Hurt-It by recursor
This is a strange alien place. Why are you here? Where is your partner? Oh no... You must find your friend and get out of here! Explore carefully, and if you see a bug - Hurt It!
Instructions in-game. As of right now, if you die, you have to start all over. Sorry. I will probably fix this so that you can progress through the game and reset in the last room before you were killed.
The lower your health, the more powerful your weapon becomes. Some enemies have armor that requires you to sacrifice some of your health to get a weapon that will hurt them. Armored enemies that are too powerful for your gun will reflect the bullets back at you!
Version History: * v0.6 - (Post-Compo version) Fixed broken Health Packs. Fixed broken blue enemy behavior. Enabled fullscreen!
v0.5 - (Post-Compo version) Added an aim cursor. Enemies don't shoot when running away.
v0.4 - (Post-Compo version) Player deaths no longer reset the game!
v0.3 - Fixed Health and Weapon bars being movable with the mouse (it didn't affect anything, but it messed up the visuals)
v0.2 - Fixed a couple of places where the doors would not open causing the player to get stuck

Ratings
| Overall | 134th | 3.667⭐ | 23🧑⚖️ |
| Fun | 137th | 3.548⭐ | 23🧑⚖️ |
| Innovation | 219th | 3.262⭐ | 23🧑⚖️ |
| Theme | 194th | 3.619⭐ | 23🧑⚖️ |
| Graphics | 208th | 3.5⭐ | 23🧑⚖️ |
| Audio | 35th | 3.881⭐ | 23🧑⚖️ |
| Humor | 344th | 2.222⭐ | 20🧑⚖️ |
| Mood | 175th | 3.35⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 20🗨️ |
So right off the break i disregard any on screen text and i start wandering around, find a green key, these little guys start attacking me i shoot back and my weapons are shit.... im dodging and weaving thinking cmon die already, then i take some shots, all of the sudden i am god in this world, my once wee little bullets are now massive rockets and it seems i am a force to be reckoned with... after killing all the initial guys I realized health and weapon power are inversely proportional.... sacrificing health for weapon power, i like it..
moving on through the green door, i have yet to make it passed this room. I found the aiming a bit difficult to get a hang of as I was trying to peak corners, I have a tendency to like to go fast, anyhow, i couldnt get passed the south west facing diagonal... I think if i had a controller in hand, and it had twin stick shooter controls I would have had an easier time.
The sound effects reflecting weapon power were great... they let me know instantly when I had a more powerfull weapon, there was no question as to what caliber my bullets were at any given moment. if an enemy was too close for me to catch a glimpse of the bullet type/size before impact, the sounds let me know what I had shot... And since I tend to hold down fire, it also gave me a bit of an auditory clue as to where my health was at as well..
especially when you had the triple shot. The way they just powered there way through the crowd was great. Well done!
The art style is retro 80s cool and worked very well.
great music and sound effects
I didn't get how it fits with the theme ... but i enjoyed it.
Good job !