Grow a Goldpile by Skaz
Dig down and grow yourself a HUGE PILE OF GOLD. Because that's what life is about, aimless WEALTH!
This is a dig game. You are a Dwarf.
Left and Right arrows to move and dig, down arrow to dig down.
But pay attention, you are not alone in the depths. Weird jelly creature lives there, and you might fit their taste...
If stuck, R to restart the level.
Escape to quit.
To stash your precious Gold, exit the levels by reaching the bottom. Between each level, see your fortune growing, raining from the ceiling!
Make it a mountain fellow digger!
This is a dig game. You are a Dwarf.
Left and Right arrows to move and dig, down arrow to dig down.
But pay attention, you are not alone in the depths. Weird jelly creature lives there, and you might fit their taste...
If stuck, R to restart the level.
Escape to quit.
To stash your precious Gold, exit the levels by reaching the bottom. Between each level, see your fortune growing, raining from the ceiling!
Make it a mountain fellow digger!
Ratings
| Coolness | 50% | 3 |
| Overall | 3.50 | 278 |
| Audio | 2.73 | 431 |
| Fun | 3.35 | 330 |
| Graphics | 4.13 | 71 |
| Humor | 2.28 | 528 |
| Innovation | 2.91 | 625 |
| Mood | 3.43 | 197 |
| Theme | 3.35 | 746 |
No ripatti, it's not a bug it's a feature... I started making level wayyyyy to late (like 1 hour before the deadline). There is only tow "real" levels, the first to one being dedicated to teaching you the basics.
Lesson: don't spend more time making the dirt mining effect than you spend making actual LEVELS.
Also, "Downloads and links" with the "Web" option had me originally think this was a browser game.
Screenshots and description both look nice!
Oh and thanks, I fixed the web link, put it in the Windows field instead ;)
1 - maybe make it clearer that getting to the bottom of the level is the win condition
2 - I feel like it would work better if it was a bit more fast paced. Digging blocks with one hit rather than two would probably have a worse game feel, but maybe make for smoother gameplay
Shorter than I expected, but a neat little concept that could easily be expanded on (and has already inspired me a bit).
Possibly could have used some polish around the edge and maybe an objective but it has a clear purpose none-the-less. :)