space sucks by drkr

[raw]
made by drkr for LD 42 (JAM)

Suck away the world until there's nothing left, then shoot it out at your friends and enemies (assuming they're different). It's endless fun, until the fun ends...

download here

Right Mouse- - sucks tiles to gain meter (also leaves void in the ground)
Left Mouse-- - shoot grenades that creates blocks
W A S D----- - move
Aim with the mouse~

mainmenu.PNG

Gameplay1.PNG

Tutorial1.PNG

Credits
Music - 8bit Dungeon Boss (Kevin MacLeod)

Change Log 1.0.1 - changed tutorial to better explain the mechanics - increased tile sucking speed by 200% - decreased ammo requirement for grenades by 30%

Ratings

Overall 936th 3.071⭐ 23🧑‍⚖️
Fun 726th 3.1⭐ 22🧑‍⚖️
Innovation 703th 3.075⭐ 22🧑‍⚖️
Theme 573th 3.525⭐ 22🧑‍⚖️
Graphics 875th 3⭐ 22🧑‍⚖️
Humor 738th 2.306⭐ 20🧑‍⚖️
Given 23🗳️ 12🗨️

Feedback

marmpa
14. Aug 2018 · 09:54 UTC
Wow the game was awesome. I really liked your color palette, the idea of removing stuff from the area to fire explitions was amazing. The explotions themeselves where amazing. I had a real blast will play it again in my free time!!. Also quick question, how did you make you game area scale with different resolutions? I can never figure out how you do that , did you use some script or just depending on the resolutin the you could see more or less stuff? Really nice, try you have my support!
Steffo
14. Aug 2018 · 09:56 UTC
YOUR GAME SUCKS!!!1!!
Just kidding :smiley:

Pretty nice game, but I think that it would benefit a lot from a smaller play area such as the one in the tutorial, so it would be easier for the player to strategically build his terrain.
vfabien21
14. Aug 2018 · 10:02 UTC
The concept is interresting and the tutorial really well done. There is little bit of something missing for me to really get hooked, but having to alternatively suck and throw space is nice.
🎤 drkr
15. Aug 2018 · 14:44 UTC
@marmpa UI actually done by projecting it onto world space, so it occupies the same space as the characters, etc.
You can do this in Unity by changing the setting the Render Mode to World Space.

@steffo @vfabien21 Thanks for the feedback! <3
Aterlamia
15. Aug 2018 · 15:56 UTC
I like how you made the player the cause of running out of space. I would have liked to see an indicator if your grenade was ready somewhere larger as first played this on a small window and i did not see that the turret itself was the indicator for the rest i liked it. LIked the explosion effects by the way
m.dam
15. Aug 2018 · 16:03 UTC
I had fun playing this! If the gameplay was snappier and the game was easier to read visually it would be a lot better overall!
🎤 drkr
15. Aug 2018 · 16:44 UTC
@aterlamia Good point on the grenade indicator, I was actually unsure on whether it stood out enough. I think maybe a audio indicator to accompany it might have helped.

@m-dam Agreed, is there anything in particular gameplay aspect was too sluggish, and elements that were hard to distinguish visually?


Appreciating the feedback <3
RyanJavanshir
15. Aug 2018 · 17:39 UTC
Great game with a nice interpretation on the theme! I also enjoyed the minimalist graphics and tune. Nicely done!
Corbak
16. Aug 2018 · 08:49 UTC
Cool idea! I like the fact that there both actions you can do will clutter the place! Made me think a bit about what we did with our game, you should check it out ;-)
alexrose
16. Aug 2018 · 09:07 UTC
space really does suck tho

okay yeah, this is pretty cool, the graphic effects are impressive too, looks like you allocated your time in all the right places on this one. Nice job.
🎤 drkr
16. Aug 2018 · 14:24 UTC
@corbak @ryanjavanshir
Thank you both for the feedback <3
🎤 drkr
16. Aug 2018 · 15:18 UTC
@alexrose yea space's not so great, I heard there's a lot of vacuums up there. No idea why, it looks pretty clean to me.

Hey wait, you're the rude bear guy.
Thanks for playing my entry, you and your brother are pretty cool <3
alexrose
16. Aug 2018 · 15:32 UTC
I HAVE NO BROTHER

but cheers lol
Gaming Night
17. Aug 2018 · 13:39 UTC
Space sucks, but your game don't !!!
Super game, well done !
CristiHKJ
17. Aug 2018 · 17:24 UTC
Nice game! Really cool and interesting! :D
Corqi
17. Aug 2018 · 18:01 UTC
Really enjoyable game! But for me the camera should move immidately after player moves and not slowly. Also multiplayer would be nice. After all Great Job!
Void Productions
18. Aug 2018 · 10:59 UTC
Love the art and sound. Really fun game to play.