Suicidal Town by UrsiGames

[raw]
made by UrsiGames for LD 42 (JAM)

MENU2<em>0000s</em>0003<em>Hello-Player-and-welcome-to-our-world.-Currently-we-are-running.pngMENU2</em>0000s<em>0007</em>-People-here-are-clumsy,-they-tend-to-catch-on-fire,-drown-and--copy.png

1.png 2.png

Credits: Magdalena Stelmach - Art @moono Paweł Stelmach - Programming Dangerrad

Ratings

Overall 988th 3⭐ 24🧑‍⚖️
Fun 1120th 2.614⭐ 24🧑‍⚖️
Innovation 638th 3.125⭐ 22🧑‍⚖️
Theme 685th 3.386⭐ 24🧑‍⚖️
Graphics 586th 3.455⭐ 24🧑‍⚖️
Humor 190th 3.455⭐ 24🧑‍⚖️
Mood 724th 2.976⭐ 23🧑‍⚖️
Given 31🗳️ 1🗨️

Feedback

SkyreX
14. Aug 2018 · 19:11 UTC
Those games bout suicides are crazy
Inquisit
14. Aug 2018 · 19:12 UTC
That's cool! For the first time misunderstood game goal. But it really cool. Only confused on some strange deaths. Maybe, it could be useful to add possibility to see source of danger. Thanks and good luck)
Jin9310
14. Aug 2018 · 19:13 UTC
This is interesting. I need to give it a one more try with mouse since touchpad doesn't seem to be fast enough :) It was big deal of fun though! I wonder, why everyone catches on fire once I press 'space'? :) Solid Entry, good job! ;)
Pass Me The Controller
14. Aug 2018 · 19:14 UTC
A crazy, creepy game, that is what Ludum Dare is all about. It fits the theme well and it's creepiness makes it very memorable. I don't really know how else I can describe this game :D.
Decentsauce
14. Aug 2018 · 19:16 UTC
The goal of the game was a bit unclear but overall I think it's very nice. :)
Sakanasama
14. Aug 2018 · 19:18 UTC
Nice game concept but the game just seems a touch hectic and unruly from the get go. Might have benefited from more of a progression/level structure. Enjoyable few minutes overall.
3ncryp73d
14. Aug 2018 · 19:20 UTC
It isn't clear what you have to do in the game, but the presentation/artstyle is nice
anstabo
14. Aug 2018 · 19:42 UTC
The gameplay isn't very clear for 1 or 2 games. I guess don't press space bar because it will kill everyone.
Art style is kinda cute. Nice job !
Drell
14. Aug 2018 · 19:48 UTC
Interesting use of the theme! Wasn't sure what I was supposed to do as a player so maybe a tutorial of some sort? Also adding a loading screen once you hit play because on web it takes a good 10ish seconds to start and I thought it was broke and almost left the site :((
tinykidtoo
14. Aug 2018 · 19:53 UTC
A really light hearted take on a dark subject. I found the game to be very challenging as it was sometimes hard to see the reaper symbol or a lot of them at once. I had a fun time playing
DangerRad
14. Aug 2018 · 19:56 UTC
We wanted to make tutorial, unfortunately we ran out of time (i left too much work the last day)
By pressing space you set everyone on fire, I guess you shouldn't press it unless you want to quit to menu.
danielblanco3d
24. Aug 2018 · 16:12 UTC
So heaven is running out of space...what a good idea for last LD42 theme. I like the city and the cubic crowd...How to play is not clear for me...congrats!
Diaxcor
24. Aug 2018 · 16:24 UTC
the concept is very fun xD like the msgs specially when u lose hhhh but please make it clearer like ho to save those people from dying
wolar
24. Aug 2018 · 16:37 UTC
It was kinda hard to play on trackpad, I have to give it a try later with a mouse.
Rongo Matane
24. Aug 2018 · 16:52 UTC
Cool game! The visualy and music are very pleasant. In my first try, i didn't read the explanation (i always like to try first) and just killed everyone i could :D I also like the effort you actually put into the explanation on the site, pretty neat! Sometimes i heard people dying although i did not see it.It was fun, good job :)
dcrdro
24. Aug 2018 · 17:07 UTC
Interesting idea , and looks well !
Rayaarito
24. Aug 2018 · 17:32 UTC
Wow that was hard on a trackpad. I like the simple graphics and i love the audio even more.Even thought you opted out of the audio, I thought you made a great choice. The difficulty ramps up pretty quick - it might be better if it was a gradual increase to get the player used to the gameplay first.

Other than that, GREAT game!
Thorneto
24. Aug 2018 · 18:33 UTC
This took me a little while to figure out what to do but it was neat once I got it. Art style fits the game pretty well. The music was decent but the sound effects were a tad repetitive, although thats true for most of these games. Overall well done.
RenD
25. Aug 2018 · 13:36 UTC
The key art is great and I really like your concept. In its state, the game sadly isn't really fun. I guess it's too hard too quick, you should have a difficulty ramp. Also, the game lacks a lot of feedback and it's not really clear where to drop the people you save because they tend to keep running towards the pool of water. I'm sure with a bit of balancing you could come with a fun little game to play. Keep up the good work!