Rushed Trucking by ThatRumme

[raw]
made by ThatRumme for LD 43 (JAM)

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About the game

You are a small truck driver with tight deadlines for delivery. If you don't get to the destination in time, you will only get payed the value of the goods in your truck. You have to drive fast through the rough terrain if you wan't to make it in time, and will end up having to sacrifice some of the goods in your truck.

Goals of the game:

- Get to the destination before deadline

- Get to the destination with as much value as possible

- Upgrade your truck in a variety of ways.

Controls

WASD: Drive the truck

R: Restart mission

Escape: Takes you back to the menu

Credit

IamStephano: Programmer, 3D modeling & UI

ThatRumme: Level design, 3D modeling & UI

Psykodamber: Textures & sprites

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Ratings

Overall 396th 3.568⭐ 24🧑‍⚖️
Fun 281th 3.568⭐ 24🧑‍⚖️
Innovation 381th 3.318⭐ 24🧑‍⚖️
Theme 540th 3.432⭐ 24🧑‍⚖️
Graphics 543th 3.455⭐ 24🧑‍⚖️
Humor 702th 2.476⭐ 23🧑‍⚖️
Mood 849th 2.795⭐ 24🧑‍⚖️
Given 29🗳️ 5🗨️

Feedback

Pawel W.
03. Dec 2018 · 23:07 UTC
I really like art design of your game. Great job guys!
XCVZXC
04. Dec 2018 · 15:31 UTC
Pretty funny gameplay, I especially like the physics of car, but sometimes i felt like vases were breaking without any reason. also Too bad that there is no any sound apart from some weird low freq blowings, but good entry anyway! :)
dry-squid
04. Dec 2018 · 15:34 UTC
i liked the lettuce patches that i drove through in the desert. 10/10, but i wanted to to buy some more trucks, monster truck would've been nice
Steve Moore
04. Dec 2018 · 15:37 UTC
Fun little game. I hope you guys keep up with the concept and polish it up :D
Hamsters Actually
04. Dec 2018 · 18:19 UTC
Not usually into these types of games, but this one is pretty fun :D
special_bonus
04. Dec 2018 · 18:30 UTC
Really good. Easy improvements would be to add a meter that shows how safe or badly breaking the vases are and raise the threshold for the glass breaking noise (maybe adding a different, less dramatic noise for lower thresholds). Very solid menu and upgrade system though, and amazing course (going in that wooden tunnel was awesome!), and obviously great driving and vase physics. Nice work!
woofdog99
04. Dec 2018 · 18:35 UTC
Great idea! could have used a little diversity, at least shorter levels.
Piter
04. Dec 2018 · 18:36 UTC
Like to see a minimap to help orientating where to go
mike_inPrinciple
06. Dec 2018 · 05:12 UTC
Really liked the physics. However, I didn't enjoy having to mind the vases. I would have preferred some solid objects like boxes that can be catapulted out of the truck's bed, so that when they bump one another it's not a problem for the player. This way, I felt like safety was prioritised far too much over risk taking. And the fun part of videogames, in my opinion, is the latter, not the former. Get my wife to drive if you want safety, but we'll all be asleep when we get there.
blubberquark
19. Dec 2018 · 21:00 UTC
This looks like an idea that could be something bigger, but as-is, the driving is kind of boring. I wish the levels were shorter, and the cargo was more interesting, and the road was marked more clearly on the mission select screen. There are so many things you could improve in a post-compo version!