Delete After Reading by AndrewW

[raw]
made by AndrewW for LD 42 (JAM)

You are a Cia Operative trying to solve a case of international espionage by grabbing information from diskettes to store on a limited hard drive. You have to quickly read and delete extraneous data as new data comes in to solve the case!

Controls: All controls are mouse based. * Diskettes fall into the bin on the right. Click and drag them to the drive on the computer to load them. * Interact with buttons on the computer screen. Save disks to the hard drive if they are relevant. Only keywords from saved disks can be used to solve the case. * Review saved files by clicking on the diskette icon on the computer. Delete them if they are not necessary to make room for new disks. * To solve the puzzle at the end click on the keyword that matches the highlighted replacement character to fill it in. * If you're ready to solve and don't want to wait for the timer, click it to instantly jump to the solver.

Click here to play in HTML5 now!

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Credits

Kevin Kohler (@Bobgar): Programmer, Music, Level Designer

Andrew Wilkinson (@AndrewW): Producer, Programmer, Master Tweener

Jason Patrick (@frothy): Artist

Ideas and Play testing: Tristan Jenkins, Orion Crocker, Daniel Shaffran, Wes Socia

Ratings

Overall 193th 3.793⭐ 31🧑‍⚖️
Fun 289th 3.554⭐ 30🧑‍⚖️
Innovation 27th 4.093⭐ 29🧑‍⚖️
Theme 275th 3.875⭐ 30🧑‍⚖️
Graphics 122th 4.241⭐ 31🧑‍⚖️
Audio 177th 3.643⭐ 30🧑‍⚖️
Humor 193th 3.442⭐ 28🧑‍⚖️
Mood 266th 3.5⭐ 31🧑‍⚖️
Given 28🗳️ 23🗨️

Feedback

🎤 AndrewW
10. Aug 2018 · 17:42 UTC
Getting Setup woo
TheCommonThug
14. Aug 2018 · 02:38 UTC
Ha, really fun play through. Controls were easy, everything worked well. Weird seeing a game that works well and looks polished, nice work. Would have liked a couple more levels :D
WiredOverload
14. Aug 2018 · 02:41 UTC
Fantastic looking game, and fantastic theme. Everything fits together perfectly.
Tyler Funk
14. Aug 2018 · 02:43 UTC
Great idea! Liked how you have to find the info, save it, then remember the right stuff when pulling pieces out. I would've liked to see a fast forward button to make the timer go quickly if you've finished decoding everything.

Awesome job though!
PopDaddyGames
14. Aug 2018 · 02:44 UTC
Great work! I would really love to see you continue some of this...
FlashViper
14. Aug 2018 · 02:45 UTC
I really like the concept, and the controls really are smooth. This is a great game for 3 days. Nice work!
Bilzc10
14. Aug 2018 · 02:47 UTC
The graphics were great and the controls were easy to grasp. I enjoyed playing this game, and i found it pretty challenging. Very cool concept and a great game.
CraigDuth
14. Aug 2018 · 02:53 UTC
Really good visuals! I got stuck on that 2nd mission for a bit, but a good level of difficulty
Ashment
14. Aug 2018 · 02:56 UTC
I really enjoyed playing through the game. I would have liked a way to end the investigation early and also to get back the disks already ejected. Either way, great job!
B. Golda
14. Aug 2018 · 02:58 UTC
Really well put together. Took a little while to figure out I had to click the word Mission versus the icon. Felt like I tried every logical combination but couldn't seem to get the right one. Good audio, nice graphics, clever gameplay. I assume it gets harder with more disk space and more "clues" but yeah, good work!
zchangvx
14. Aug 2018 · 02:59 UTC
Pretty fun, feels really solid and polished. Props to whoever worked on graphics!
Bobgar
14. Aug 2018 · 03:03 UTC
Thanks for the kind words everyone!

@tyler-funk You can skip to the solver by clicking the countdown timer. It isn't mentioned anywhere in game so its easy to miss, but it is listed in the controls section on this page.

@thecommonthug I wish we had a few more levels too. We were hoping to have at least 3 but we ran out of time towards the end.
Scott Purcival
14. Aug 2018 · 03:32 UTC
Great game, been a long time since i played a great sleuthem game and i loved it. only thing i would add is some feedback on the mission icons for the clicking. took me a bit to figure i had to doubleclick.
Top effort!
Colin Doody
14. Aug 2018 · 14:44 UTC
Really cool idea, and well executed. Very consistently polished. I agree with @tyler-funk on the countdown timer, but it seems that was a feature I just didnt know existed.

I love it, good job @andreww and team!
Micahtron
14. Aug 2018 · 19:33 UTC
Excellent game! It took a few tries to figure out how to play properly, but once you get going it's addictive.
I would say the lack of backtracking is an issue (i.e. can keep ejected disks on the side for re-insertion), but maybe the one-time-only decision is an intended part of the gameplay. Love the graphics, retro done right!
SuperQGS
15. Aug 2018 · 01:17 UTC
WOW incredible game, it's amazing how polished it is. What engine did you use?
Bobgar
15. Aug 2018 · 02:39 UTC
@SuperQGS We used Unity but its probably harder to tell than it usually is since we have the pro version so it doesn't have the Unity splash screen. We also used a different WebGL loader template which makes the HTML5 loader at the beginning look a bit nicer in my opinion (https://github.com/greggman/better-unity-webgl-template).
AwiX
15. Aug 2018 · 06:31 UTC
Good Gaming Idea, Music needs to be improved Graphics good
vfabien21
15. Aug 2018 · 13:04 UTC
Nice game and good idea.
My only issue is that we are obliged to play a few times to know wich disk we have to keep. It would be a better mecanism if we could erase a stored disk with a new one.
God job !
Raccoon_JS
15. Aug 2018 · 20:21 UTC
I enjoyed it.
Pennycook
17. Aug 2018 · 00:42 UTC
"Your eyes are like warm spaghetti." -- amazing.

Really great job. I agree with @vfabien21 about needing to play each level at least twice, especially in the case of the second mission; I don't think the note prepares you for that sentence structure. I think this could be just as fun if you could see the sentence all the time, or if the note had more of a 1-to-1 mapping.
Echo Team
17. Aug 2018 · 01:13 UTC
Very polished! A bit difficult.
Sand-Gardeners
17. Aug 2018 · 20:22 UTC
Great idea! Kinda reminded me of Her Story! 💾💾💾
There's just a little bug where you drop the floppy and it goes out of screen (despite being green)
Otherwise, well done!! 👌
Bobgar
18. Aug 2018 · 01:49 UTC
Thanks for all the new comments! I really appreciate them.

@pennycook You're probably right. I think it could also be fixed by me making the structure of the final sentence a bit cleaner, or maybe even instead of [1] [2] having [Country] [Person] or something.

A lot of people are mentioning the disks falling off screen after saving / ejecting as an issue and we agree. There was a plan to have them recycle to the top of the disk pile after ~10 seconds but sadly it never got implemented.