This Way Up by Virtual Window

Top down, multiplayer, couch game you can enjoy with 2-4 friends. Load up delivery trucks with packages with the help of your friends before the trucks leave. Work fast for the packages could clutter up the warehouse, look out for a flamethrower to clear up some space.
The Open Window LD42 Jam game. Students and lecturers came together to create a top-down couch game you can enjoy with 2-4 friends or solo for a more challenging experience.
This Way Up Download
https://youtu.be/z2AI1FZ9vKo
Objective:
Load up delivery trucks with packages with the help of your friends before the trucks leave Work fast for the packages could clutter up the warehouse, look out for a flamethrower to clear up some space. Use the lift when you feel like it or if something drops
Game controls (2-4 players):
- L Analog - Move
- R Trigger - Run
- A - Pickup/Drop
- Start - Pause
Game controls (Keyboard - 1 player):
- Tab - Character Switch
- WASD - Move
- LShift - Run
- LClick - Pickup/Drop
- Esc - Pause
- Space - Submit in Menu

Credit List:
* *Lectures: ** Jared Brandjes, Paulo Vilela
* *Honours Students: ** Andalé Visser, Reynard Droste
* *3rd Years: ** Hardus van Zyl, André Hamman, Nicola Alberts, Reder Joubert, Callum Stout, Kobus Geldenhuys
* *2nd Years: ** Mary-Ann Botha, Dylan Fairhurst, Henrico Pienaar, Christiaan de Jager, Jean-Luc Lamarque, Kevin Mynhardt
* *1st Years: ** Christopher Fourie, Josh Shneier
* *Other: ** Bennet Rumboll, Ross Adams
| Windows | https://virtualwindow.itch.io/this-way-up |
| Source code | https://bitbucket.org/owigames/ld42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/this-way-up |
Ratings
| Overall | 420th | 3.548⭐ | 23🧑⚖️ |
| Fun | 510th | 3.31⭐ | 23🧑⚖️ |
| Innovation | 366th | 3.4⭐ | 22🧑⚖️ |
| Theme | 275th | 3.875⭐ | 22🧑⚖️ |
| Graphics | 29th | 4.525⭐ | 22🧑⚖️ |
| Audio | 149th | 3.725⭐ | 22🧑⚖️ |
| Humor | 313th | 3.132⭐ | 21🧑⚖️ |
| Mood | 326th | 3.425⭐ | 22🧑⚖️ |
| Given | 8🗳️ | 11🗨️ |
Good job!
So far, was a really funny polished game! Great job!
i cant unpause the game
and when i start the game.exe game isnt reacting to anything im doing
Any way Mac users can try it at all?
The start screen is cool but it took me a few moments to realise that I was looking at the menu, it felt like something more was going to happen. The buttons need to stick out a bit more, especially since there are other images that look like the buttons.
The audio and art is awesome! I really like the detail on the props and the animations that made the level feel alive. There is a great deal of polish in this game which is fantastic!
The level layout is really interesting but I found it hard to tell where I was able to traverse.
The walk cycle of the main character makes the movement feel sluggish and it felt odd while running. Also I found it hard to swap between the player characters.
I wasn't able to tell but do the characters move at different speeds when holding different weighted boxes? If not why not? It would add an extra layer in the decision making.
I can see it being similar to games like Overcooked or even Lovers In A Dangerous Spacetim, where you have to work together towards a goal. One being against the clock, the other being against foes. It would be cool if you could play against another team and sabotage their packages or conveyor belts.
Unfortunately your game didn't have much of an incentive to fill up the trucks other than the fact that you could. Without some sort of driving force, it just felt like a chore which wasn't very fun.
With a bit more work on developing that aspect, I think you would have a really awesome game!
@blacksheepza Thanks for the great feedback, we'll probably pick it up again for another jam and get the gameplay more polished. Appreciate the lengthy and detailed response.
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/298728142
The opening screen is really great as well. The atmosphere for a Overcooked game is spot on.
Like others have said, filling the boxes isn't very motivating yet. It takes a long while and doesn't really reward you. It's a nice start to a box packing game though, and I expect you had a ton more planned that didn't get in.
Congratulations on making a game with such a large team with so many different levels of expertise! (I know it can be tough keeping everyone pulling in the same direction on a project like this).