Batteries Low by GhostRunners25
In Batteries Low you are a battery that has to complete the level before you run out of power (Made With Unity)
Controls : A / Left Arrow (Move Left) | D / Right Arrow (Move Right) | S / Down Arrow (Pick Blocks Up) | Space / Up Arrow (Jump) | Esc (Pause Menu)
This Game Supports The Following Platforms : Windows, Mac OS X
This is my first Ludum Dare
Links Have Been Removed...
| Windows | |
| macOS | |
| Original URL | https://ldjam.com/events/ludum-dare/39/batteries-low |
Ratings
| Overall | 643th | 2.45⭐ | 22🧑⚖️ |
| Fun | 645th | 2.05⭐ | 22🧑⚖️ |
| Innovation | 657th | 1.85⭐ | 22🧑⚖️ |
| Theme | 581th | 2.85⭐ | 22🧑⚖️ |
| Graphics | 538th | 2.6⭐ | 22🧑⚖️ |
| Audio | 485th | 2.053⭐ | 21🧑⚖️ |
| Humor | 327th | 2.278⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 4🗨️ |
Keep moving forward.
While being at it, please do not call your download "Windows.zip" or I will not know whether your download was "Windows.zip (1000)" or "Windows.zip (1001)" ;-)
I have to tell you - the music is very annoying and I am turning it off right now :-)
Consider using [Bosca Ceoil](http://boscaceoil.net/) next time, I use it a lot because it is so easy to get good music out of it.
The graphics are simple but nice. A consistent style is much more important then shiny graphics so good job there!
The gameplay is a little irritating. I am not quite sure what to do and I got to the level where you have to builda tower up the wall but then I quit there. The Unity collision thing really throws me off. Maybe a simpler approach without a 2D collision framework would have worked better here.
Overall my hat's off to you for creating a game in 48 hours, keep up the good work!
The game looked nice, the graphics wasn't that good but they fitted in the style and the style was good and that is importand.
The music was too loud an anyoing. I would suggest to use http://www.beepbox.co/ or one of the other suggestions in the feedbacks.
As usual the collision in the unity were a bit buggy so i would suggest that you use next time an another engine or that you try to avoid levels where the collisions could make Problems :)
- Graphics are servicable. I was confused as hell when the level select opened up, but I got it after a few seconds.
- The music is terrible, sorry. It gets annoying very quickly and I had to turn it off. It sounds like a bunch of random noises and it's a bit ear-grating.
- I found it extremely hard to get the boxes in to the holes. So hard in fact that I needed about 30 seconds for the first one.
- The idea isn't bad, but it definitely needs a bit more fleshing out. Maybe also fit it to the theme a bit more. I'm not sure about the relevance of a battery pushing boxes around.
As I said, it's okay, but it needs a lot more polish. Good work for finishing it though!