The Grid Room by Sarrixx

[raw]
made by Sarrixx for LD 42 (JAM)

TheGridRoom.png

​This is a short game made for Ludum Dare #42, the theme being 'running out of space'. I had issues with inspiration with this theme, so the game loop is no where near as engaging or polished as I think it should be. I just made it up as I went along.

CONTROLS WASD\Arrow Keys - Movement & terminal grid selection Spacebar - Jump Left Shift - Sprint E/Left Mouse Button - Use Escape/Right Mouse Button - Cancel 0 or P - Quit

GAMEPLAY INSTRUCTIONS - Grab the coloured diamonds and place them in the terminal scan zone. - Select a grid, cell level, and cell to place the diamond in. The diamond in the scan zone will automatically move when an empty cell is select. - Arrange HORIZONTAL rows of the same coloured diamonds. - Submit the contents of the grid via the submit button on the terminal. (NOTE - This will submit any correct rows of diamonds in the grid). - Submitting correct rows converts the diamonds to disk space. - When the disk is full, grab another disk and put it into the terminal. This will remove 1 strike. - A strike is gained when 4 items reach the end of the conveyor belt and there is no data in the disk. - 3 strikes is game over. - At the end of each round a grid will disappear at random.

Ratings

Given 1🗳️ 2🗨️

Feedback

Max S.
15. Aug 2018 · 08:12 UTC
Well, I'm really confused. It took me a while until I figured out how to place the diamonds. Then every attempt I ran out of time after placing ~5 diamonds. This game has mabye a big potential but I don't know what do do.

You should make a gif/video/image on this side to help the players with the game :)
designernap
15. Aug 2018 · 20:57 UTC
Had early struggles getting into it but like max above, couldn't get very far. It looks like there is cool game in there but with a bit more balancing. As you said above though, you didn't think it was as polished as could be. Good entry though!