Space Out by Pusakiller
A bored boy on a boring math lesson started drawing something that became alive! And now it wants to escape from his birthplace! Help our blue friend reaching the freedom through the obstacles put by the creator, you count with a huge sort of different movements. Good luck!!
Control: Mouse and Space
About Us:
We are a team of two university students entering this deep world, one of us participated on a ludum dare last year, but the other it's his first time. It was an awesome experience and we can't wait until the next ludum dare starts. Kind wishes for all of you and thanks for playing our game!!!




Ratings
| Overall | 735th | 3.25⭐ | 34🧑⚖️ |
| Fun | 717th | 3.113⭐ | 33🧑⚖️ |
| Innovation | 593th | 3.172⭐ | 34🧑⚖️ |
| Theme | 947th | 3.016⭐ | 33🧑⚖️ |
| Graphics | 430th | 3.672⭐ | 34🧑⚖️ |
| Humor | 516th | 2.74⭐ | 27🧑⚖️ |
| Mood | 646th | 3.071⭐ | 30🧑⚖️ |
| Given | 34🗳️ | 17🗨️ |
The movement feels a little sluggish, it would have been nice to be able to queue your moves and maybe a little faster walking animation.
Still a solid game, good work!
It is just maybe a bit slow, and sometimes I think it would be great to be able to see further in the level. But anyway, good job :)
An undo button might be a good idea too, so I don't have to restart the whole level.
Some of the text was a little bit hard to read, but I liked the overall style.
I really liked the jump animations :slight_smile:
Overall nice job :tada:
But still a solid entry!
I do think that the game plays a bit slow especially when you need to just move in a single direction for a long stretch of time.
I do like the animations and think they are pretty silly.
One thing that I think you could improve on would be the puzzle design. I think that this kind of game could work really well as a puzzle game but the puzzles were way too easy and different things are spread too far apart. Though level 7 was a bit devious :P I eventually figured out how to solve it but I couldn't walk left on the platform on the 2nd level.
Also I really liked your background music.
Overall I did enjoy my time with your game! Congratulations on making a complete game!
The levels are designed in a way that slowly and naturally teaches game mechanics, which is something not a lot of game jams succeed in, so be proud of that!
Some little suggestions. I would definitely focus on usability for your next project, I think that's why you're not getting many ratings. Learn how to export a webgl version - it's not hard! The font on the title screen was very hard to read against the background. The sound level was also way too high, with no volume controls. You might want to make it a bit easier to progress quickly - speed up the animations and make replaying levels less of a chore.