Bastion of the Abyss by Zac McDonald

A game where you take on the role of the supreme commander of a small planet. You control the planets military to protect it from federation invaders and rogue space leviathans.
A turn based game that is incredible unbalanced at the moment, don't really have time or energy to balance so try to pace yourselves for a good time. You'll want to start off by buying a unit, this costs people, science and scrap. You can earn science and people passively each round, but will earn more + scrap from killing enemies.
Goodluck, post your highscores xD
Made solo in a 48h period but had to submit into Jam due to school.
Links:
Windows and Linux -> https://spag-head-games.itch.io/bastion-of-the-abyss
Note: Mac build currently broken.
Ratings
| Given | 0🗳️ | 0🗨️ |
However, I think if this were to be further developed, it would be nice to differentiate between your units and enemy units (maybe by different colors), so that I can better understand who's attacking who.
In one play, I died very quickly (in round 2) even though I had a ton of turrets and there were a few enemies.
I think it would be nice to know the health of the planet/units, because that would help me understand why I lose.
The art style of the game is very nice and kind of reminds me of retro vector-based games like Asteroids. Overall this is a really nice game!
EDIT: I forgot my highscore, but I recall making it to Year 10.