Maze Crusher by Firesplash Entertainment

Maze crusher is a game about a small little dragon called Kurisou (the mascot of Firesplash Entertainemnt) hunting strangers. You will need to finght your enemies by dropping bombs. Do never let the enemies come too near! Kurisou is very shy and anxious and might try to kill them by fire. Not a good idea!
NOTE: Using the link for "All Releases" you can get a Patch1 wich has on simple fix: the outer edge collider on maze 2 was missing. Not game critical but cou save some headache.
WARNING The mouse is not being captured in this release. You do not need to click at all except the menus.
== Instructions: == Welcome to the Maze !
You are the little Dragon Kurisou, who is traped inside a huge Maze. From time to time wild animals like Wolves or bloodthirsty knights and mages enter the maze to get your precious skin. The only way to defend yourself is to bomb your enemys. But be careful where you place the bombs, because it also affects the walls and you are easily traped inside the maze forever.
So here´s how to play :
You control Kurisou with W A S D and look araound by using the mouse. For setting a bomb press E. After placing the bomb you can see the affected area. Depending on where you stand, another press on E will either detonate the bomb or pick it up. So make sure to check the top of your screen. "placed" means you can pick it up, "armed" will detonate the bomb and "available" means that you have a bomb to place. (By the way: blocked means you cannot do anything with your bomb now as you are porbably flying or walking on a wall)
Because it's really easy to fuck things up and get stuck inside a deadend, you can fly over obstacles ONE TIME per wave. So make sure you use this wisely. To fly over an obstacle press "Q".
If enemys catch you, you spit fire all over them, which is realy nice, but this also destroys huge amounts of the maze and reduces your final score. (you will lose double the point you would get if you would kill them by using a bomb as desired)
You can quit the game at any time by clicking the button in the bottom left corner. That button is PART OF THE GAME! When you think you can’t raise your score anymore - click it! It’s a modern verison of an endless retro highscore game
One final note: Kurisou is also a very hungry little fella, so he needs to be feeded regularly. So if you don't kill some enemys in time the game is over. The game also ends, when about 80% of the maze is destroyed (watch out the progress bar on the top of your screen).
So hope thats enough to get you started ... have fun!
Most important rules: - Dont let the enemies come too near! Fire tires Kurisou and causes loss of score! - Watch your Minimap! - End the game In Time if you feel stuck using the button on the bottom left side!
Shall we play & rate your game live on twitch? DAMN! CLICK HERE!
Ratings
| Overall | 733th | 3.256⭐ | 41🧑⚖️ |
| Fun | 629th | 3.192⭐ | 41🧑⚖️ |
| Innovation | 504th | 3.263⭐ | 40🧑⚖️ |
| Theme | 860th | 3.158⭐ | 40🧑⚖️ |
| Graphics | 512th | 3.554⭐ | 39🧑⚖️ |
| Humor | 425th | 2.906⭐ | 34🧑⚖️ |
| Mood | 754th | 2.943⭐ | 37🧑⚖️ |
| Given | 33🗳️ | 41🗨️ |
We got a few bugs on our list we were not able to fiy cause we were missing about 6 hours caused by researching a physics bug...
The bugs I know:
-flying is possible any time
-bombs are sometimes flying away
-maze 2 has no BG music (well kind of wanted)
-Unbalanced waves
-agents (technical name for enemies) should not spot through walls
BUT You can quit the game at any time by clicking the button in the bottom left corner. That button is PART OF THE GAME! When you think you can't raise your score anymore - click it! It's a modern verison of an endless retro highscore game
It looks like you're planning to keep working on it which is always great to hear.
Best of luck with it all.
You should not be able to fly more than once per wave. That's a bug we noticed... Well we implemented flight 30 min before deadline!
@robo-chiz yes! We plan to keep on working on this. Probably even a multiplayer! Stay tuned!
@bradleypollard Those are wolves :) Probably that helps :up:
@thatsommes What do you mean by "slightly off"? do you mean aniamtion and sound? or animation and speed?
@nerzal Thanks :)
Thank you for all your opinions! Glad you all liked the game so far!
We noticed, it is disgusting that you get negative points when burning enemies. We will change this. You will not get any score when they reach you and instead lose "lifes".
We need to fix the flight bug... No idea what happened there yet but... :)
We will add a global leaderboard

I really like the idea behind this to avoid at first the most of the enemies but I don't know really how long I have to do this until I get to the next level.
You should show the player how many waves are left. I've played until wave 8. xD
And what I found strange was this twitch link in the game. I know as a streamer you want to get people who are wanna watch your stream but you should avoid this as a game designer. Because a game is an experience and thats irritating if you click on the a link by mistake and than you have to go back into the game to play it. It really reduces the experience for the player. Keep this in mind. Make good games and than make outside of the game a link and than people will follow
Yes we noticed that our scoring system is a bit too bad. We will change it for a Post-Jam-Update next week.
There is no last wave. The "levels" are the three mazes.
The game itself is Retro-Like endless and gets harder overt time as you have less space to act. at some point you have to give up (or let the time run out) - or the maze will be mostly damaged (orange bar)
Oh and the twitch link: Yes! Fun fact: We planned to do a short tutorial video and link this. But last minute we changed it to have a function for it as we did not get the video ready. Probably we should better have removed it entirely :laughing:
@devio Yes I don't know what went wrong by the flight bug... We decided to implement the flight a few hours before deadline as we noticed the game would turn into a death trap too fast without. We wanted to add this as a last resort... I did not have alook at my code yet but I think I simply forgot a line which sets the available-flag to false...
Overall, a very enjoyable game.
http://www.fs-fileserver.de/ldjam/ld42/MazeCrusherLD-PostJAM-v2.zip
https://www.twitch.tv/videos/299088812?t=03h01m49s
You did not watch the minimap haha
You were talking about the mouse problem: Yes. We noticed that we missed catching it just after release.
So the idea was not to use firebreath. Thats what the description says. Do not let enemies come too near. But we noticed the idea was not the best one... For our real game release we changed the gameplay idea entirely. Oh and you forgot about the "Q" button :laughing:
Btw: Your stream ist quite silent compared to others.
https://store.steampowered.com/app/885480/Maze_Crusher/