Inferno by Megalink
A darkness has risen, In the lands of humans. The church of Grathdor has spread to every region of the lands, corrupting the minds of the poor... Only one group of people weren't deceived - The warriors of Nightguard. These were those who protected humankind, slaying the foul beasts who threatened lives. The church has now caught nearly everyone of the Nightguards, sacrificing them to their evil god Grathdor!
You, the last warrior of Nightguard, was caught, burned and thrown into the deeps of Hell... Though you were strong enough to resist the evil of these scorched grounds. You picked up your weapons, and charged into the Arena of Doom, as a final act of glory.
In Inferno you play as a knight, thrown into the deeps of hell by an evil cult. You must fight to survive in an action packed, brutal arena shooter!

We adapted to the theme, by adding what we've named 'Bloodpoints' Your Bloodpoints constantly drain, and you must kill enemies the regain them. If your Bloodpoint percentage drops to zero, you will start losing health. If your amount of Bloodpoints are very high, you will regen health. This is how we translated 'Running out of power'.


Created By:
Megalink - (Coding, art and Sound Design)
Jackass - (Music, Art, Writing and Sound Design)
Zyro - (Art and Coding)
Made using GameMaker Studio 1.4
*Download Game: *http://gamejolt.com/games/inferno/273206
Official Soundtrack by Jackass: https://m.soundcloud.com/jackassmusic/death-march-inferno-ost
Source Code: https://www.dropbox.com/s/iudzhctuef2ij75/Inferno.gmz?dl=0
Note ~ To look at all the source code, download the gmz, then in Game Maker Studio Go to File > Import
| Original URL | https://ldjam.com/events/ludum-dare/39/inferno |
Ratings
| Overall | 95th | 3.93⭐ | 45🧑⚖️ |
| Fun | 9th | 4.279⭐ | 45🧑⚖️ |
| Innovation | 589th | 2.767⭐ | 45🧑⚖️ |
| Theme | 555th | 3.302⭐ | 45🧑⚖️ |
| Graphics | 515th | 3.279⭐ | 45🧑⚖️ |
| Audio | 54th | 4⭐ | 47🧑⚖️ |
| Humor | 515th | 2.103⭐ | 41🧑⚖️ |
| Mood | 126th | 3.837⭐ | 45🧑⚖️ |
| Given | 58🗳️ | 21🗨️ |
Sadly a little bit too easy for my taste. Managed to complete the final wave on my first try.
Also, its easy to click outside the game window :/
But besides that, a really good game! Keep it up!
The graphics was sick!
The sound effects and music was ok.
But the game idea and the concept was was good!
Keep up the job

Really liked how it resembles Doom and how the control scheme works, it is very intuitive, congratulations for that. I only think that would be nice to have a clearer way to recharge the HP, it would add to the gameplay IMO.
-m
That was awesome. Gonna play more.
In addition: Make the enemy's health bar more vivid. It's hard to see low health enemies in higher waves.
You managed to pack quite a lot of content into this game.
As someone who spent quite a lot time playing Crimsoland I was delighted to see perk mechanics implemented.
Congrats, and keep up a good work!
My main complaint was that the graphic of the blood powering you up was the same as enemy bullets, and there was a similar issue with the enemies-spawn-four-bullets-on-death perk. There was no way to easily know what was going to hurt you and what wasn't. Sometimes the blood particles entering my character really freaked me out because I thought I was getting bombarded by seeking bullets or something. I noticed it was also difficult to tell when I got hit, maybe some kind of flash and/or noise when you get hit would be helpful.
Really enjoyed it, keep up the good work!