of jumps is a good idea. The jump SFX is a bit strange in my opinion. I couldn't find the exit of the game.
I didn't meant to be harsh but on the contrary to give you real feedback that i hope, will help you :)
Definitely tell me if you make some upgrades on your game !
Please, work on a post-jam version with polished hitboxes and some tweaks to camera and illumination.
Thanks for your work and have a great day!
The graphics of your game however are amazing and it is really relaxing to go around your detailed environment, but I assume, that you already know, that there is some gameplay missing here.
I suppose, that you just overscoped and then created a visually very appealing game, that doesn't implement any gameplay though.
Well, anyways I congratulate you for doing only the graphics and basic movement, because it is absolutely gorgeous. Thank you for upploading it despite the shortcomings.
Graphics and Mood 5/5, Humor 4.5/5 for the 'Baited' in the options menu, hahaha :D